I was wondering about this too. Seems like an odd thing to forget. I wonder what purpose this will serve in the story. Maybe it's a means to help slow new players into the lore then trying to dump everything on them at once. It could also be to prevent all the NPCs assuming that everyone in that battle died so it's less shocking when they return? I wonder if the crystal is somehow responsible. I'm still trying to brush up my lore, so I could be way off. I'm not playing much of the beta since I don't want to ruin the story, but that kinda makes figuring out the lore a little hard.
I think I'm gonna play it safe with my current plans since in my character's story her life was only affected by the destruction that was caused. I don't know if you can forget something like your house being destroyed along with the people in it when you would still have the rubble days after the event (unless there is more to this story and the whole world was recreated afterwards and no on remembers) In any event, the battle is only something she would have heard about. I find it hard to believe that everyone would have amnesia. If someone they knew died, would that mean they wouldn't know that? Is everyone just missing?
I think I'm gonna play it safe with my current plans since in my character's story her life was only affected by the destruction that was caused. I don't know if you can forget something like your house being destroyed along with the people in it when you would still have the rubble days after the event (unless there is more to this story and the whole world was recreated afterwards and no on remembers) In any event, the battle is only something she would have heard about. I find it hard to believe that everyone would have amnesia. If someone they knew died, would that mean they wouldn't know that? Is everyone just missing?