The new changes are interesting to me because it's S-E basically saying "OK this game is now for the level 75+ characters only."
They're removing level caps from the CoP zones, which at least enabled players with highest levels of 30, 40, 50 and 60 to participate in quests/leveling with other players, they're focusing ALL the new content on levels 75 and up, and all the new areas are for higher levels.
I know that lowbies have Fields of Valor to make soloing (a little) easier, but unless they drastically change some aspects of the hike from 1-75 (level cap quests, mission ranks, etc.), they've just made the game even more unwelcoming to new players. Granted, I think that's what FFXIV is supposed to be for, but it's still interesting, nonetheless.
They're removing level caps from the CoP zones, which at least enabled players with highest levels of 30, 40, 50 and 60 to participate in quests/leveling with other players, they're focusing ALL the new content on levels 75 and up, and all the new areas are for higher levels.
I know that lowbies have Fields of Valor to make soloing (a little) easier, but unless they drastically change some aspects of the hike from 1-75 (level cap quests, mission ranks, etc.), they've just made the game even more unwelcoming to new players. Granted, I think that's what FFXIV is supposed to be for, but it's still interesting, nonetheless.
http://www.tale-ffxiv.com
The Adventure League of Eorzea: A progression & RP guild. FFXIV's longest-running RPLS