Note, this not about Twin Badders, Failstroms or Immoral Lames in pvp, this is about some fun discussion about the strengths weaknesses and overall deadliness of each city states military via lore.Â
My thoughts, from strongest to weakest
Garlemald
Ala Mhigo (before Garlean occupation)
Ishgard - Doma (pre-Garlean invasion)
Limsa Lominsa
Ul'dah
Gridania
as for why?
Garlemald just has massive numbers and magitek, we only contend with 2 out of a total so far of 14 legions in game and we need all except Ishgard to band together to fend them off. Essentially Eorzea is turning into a Garlean Vietnam in my mind at least in terms of "we don't need to toss everything at them" and then they do. Also constant talk of "The instant Garlemald turns all their forces on us, we are toast".
Ala Mhigo also forced Eorzea to band together, so they must have been strong. An army of Monks? That dps would be through the roof. Jokes aside, I believe this secures them a spot along with Garlemald.
Ishgard has spent 1000 years fighting dragons mostly alone, either they reproduce like rabbits or their military is very very well designed to prevent losses. It is also the only Eorzean military we see with siege weaponry in game...or at least the most commonly. Also, I feel it stands to reason that a military in constant practice would be a more deadly force than more ornamental armies. It has also gotten to the point that death by anything but dragon is unworthy of a grave, that's some warrior race stuff right there.
I was unsure of putting Doma here, but according to the Ninja storyline they were doing fine until they were betrayed and had their military movements revealed to the enemy. Meaning their tactics were deadly enough as long as they weren't found out but lacked the raw man power.
Limsa Lominsa would have the best navy, period. Also pirates are arguably the most organized of thieves since a poorly run boat will end up sinking in the open ocean. Those who are in Limsa's military, especially in a first generation run (since it was established by Merlwyb only recently) would primarily be composed of former pirates who either still had the blood lust or lost their crews. Basically people who didn't want to be privateers but could not give up the old ways. Also several quest lines have you trying to recruit former pirates to join Limsa's forces. These are people who are already used to killing and ruthlessness and such will not be the first to cringe at the sight of blood. Their efficacy on land is questionable and surely may have issues with splintering command, IE captains going rogue and their crew more loyal to them than to Limsa. I'd argue their proficiency with artillery, what with cannons being a piratey thing would also be quite damn good.
Ul'Dah, I feel, would have a very large army that was not the best trained nor the most loyal, but definitely largest of the three city states. I say this because Ul'Dah is a large merchant city, meaning a city composed primarily of artisans and intellectuals and nobility, little value is placed on fighting outside the Colosseum (which is why Ala Mhigans like the one in Hildebrand's story tries to find their fortune there) and those who do well there most likely retire or get hired as personal guards for the rich. Of course there are those like Raubahn but he is the exception, not the rule. As such I believe Ul'dahn military would most likely be primarily composed of the poor and unskilled, not good enough to fight in the Colosseum, not thrifty enough to be a merchant, they fight because being a soldier pays and may be the first to falter (don't pay me enough for this).
Gridania is a very secluded, living in the shroud with protection from elementals and has given me the impression (correct me if I am wrong) to have a much lower population. their standing army would be understandably tiny, for defense mostly. However, they seem to be extremely skilled, Wailers and Godsbow all moving quite comfortably and effectively in their own terrain and fighting back Ala Mhigan advances onto their territory. I mean, have you ever tried wielding a giant spear in a thicket? it's a tad inconvenient. Also, having the foremost conjurers and elementals on their side probably means a lot of fights can be salvageable barring a complete and total slaughter due to skilled healers nearby. So while skilled, I believe they lack the numbers and not constantly at war enough to be practiced beyond defense.
well there's my buck fifty (because this definitely ain't 2 cents)
How about yours?
My thoughts, from strongest to weakest
Garlemald
Ala Mhigo (before Garlean occupation)
Ishgard - Doma (pre-Garlean invasion)
Limsa Lominsa
Ul'dah
Gridania
as for why?
Garlemald just has massive numbers and magitek, we only contend with 2 out of a total so far of 14 legions in game and we need all except Ishgard to band together to fend them off. Essentially Eorzea is turning into a Garlean Vietnam in my mind at least in terms of "we don't need to toss everything at them" and then they do. Also constant talk of "The instant Garlemald turns all their forces on us, we are toast".
Ala Mhigo also forced Eorzea to band together, so they must have been strong. An army of Monks? That dps would be through the roof. Jokes aside, I believe this secures them a spot along with Garlemald.
Ishgard has spent 1000 years fighting dragons mostly alone, either they reproduce like rabbits or their military is very very well designed to prevent losses. It is also the only Eorzean military we see with siege weaponry in game...or at least the most commonly. Also, I feel it stands to reason that a military in constant practice would be a more deadly force than more ornamental armies. It has also gotten to the point that death by anything but dragon is unworthy of a grave, that's some warrior race stuff right there.
I was unsure of putting Doma here, but according to the Ninja storyline they were doing fine until they were betrayed and had their military movements revealed to the enemy. Meaning their tactics were deadly enough as long as they weren't found out but lacked the raw man power.
Limsa Lominsa would have the best navy, period. Also pirates are arguably the most organized of thieves since a poorly run boat will end up sinking in the open ocean. Those who are in Limsa's military, especially in a first generation run (since it was established by Merlwyb only recently) would primarily be composed of former pirates who either still had the blood lust or lost their crews. Basically people who didn't want to be privateers but could not give up the old ways. Also several quest lines have you trying to recruit former pirates to join Limsa's forces. These are people who are already used to killing and ruthlessness and such will not be the first to cringe at the sight of blood. Their efficacy on land is questionable and surely may have issues with splintering command, IE captains going rogue and their crew more loyal to them than to Limsa. I'd argue their proficiency with artillery, what with cannons being a piratey thing would also be quite damn good.
Ul'Dah, I feel, would have a very large army that was not the best trained nor the most loyal, but definitely largest of the three city states. I say this because Ul'Dah is a large merchant city, meaning a city composed primarily of artisans and intellectuals and nobility, little value is placed on fighting outside the Colosseum (which is why Ala Mhigans like the one in Hildebrand's story tries to find their fortune there) and those who do well there most likely retire or get hired as personal guards for the rich. Of course there are those like Raubahn but he is the exception, not the rule. As such I believe Ul'dahn military would most likely be primarily composed of the poor and unskilled, not good enough to fight in the Colosseum, not thrifty enough to be a merchant, they fight because being a soldier pays and may be the first to falter (don't pay me enough for this).
Gridania is a very secluded, living in the shroud with protection from elementals and has given me the impression (correct me if I am wrong) to have a much lower population. their standing army would be understandably tiny, for defense mostly. However, they seem to be extremely skilled, Wailers and Godsbow all moving quite comfortably and effectively in their own terrain and fighting back Ala Mhigan advances onto their territory. I mean, have you ever tried wielding a giant spear in a thicket? it's a tad inconvenient. Also, having the foremost conjurers and elementals on their side probably means a lot of fights can be salvageable barring a complete and total slaughter due to skilled healers nearby. So while skilled, I believe they lack the numbers and not constantly at war enough to be practiced beyond defense.
well there's my buck fifty (because this definitely ain't 2 cents)
How about yours?