I'm not talking about the Azure Dragoon, though. Her power set is entirely unrelated to the rank-and-file, which is who we're talking about. Dragoon roleplayers for the most part tend to realize claiming to be the Azure Dragoon is a quick way to get people to stop roleplaying with you.
I wish the storyline would have embellished a little bit more about the Inner Dragon thing going on. If that's not Azure-centric, then that's more than enough explanation for me to shut my trap.
That's the crux of this, I'm plainly realizing. Every other class makes you A <class>. You become a paladin. You become a black mage. You become a white mage. You become a ninja.
You become the dragoon.
Heavensward can't get here fast enough to answer this stuff.
My ridiculous argument isn't to say dragoons can't jump, it's that dragoons can't instantly ignore the laws of implied Eorzean physics while also benefiting from the effect of them. If you ignore gravity's pull to get fifty fulms up, you don't get to use gravity's pull to add impact to the attack. That's just my opinion, naturally, but Dragoon is a martial class so I'm trying to come up with martial approaches, not just "because dragon aether." Every other martial ability has an estimation of WHY it works except Jump, which just works because it works.
I wish the storyline would have embellished a little bit more about the Inner Dragon thing going on. If that's not Azure-centric, then that's more than enough explanation for me to shut my trap.
That's the crux of this, I'm plainly realizing. Every other class makes you A <class>. You become a paladin. You become a black mage. You become a white mage. You become a ninja.
You become the dragoon.
Heavensward can't get here fast enough to answer this stuff.
My ridiculous argument isn't to say dragoons can't jump, it's that dragoons can't instantly ignore the laws of implied Eorzean physics while also benefiting from the effect of them. If you ignore gravity's pull to get fifty fulms up, you don't get to use gravity's pull to add impact to the attack. That's just my opinion, naturally, but Dragoon is a martial class so I'm trying to come up with martial approaches, not just "because dragon aether." Every other martial ability has an estimation of WHY it works except Jump, which just works because it works.