(10-14-2014, 05:00 PM)Telluride Wrote: After reading this thread, I am seriously attempted to repurpose my Arcanist alt's story to make him a weapons designer, and start tracking down all the most potent blacksmiths, carpenters and mages in the three main cities, hoping to recruit them into a team to make a weapon big enough to take either Bahamut or a Garlean air fortress down with one shot.
It would be MASSIVELY canonical for Final Fantasy as a whole, since pretty much every "universe" of the franchise has a story around finding a way to take down the gargantuan Beast/Construct/Meteor/Fortress. The writers insist that a small team of heroes is always better, and too much of FF goes into showing how people who make Giant Guns are foolish and stupid, but that is a very Japanese perspective. While that perspective permeates a lot of anime, too, to be honest, not all of us are Japanese. Let's be honest - consider Star Wars. If the Rebellion could have kicked the Empire out of the Death Star and taken over the thing, instead of just blowing it up, you can bet your Calamari Traps they would have.
I would argue that the "Big Gun" vs "little guy" fantasy is hardly a Japanese sentiment or romanticized by them more less than most fantasy genres. "Doomsday" device is a pretty standard thing and pits a very obvious uphill battle scenario and often a quantifiable time line for assured destruction. I mean look at The Hobbit, a small group triumphs where an army was annihilated. We also have an instance in game where a FATE sets up a scenario which implies a single piece of equipment will be useful and turn the tide of battle for the chain...