(09-25-2014, 01:25 PM)Aldotsk Wrote:(09-25-2014, 01:12 PM)OverlordOutpost Wrote: Yours is particularly troubling because it relies on a lot of unexplained or vague aspects coupled with amnesia. Â Meaning your character will either be forever locked in an amnesiac state (making your background worthless) or runs the risk of having Square Enix contradict and annihilate your entire background in a single patch note.
I'd honestly rewrite it to be more generic and vague, or drop the concept of being a White Mage at all. Â A amnesiac conjurer found in the Shroud not only fits directly into lore without any additional work; it also keeps a lot more avenues open for progress that don't carry the caveat of being obsoleted instantly or questioned constantly.
Some spells that were casted between Conjurer and White Mage, there are huge gaps of spells that conjurers cannot use because it leads to white magic. Honestly White Mage is indeed forbidden but despite that it is hero's plot OOCly for WHM chain quest, it is considerably implied that -one- can be a white mage in due time through future possibility. So I am not sure how much Square Enix will forbid anyone from becoming WHM. (Considering the fact that there are no roleplaying servers, and Balmung/Gilgamesh are literally the unofficial RP servers.)Â
If we talk about character background story, then we can also look at Paladins, Warriors, and Monks. Paladins can be free paladins to go out on an adventurer, but as Sultansworn paladins, they are limited by their duties in the city to protect Sultana, but there are still people who argue that people who play Sultansworns are rewriting history and lore backgrounds. By how much? Barely.
But if the character background supports it and it doesn't impact a lot to the lore to destroy Eorzea, I don't think it should look down upon >_<
Actually, mentioned before; just -being- a White Mage impacts the lore of Eorzea since you're now a powerful and pivotal player and it meshes you in the times directly between the reign of the elementals and the padjals. Â You'd become incredibly important and pivotal simply because of what you are. Â
Is this pivotal play between the WHM of the past and the WHM of today and the interactions resulting as such an important and main focus of your character? Â If it isn't, it should be since you'd be outed immediately upon casting. Â If you can't use the WHM aspect or remember it ever, then it doesn't exist as a background.
These ifs... buts.. and questions are a lot stronger than a Sultansworn's "Why aren't you in the throne room 24/7" argument. Â They directly effect the history and future of Eorzea.
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Now don't misconstrue me, you can be a WHM with some proper finagling. Â You can be in stasis in Ampador with some proper finagling as well. Â But being both at once is what switches this to a far grander story. Â Hence why the absolute best approach I think, is to simplify and pick one. Â White Mage, or Ampadorian.