I want to amend, evil characters still is totally true(!), but...hybrid characters, as in the case of genetically spliced Allagan characters. While camping for Ultima in what I am now deeming a case of momentary insanity, I was thinking, "Wow, really cool that I am gonna get these horns! Wouldn't that be so interesting to have a character that escaped from Azys La after the MSQ happens, and then sort of lived among all the normal people of Eorzea...but had these awesome horns since he is crossed with Ultima or a Behemoth or something!". Then promptly slapped myself in the head, and realized how far out of my normal play style and character creation that would be...I still think it kind of a cool idea though...
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Things You Love, BUT Would Likely Never RP? |
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RE: Things You Love, BUT Would Likely Never RP? |
07-31-2015, 03:00 PM
I would love for Edgar to one day have a kid of his own, but I feel as though that is represented enough through his animated doll. On top of that, I know the hassle of PCs carrying around NPCs with them at all times, and I imagine the workload involved with caring for a child would not translate well into walk-up RP ("Why aren't you at home watching the kid?"). Shan-Shan is always on Edgar's person, sticking her head out of his bag, and her lack of want or need for food or water, along with her ability to care for herself when needed, makes her much better suited for a child and much easier to roleplay.
It'd be nice if Ed ever became a dad, great for his character, but it just isn't happening. |
RE: Things You Love, BUT Would Likely Never RP? |
07-31-2015, 03:11 PM
I actually do not RP women. Â That's rather common these days, but I know that, experienced as I am, I would never do it convincingly enough for my own standards.
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RE: Things You Love, BUT Would Likely Never RP? |
07-31-2015, 05:19 PM
As a member of some large military force alongside tons of other RPers whom are all engaging in the same plot - particularly one loosely based upon the game's storyline.
I mean like several different companies from the different GC's, all with their respective roles and all hinging upon the success and failures of those around them. Also a youthful and spritely adventurer travelling around the realm with a companion. Characters: Andre Winter (Hy'ur) / K'nahli Yohko (Miqo'te) |
RE: Things You Love, BUT Would Likely Never RP? |
08-02-2015, 06:22 AM
Character concepts I'd like to rp, but probably cannot do due to time constraints:
1. Cursed Sword: An bloodthirsty weapon, like the sword of Kullervo or Storm Bringer, that twists the personality of its wielder to suit its needs. The character in question is the weapon the in game model wields, not the wielder, but I would rp both, hiding the weapon if the character is not under its influence. This is something I've wanted to play since my pen and paper days. Basically, a magic item or weapon familiar that has its own stats and intelligence score separate from the player character wielding it. The mediocre player character is disposable and is replaced several times during a campaign. I would use a generic name such as "Unusual Stranger," or "Unsettling Onlooker" and use a pack of Fantasia to repeatedly change the character's appearance whenever its wielder dies and a new person is possessed. I tend to like playing characters who are abnormal personality-wise and cannot coexist easily with society. An intelligent sword, which only aspires to cut, and is just as willing to slaughter innocents as it is the wicked, might be interesting to play, especially since each new user can interact with it and struggle for control in a different way. Depending on how sympathetic they are, other rpers might want to just kill them or save them somehow from the sword. Can't do for obvious reasons, as I don't have the time to make an alt, lvl it to 60, and make a dark knight, AND find a suitable "evil sword" for glamor, all while buying fantasia to change "wielders." 2. Mad Bomber: A black sheep from a formerly noble family, she is wealthy, but generally disavowed by her own kin. Her compulsive pyromania and love of guns and explosions is the shame of the clan, and she seeks adventure to satiate her twisted thrill. She has a rose motif. Her taste for the theatric leads her to make decisions which endanger others for the sake of creating the perfect dramatic build-up, but it is her cloistered upbringing and inability to relieve stress that led her to such extreme self-destructive behavior. Maybe something akin to an Eorzean equivalent of a compulsive confessor, or a mad bomber; she'd claim responsibility for any big terrorist activity even if it didn't involve her. Can't play this as I don't have time, and I'm not sure I could give her enough depth with the idea as simple as it is now. I'd need to give it enough work to make others like her and pity her as much as they loathe her. Not even really sure if I'd make the character female or male, actually. 3. A trader/information broker/strategist: A recycled idea from some older pen and paper concepts. A notable strategist and warrior, he lost his chance at battlefield glory from an ignoble riding accident, leaving him lame and useless. He now uses his tactical acumen to make money in trade, and is more sour than a rotten lemon. He'd be a lot like a Suikoden strategist archetype, or Zhuge Liang, as I've always liked that sort of character. I don't know if I could do the character justice though, as information broker and seedy merchant overlap with a lot of players on here, it feels like. And I am not that sociable in game, so I would have trouble developing lots of contacts and allies. With the lack of large-scale conflict among players, there wouldn't be a demand for a strategist. ã€Œè’¼æ°—ç ²ã€ã‚’使ã‚ã–ã‚‹ã‚’å¾—ãªã„!
AV by Kura-Ou Wiki (Last updated 01/16) My Balmung profile. |
RE: Things You Love, BUT Would Likely Never RP? |
08-02-2015, 07:59 AM
I'd love to RP as the ring leader in an underground crime syndicate in Ul'dah, trading information for gil, shaking down the locals etc. I have storylines coming out of my ears that I could put into effect, the only issue is my time schedule IRL prevents me from dedicating myself fully to it.
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