It can be done well but it's rare for it be handled tastefully. It's the sort of plot point that pretty much forces a particular character to be the centre of attention if it's ever uncovered - because it isn't really something that you can realistically pretend that it isn't a big deal.
I feel like it's better suited to stories that don't involve other players. Almost every major example of a character 'dimension hopping' involves what is essentially a legendary and iconic figure.
If someone's character is on the same level as Gilgamesh or Lightning then I wouldn't be particularly interested in interacting with them. I like stories and role-play that leave room for everybody to participate in. I loathe stories involving super special snowflakes and characters that directly or indirectly end up hogging the spotlight at almost every turn.
You can achieve the exact same effect of being 'displaced' by playing a character that hails from a distant land within Hydaelyn itself. I'm having a lot of fun playing a Garlean who has to disguise and fend for himself whilst outside of Garlemald for example.
There's the culture shock, the unfamiliarity with locations and people, the sense of being overwhelmed and also the lack of being able to act and dress as he normally would without drawing attention. All the themes you could explore through 'dimension hopping' can easily be embraced by going down that route and it's a lot less jarring overall for everybody involved.
I feel like it's better suited to stories that don't involve other players. Almost every major example of a character 'dimension hopping' involves what is essentially a legendary and iconic figure.
If someone's character is on the same level as Gilgamesh or Lightning then I wouldn't be particularly interested in interacting with them. I like stories and role-play that leave room for everybody to participate in. I loathe stories involving super special snowflakes and characters that directly or indirectly end up hogging the spotlight at almost every turn.
You can achieve the exact same effect of being 'displaced' by playing a character that hails from a distant land within Hydaelyn itself. I'm having a lot of fun playing a Garlean who has to disguise and fend for himself whilst outside of Garlemald for example.
There's the culture shock, the unfamiliarity with locations and people, the sense of being overwhelmed and also the lack of being able to act and dress as he normally would without drawing attention. All the themes you could explore through 'dimension hopping' can easily be embraced by going down that route and it's a lot less jarring overall for everybody involved.