
RPC has moved! These pages have been kept for historical purposes
Please be sure to visit https://ffxiv-roleplayers.com/ directly for the new page.
If Your Character was in a Fighting Game... |
|
|
RE: If Your Character was in a Fighting Game... |
12-12-2014, 02:59 PM
(This post was last modified: 12-12-2014, 02:59 PM by ProvaDiServo.)
![]() (12-12-2014, 02:37 PM)Dogberry Wrote: Jajara and Gegenji have hitbox advantage. I'd go all in on them in saltybets. I agree though I think if you put Oli with Steel you could have a counterpick! I think Steel could get cover from Oli on assists and be able to rack up some damage! (I'm so addicted to theory fighter that I'm talking movesets we all just put togther XD) ![]() |
RE: If Your Character was in a Fighting Game... |
12-12-2014, 03:07 PM
![]() |
RE: If Your Character was in a Fighting Game... |
12-12-2014, 04:15 PM
![]()
Chuchukepa Hohokepa
![]() Stage Description The wind howls by Ul’Dah’s airship landing platform with the odd wisp of sand. The skies are somewhat cloudy, visually setting the backdrop on fire as the sun is slowly beginning to set in the far horizon. Aetheryte running lights flicker by rhythmically. Passengers and guards alike watch with interest as the conflict unfolds... Moveset Description Chuchukepa is clearly a reluctant fighter, made readily apparent in each of his moves. He doesn't appear to possess much in the way of martial prowess either, but he’s at least competent at swatting his opponent with his staff. He does however lose his balance during some movements, which can cause the attacks of his opponents to miss. Special Moves Stop Hitting Me!:  Shield/reflect. Chuchukepa throws his arms out in front of him and flinches away, creating an instantaneous barrier that can knock an opponent backwards or reflect a projectile. Chuchu Propeller:  Ground spin attack. Chuch grabs hold of the end of his staff with both hands and whirls towards his opponent, causing multiple hits if not blocked. The move ends with Chuchukepa stumbling and trying to keep his hat planted on his head. Nanadara Special:  Grapple/Side-switch. Chuchukepa canes his opponent in the knee and uses a quick manipulation of aether to throw a shoulder into the back of his opponent, causing them to tumble. Can be combo’d with Stop Hitting Me! Or Chuchu Propeller. Where’d My Hat Go?:  Limit Break. Chuchukepa gets really cranky,suddenly levitating off the ground and causing his staff to levitate near him. Bands of eldritch symbols whirl about him briefly before he brings his hands in front of him and coalesces a corkscrew of pressurized air and launches it at his opponent. Upon contact, lightning flares around the corkscrew and ignites the air within to create a massive explosion that throws both Chuchukepa and his opponent to opposite sides of the arena. If the attack knocks his opponent out, Chuchukepa sits up without his hat, feels around the top of his head, then panics and runs off screen to look for it. Nemesis h o r s e: Coral Sea special. A thing of nightmares, tall and ethereal and terrifying. Its terrible touch saps HP and energy, and its whispered  n e i g h  paralyzes all who are close enough to hear it.That it would escape the confines of the Still Shore is unforgivable. Intro Quotes General 1:  “I-I don’t know who you are, but I’m not letting you stop me!†General 2:  “I can’t go back now... I-I need to see this through ‘til the end.†General 3:  “Did... did you just kneel down to talk to me?!†vs. Jajara Jara:  “S-sugarblossom! Well, y-yes, you did... but then I got worried...†vs. Memeli Meli:  “Memeli! Just what do you think you’re up to now?!†Win Quotes General 1:  “Goodness, it's fortunate you’re not as strong as you look...!†General 2:  “I don’t understand why everyone wants to keep fighting me!†General 3:  “That’ll teach you to underestimate Sagolii Dunesfolk!†vs. Jajara Jara:  “W-well, that's peculiar...  u-um... I brought you lunch, sugarblossom...?†vs. Memeli Meli:  “And stop stealing from the cookie jar!!†Lose Quotes General 1:  “Why does this always seem to happen...?†General 2:  “C-couldn’t you have just let me go...?†General 3:  “N-next time I won’t hold back. Ow...†vs. Jajara Jara:  “O-ow! Okay,okay, I’ll go back home...! Just... just make sure you eat the lunch I packed for you!†vs. Memeli Meli:  “Th... they can’t see the evil they unleashed...†|
RE: If Your Character was in a Fighting Game... |
12-12-2014, 05:18 PM
(This post was last modified: 12-12-2014, 05:24 PM by Paradyme.)
![]()
Paradyme Capellago
Theme [youtube]4wZIfnsnd3U[/youtube] Stage: The Burning Wall He would likely be found around the Burning Wall. His favourite place in the sands of Thanalan. Wandering the area high in aetheric density, it is little wonder that he's around there, being a mage of the black. He resonates so easily with the area, able to draw upon it's energies for whatever he needs. Moveset Description While fighting as Paradyme, he refuses to use any aether, for the duration of this battle he uses close range punches and kicks. His pugilism training clearly showing as he works to beat you down. Special Moves (or Limit Breaks if you wanna be fancy) Special 1: Fists of Lightning Channelling his aetheric abilites and his affinity to lightning, he is able to give himself a power boost and imbue his attacks with Lightning, causing burns and small damage-over-time. Special 2: Howling Fist This can only be used from long range - He leaps into the air and slams his fist into the ground, the power erupting forth and launching plumes into the air in an attempt to knock his opponent into the air. Special 3: Superman Punch Taking a few steps back, watching as his opponent is dazed, stumbling about. He launches himself forward, quickly and jumps high, before crashing down on his opponent with a powerful right hook. Nemesis The only nemesis that Paradyme would have is the voidsent that resides within him. "Inky", forming it's own body and attempting to bring Paradyme down single handedly. Intro Quotes General 1: "You wanted to fight me? As you wish." General 2: "Can I not be alone for one gods damned day?" General 3: "Look, I'm trying to be nice. But you're REALLY pushing my buttons..." With Liliana Nazareth: "You wish to spar? Well, don't come crying to me when I beat you down~" With Ella Razaul: "Ella? Why are... Nevermind. You wish to test your strength? So be it!" With Dartanon Nobis: "... A test of strength, Draco?" With Sophia Grave: "Just like the old days. Let's see who the master is now!" With Lanza Razaul: "I'm gonna break you in two for what you did!" With Fayne Firestar: "If you're wanting to spar, then go ahead. But I will break your spear with my fists!" With "Inky": "This is where it ENDS!" Win Quotes General 1: "Hey! You tried! Perhaps you learned something?" General 2: "Now can I have some gods damned peace?" General 3: "Don't make me angry. I'll beat your face in. Like I just did." With Liliana Nazareth: "I'm sorry sweetheart, but when it comes to physical combat, I reign~" With Ella Razaul: "Now now Ella, p-please don't cry... I-I won fair and square..." With Dartanon Nobis: "Ah... And once more, I've beaten you. Are you growing weaker?" With Sophia Grave: "Perhaps I can now teach YOU a thing or two!" With Lanza Razaul: "Just lay there and bleed out you stubborn fool. You don't deserve an easy death." With Fayne Firestar: "*Breaks the spear in her view.* I warned you!" With "Inky": "NOW. IT'S. OVER." Lose Quotes General 1: "Nng... Damnit. Well, fair's fair..." General 2: "*Spits blood.* This is why I wanted to be alone..." General 3: "I let my anger cloud my judgement..." With Liliana Nazareth: "What have you done... Now he's gonna win..." With Ella Razaul: "Ella... Run..." With Dartanon Nobis: "Nnh..! Brace, Draco..." With Sophia Grave: "Sophia... Nng... Run... Before he takes over..." With Lanza Razaul: "I might not have beaten you... But he will..." With Fayne Firestar: "Fayne... He's coming now... Get running before he takes over..." With "Inky": "... You win. Consume me..." At the midnight hour, she cried more, more, more.
With a Rebel Yell, she cried more, more, more! |
RE: If Your Character was in a Fighting Game... |
12-12-2014, 06:07 PM
![]()
I had to do one for Delial too because why not.
Character Name Delial Grimsong ![]() Theme Stage Description On an Ala Mhigan street. The place still hasn't been fully repaired from the war, and signs of damage are more than apparent, from holes in the buildings to tattered and torn gryphon banners. A few onlookers look haggard under the watch of armed Garlean guardsmen hanging about the fringes. Maybe in the background somewhere, one can see what remains of the temple of the Fist of Rhalgr. Moveset Description Delial is a ranged fighter who relies on a mix of ranged magic attacks and physical counters to rack up damage. Her physical attacks and movement are weaker than average. She takes additional damage from attacks coming from behind her. Rather than punches, she attacks with a tome and aether bursts which can be chained or built into proper combos. As the fight goes on, she builds Aetherflow which can be expended at either 50%, 75%, or 100% for a special ability. Special Moves Feint: Counter. She deflects her attack with a hidden dagger and then strikes back with it as well as a blast of aether, knocking her opponent back a short distance. Hrathi's Gift: Delial inflicts a small amount of damage upon herself in order to shoot a miasma of aether at her opponent. If it connects, the opponent suffers periodic magical damage over time as well as one random status effect: Miasma: Movement speed lowered. Bio: Magical defense lowered. Virus: Attack power lowered. Shadowflare: 50% Aetherflow. Delial calls down a mass of volatile aether which spreads over a small area when it hits the ground, dealing magic damage to anyone caught in its path of descent as well as its impact. Targets caught in it the affected area will not be able to move out of it until the effect has passed, suffering additional damage over time. Grimsong: 75% Aetherflow. Delial automatically counters all attacks for a few seconds. For every hit received, a Garlean soldier will return the damage plus 25% for up to five attacks. Once the counters have been dealt, the soldiers perform one final attack that becomes more potent depending on the number of soldiers called. If Delial counters no attacks whatsoever, she does no damage and her Aetherflow charge rate is halted for a period of time. Blackstone: Limit Break, 100% Aetherflow. The legacy of her blood is fire, and only when she is fully provoked can she call upon it. Delial floats into the air and becomes invulnerable to anything but aerial attacks. If sufficient damage is not dealt within a few seconds, she unleases a wild firestorm that envelops the entirety of the arena. Upon completion, Delial collapses on the ground and becomes incapacitated for a moment. If the attack is cancelled, her Aetherflow is expended but she only does a burst of damage in a small circle around her. The street becomes scorched black wherever the fire touched. Nemesis Raelisanne Banurein: Who is this woman, and what is her motive? Despite having worked with her for a time, there is still little that Delial knows of the icy Garlean save that Banurein knows enough about her to make life complicated. The time to strike is now. Gharen Wolfsong: Once fierce enemies, they now enjoy a cool truce of sorts. Yet she cannot forget that Gharen Wolfsong remains a traitor to her cause and may need to be put back into his place. Roen Deneith: A victim of much of Delial's treachery. She has thrown her lot in with a force Delial cannot abide, and Delial might take it upon herself to try and set the former Sultansworn straight... by force, if necessary. Intro Quotes General 1: "Let it be done." General 2: "You wish to test me? So be it." General 3: "Do you think this wise...? Very well." vs. females of any race: "T'would be a shame to hurt that lovely face..." vs. Highlander: "A pity. Are you a traitor, like the rest?" vs. Gharen Wolfsong: "That it should come to this..." vs. Roen Deneith: "Do not make an enemy of me, duckling. I will not say it again." vs. Mirror: "My own worst enemy...? Yes, it must be so..." Win Quotes General 1: "You waste my time. Be gone." General 2: "Was there ever any doubt?" General 3: "My cause is just, and I shall never relent." vs. Highlander: "You cannot hope to win. Stop this madness before it is too late." vs. Roegadyn male: "Quick and painless, as he would have wanted." vs. Gharen Wolfsong: "So, this is the fabled wolf? Disappointing." vs. Roen Deneith: "You would do better to heed my advice. I am rarely wrong in such things." vs. Mirror: "You must try harder, dearest. This shall not do." Lose Quotes General 1: "I will not regret... and I will not forgive." General 2: "My luck had to run out some time..." General 3: "This changes nothing...!" vs. Highlander: "N... no. I cannot accept this. I am... not wrong..." vs. Gharen Wolfsong: "Your blood... is stronger than I thought." vs. Roen Deneith: "It could have been... no one else, could it?" vs. Mirror: "How could this be? Am I truly so pitiful...?" |
RE: If Your Character was in a Fighting Game... |
12-12-2014, 06:23 PM
|
RE: If Your Character was in a Fighting Game... |
12-12-2014, 07:24 PM
![]()
I will ignore him until his information is up. Then I'll probably add in Vs. Quotes against him or something.
![]() |
RE: If Your Character was in a Fighting Game... |
12-12-2014, 08:53 PM
![]()
Aramis Nobis
Theme [youtube]VF6wjw-85Zk[/youtube] Stage Description The stage would most likely be somewhere in Coerthas. Probably on top of the observatorium, or a 'Levelution' level involving the entire building. Moveset Description Aramis isn't exactly a trained warrior. He relies more on instinct than finesse, hoping to just slash his opponents to bits. He'd probably stumble once or twice during his moves, getting lucky and hitting at the same time. He wields a longsword that's a little heavier than what he can handle, and wears some oversized armor that doesn't quite sit right. So he's kind of a mess of a fighter. Special Moves (or Limit Breaks if you wanna be fancy) Special 1 - I've got you now!: He charges in towards his opponent and lunges at them, the enemy easily side stepping his stab. Aramis blinks and quickly turns around, accidentally slashing the enemy backwards before the fight resumes. Special 2 - Retaliation!: Aramis enters a defensive stance, initiating a counter segment. If struck during this move, he'll slash up and outwards at the foe to launch them. Special 3 - No Mercy!: He slashes the enemy skyward before jumping up and doing a midair somersault, and slashing the enemy until they both land. Special 4 - Limit Break - Reckless Barrage: Aramis charges his foe, eyes closed, and swings randomly slashing the enemy repeatedly before cracking an eye open and pushing them over. Nemesis Ella Razaul (Kind of) Intro Quotes General 1: Aramis stretches and hops in place, grinning from ear to ear as he pulls his longsword off his back. "Alright! Time to show you how a real hero fights!" "Don't think I'm gonna hold back on you!" General 2: Aramis takes a step back, gripping his sword tightly, trying to look like he isn't slightly afraid. "N-Now just hold on a second..." "You want to fight ME!? Y-You're asking for it!" General 3: Aramis slides onscreen, grinning, before slipping and falling on his face. He quickly gets up and looks around. "Oh man, you saw that!? You better not tell anyone!" "Uhh...All part of my plan! Let's go!" VS Draco Nobis: "D-Dad! Oh c'mon...J-Just go easy on me!" VS Liliana Nazareth: "Huh...I feel like I know you..." VS Ella Razaul: "A hero doesn't cry, jerk! Let's do this!" VS Lanza Razaul: "So you're Ella's dad? Time to teach you a lesson!" VS Mirror Match: "There's only room for one Aramis in this world!" Win Quotes General 1: Aramis twirls his longsword and rests it on his shoulder, grinning. "And that's how it's done!" General 2: Aramis sighs with relief and flops backwards into a seated position on the ground. "That was a close one..." General 3: Aramis looks around before trying to sneak off screen without saying anything. VS Draco Nobis: "I...I won? Woohoo! Now I'm just like you!" VS Liliana Nazareth: "A-Are you ok lady? Oh man, dad's gonna kill me..." VS Ella Razaul: "Now who's crying? Hehe." VS Lanza Razaul: "That's what you get!" VS Mirror Match: "Looks like I'M the real deal!" Lose Quotes General 1: Aramis grunts as he's dissarmed, stumbling to a knee as his sword lands behind him. "N-No way..." General 2: He turns and starts running away, leaving his sword behind. "D-DAAAAD!" General 3: Aramis rubs the back of his head, looking embarrassed as his eyes tear up. He covers his eyes with his arm and sniffles. "O-Oh man...now you're going to tell everyone..." VS Draco Nobis: "O-Ouch...guess I still have a ways to go, huh dad..." VS Liliana Nazareth: "For a lady...you hit hard..." VS Ella Razaul: "*sniffle* S-Shut up! I'm n-not crying!" VS Lanza Razaul: "Hurk...t-too strong..." VS Mirror Match: "D-Did...Did I just beat myself up?" |
RE: If Your Character was in a Fighting Game... |
12-13-2014, 04:11 AM
(This post was last modified: 12-13-2014, 04:14 AM by Hutch.)
![]()
Ruke Duskbringer
Theme [youtube]Qvvdo8rnaxk[/youtube] Stage Description Set within a forest, in front of a sleeping bag and dying fire near a peaceful river. Cloudy on first round, raining during following rounds, last round is a thunderstorm. Moveset Description Ruke is an entirely close ranged fighter, his strength and patience during a fight can open up many chances, including his wide range of counter strikes, and nerve hits that slow or cripple opponents. Master of several forms of hand to hand styles, he can grapple, strike, or mix them up depending on the style of his opponent. Weak to magic or ranged. Limit Breaks Tier 1: Several hard hitting, blurry critical punches and kick that end in a spinning side kick to the side of the head, which sends the opponent into the viewers screen, simulating a cracked screen and/or camera. Tier 2: Ruke grabs the head of the opponent, and leaps as he slams the head downwards into his knee in one swift motion, back flipping in the process as he lands in a low crouch, the struck victim still floating backwards slowly. He dashes forward and slams multiple strikes into them from different angles before a final punch from behind. An elbow slams into the back of their head, sending them flipping and tumbling forward as he lands, casually resuming his fighting stance. Tier 3: Ruke visibly equips the Sphairai that usually remain unequipped, and combines the first two, slightly altered Limit Breaks, ending it with a leap into the air in front of their dazed body, and slamming his fist into the ground, sending a shockwave of earth and rubble into them. Opponent of Interest Meyla Sarka Intro Quotes General 1: Thank you for this spar, I hope to learn much. General 2: I usually avoid this sort of response.. General 3: Sure, you look mildly interesting. Meyla Sarka: Finally, I hope you don't catch on fire or something. Mirror Match: Is that me? Win Quotes General 1: It was definitely an enlightning experience. General 2: If you'd like, you can try again after you get more training.. General 3: An expected outcome. Meyla Sarka: Hm, winning or losing doesn't matter. It was educational. Mirror Match: Is this me stronger than me? Lose Quotes General 1: I have much to meditate on.. General 2: Intersting technique.. damned. General 3: Looking forward to the rematch already. Meyla Sarka: Looks like your style was more unpredictable than I thought.. Mirror Match: Is that me stronger than me?! I'll fucking kill me! |
|
RE: If Your Character was in a Fighting Game... |
12-13-2014, 05:40 AM
(This post was last modified: 12-13-2014, 11:31 AM by Madda.)
![]()
F( joke/fun character while Madda tries and focuses to sleep. )
Character Name: Tyaka (child fighter, roughly the age of ten IRL) Title: Pickpocket / Vandal Theme [youtube]1mrlGDcm1Hs[/youtube] Stage Description La Noscea: Coastside Fields - The stage consists of the fighters duking it out on a beach in front of a field of crops. Umbrellas and beach towels are across the screen, with some beach goers watching the fight. Moveset Description Tyaka is a tricky fighter to master, as her style consists of mainly showing off to her opponent and everyone watching. Many combos and specials will have her either gaining distance, or closing in on enemies, which can backfire if Tyaka is caught in a combo. [+] Her small size makes Tyaka to practically be unable to be grappled unless she is in the air. [+] All of her attacks at the end of a combo deal different kinds of damage; Tyaka is one of the characters able to deal almost every type of damage. [+/-] Mediocre damage. Nothing powerful, but able to get the job done. [-] Tyaka is a fragile young miqo'te. Getting caught in a chain could spell disaster for a good chunk of your HP. [-] Some attacks need to recharge for a few seconds after execution. This leaves her unable to use half of her main advantage. Special Moves Special 1: Chemical OIC -  Special 2: Special 3: Nemesis Tyaka wouldn't have a special boss, but her main foes would all be people that she pesters during her misadventures at the beach, stealing things to sell or eat. Intro Quotes General 1: *Tyaka checks her bags, throwing out a random assortment of items, sometimes including epics / relics! She finishes before looking at her opponent and smiling, getting into her idle stance* "Wanna play?" "I know I put it somewhere...There you are!" General 2: *Tyaka is munching on a sweet or pastry before devouring the entire thing in one gulp, wiping her mouth* "Mine!" "But I'm in the middle of lunch..." General 3: *Tyaka chases her tail briefly before looking up at her opponent, confused* "Oh. Are we supposed to fight?" "Can you gimme a minute?" "Dizzy..." vs Mirror Match: *Tyaka frantically waves to her opponent* "Hi, me!" "Hello, other me!" Win Quotes General 1: *Tyaka goes up to the loser and rummages in her bag before offering them a cookie.* ( Win at over 50% HP ) "We can eat now!" "Wanna be friends?" "This should help." General 2: *Tyaka twirls around a single time before entering her victory pose* ( Win at over 90% HP ) "Winner!" "Yay me!" General 3: *Tyaka is seen taking a brief nap near the defeated opponent, quite oblivious to whatever's going on.* "Zzzz..." "*snores*" Lose Quotes General 1: *Tyaka falls to the ground, throwing a tantrum before calming herself and lying there* "No fair..." "This isn't fun..." General 2: *Tyaka groans and flops to the ground, pouting.* "I went easy on you..." "Cheater." General 3: *Tyaka runs away, crying in embarrassment.* ( Enemy won with over 90% HP ) |
RE: If Your Character was in a Fighting Game... |
12-13-2014, 09:32 AM
(This post was last modified: 12-13-2014, 09:33 AM by Oli!.)
![]() (12-12-2014, 03:07 PM)cuideag Wrote:(12-12-2014, 02:55 PM)Gegenji Wrote:All must submit. Bow before the popotoes.(12-12-2014, 02:37 PM)Dogberry Wrote: Jajara and Gegenji have hitbox advantage. I'd go all in on them in saltybets. This makes me want to get a Lalafell Adventuring Brigade going. They'd be the best and shortest Light Party ever. |
« Next Oldest | Next Newest »
|
|
|
|
Users browsing this thread: 4 Guest(s)