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Vlll

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  1. Hey everyone, I had no problem while playing Phase 3 at all, even with a slow internet connection everything was crisp and I think I only lagged once on a really clogged area. Today I've been playing but keep getting Sent 0 Received X or the other way around, and eventually disconnect with Error 90000. It is a different location from where I played last time, and the ISP and everything is different. I read around and some people say that it may be the ISP blocking the game somehow. I don't understand anything about ports, or configs or that kind of stuff, so I was wondering if someone could help me out. When I am able to play, everything has an extra 3 seconds of delay or I get stuck on dialogs for around 10 minutes, so it is -very- frustrating to play at all. Could anyone give me a hand? Thanks in advance.
  2. I saw you laughing around Old Gridania
  3. From what I've seen they take around 15-30 min to fix downtime, but it depends. Maybe they closed them to distribute people around servers more evenly.
  4. The Beta test starts around 11:00 on my timezone, so my supplies are breakfast components at the moment. Tonight I'll treat myself to some Monster and some snacks to carry on :bouncy:
  5. With a crowd around the scene, VIII was surprised when he got close and didn't see the Miqo'te. Suddently, he felt something on his sleeve. A piece of the Weaver's Guild with an arm going out of it was tugging him. He heard some mumbling which he could not understand due to the crowd's loudness, but figured it must be a plea for help. Trying not to repeat the same scene as before with roles reversed, VIII got down and tried to lift the Miqo'te. (The Beta is closer and I can't even sleep. I'm set on Kta Vlll as the name, so see you all on Balmung!)
  6. As he was running towards him, the Hyur tripped on his feet and dropped the girl. That was convenient, he didn't have to tackle him after all. He wasn't made for physical contact. As a crowd gathered around the man, he got close too, hoping to get some explanation. Vlll looked around to see if the other Duskwight had kept up with the chase.
  7. (I just started myself, so don't worry. I don't mind the pause for a couple of days, it seems better if we can all add little by little. Also, don't refer to me as VLLL, it's just a way of typing Eight. VIII or Eight are okay, I just have to type it that way so that it looks like VIII in game ^^; ) He had guessed right, the Weaver's Guild was his destination. "Information is victory." However, Vlll still had to stop the chase without harming either the man or the Miqo'te. This was complicated since offensive magic was prohibited in all city-states. Figuring he'd figure out on the way, Vlll started runing towards the Hyur, ready to stop him in his tracks or tackle him out.
  8. ((http://www.ffxivinfo.com/images/maps/l/thanalan-combo.jpg I found this, there are 4 Aetherytes. I think you mean Black Brush Station? When I said I ported I meant inside city, but to a point ahead (like going from the Aetheryte in Weaver's Guild to The Colisseum))
  9. Vlll kept running behind the group, trying to keep up. The look from the mysterious Duskwight confirmed something was certainly off. The pace of the Hyur, however, was quite fast for someone carrying weight, and at this rate he would manage to flee or reach a guard before being caught. He remembered one of the teachings from his mentor. "If you can't beat them, outsmart them." Taking a detour, he ran towards an Aetheryte. If he couldn't run as fast as the Hyur, he would teleport ahead of where he was running. When he appeared on a different Aetheryte, he could see the chase from ahead, but he still had to find a way to try and stop them without harming the Miqo'te.
  10. Oh, that sounds reasonable. It seemed kind of bad to be able to do that as MRD in beta, yeah.
  11. Wait, so everyone can Need on items even though they're not on the job?
  12. Another note is Observe will also count as a step for other effects you have active, like the one that improves success for 5 steps. I managed to level Leatherworking to 16, Carpenter to 20 and Goldsmithing to 25, and also tried the rest of the crafts for 5-10 levels to see what they create and what the use. Overall I found that the Leatherworking skill (Waste Not, 53 CP - Halves the durability loss for 4 steps) is really, really good. It allows to perform harder synths since you can effectively double the times you improve progress, and also allows to put some quality on things you normally could not. I am considering taking Leather to 15 just for it. From all the guilds, at the moment I think I'll go Goldsmithing. I liked the items crafted (jewelry, headpieces, THM weapons) and the recipes in general are fairly simple.
  13. "Whata lookin at ya wench!" Vlll had barely spent over two moons in Ul'Dah, but he wasn't used to such foul language outside of the muddy streets of Pearl Lane. He looked over the extensive lists that Serendipity had handed to him, and saw a Hyur lifting a Miqo'te while shouting profanities at a fellow Duskwight with quite an unusual face. Something about the scene seemed out of place, but he couldn't put his finger on it. Vlll moved closer to the Duskwight, his curiosity sparked (as always). "Is everything ok?" - he asked. Before getting his answer, however, the Duskwight followed the Hyur through the alleys. Something certainly was going on, and he wanted to know more. Tucking the materials list in his pocket, he followed quietly. (My first try at a story)
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