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Ahrak

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  1. Ahrak

    Embrace

    The light of darkness seems too bright for some; not enough support. This company idea is abandoned for now. Admins, Please delete or move this thread to the archives as I can't do so. Thank you.
  2. I am currently trying to start a free company. It is dark-themed and made for Garlean sympathizers, magitek enthusiasts and forbidden knowledge seekers. It aims to be a roleplaying immersive company based on gameplay. Embrace [Lux] More information on the company thread link above. Contact me if interested. EDIT: Company idea abandoned.
  3. Embrace change. Embrace how you really feel. Embrace the powers you so fear. The walls we erect to shield us from them hinders our ability to grow. Embrace what you cannot change. Embrace the void of the mind. Embrace weakness. Through knowledge of our faults shall we find the path to surpass our limitations. We don't necessarily delve in the dark arts, but we study them. We don't necessarily approve the Garlean empire, but we respect it. We don't necessarily try to emulate the Gods with magitek, but we contemplate the possibility. The people of Eorzea have grown complacent of their situation. Not aware of the frailty of this world, not even of their own, they wander smiling to their emptiness, to the void within. They are not whole. Complacency, conformism and conservatism are only different expressions of fear. That fear veils and closes the mind. Seek answers beyond the mundane conceptions of good and evil as truth may be found in all things. Let darkness envelop your soul. Let light irradiate your being. These principles are filled of duality as this is a representation of life. Embrace it. Embrace our company. ~Ahrak Mizer ((Note: This company is not yet in function. I am currently seeking the help of anyone who wants to shape it around this concept. I decided to make this company in order to create an immersion setting while playing the game. The main objective is to play the game in constant immersion. See the other tabs for more information.))
  4. Considering what has been said in the current discussion, it seems safe to state, like Tiergan did, that no roleplayer should consider himself or his character the single hero who is currently saving the realm of Eorzea. It seems quite evident to all here. However, many of you appear to me to be in complete denial of what this game is and what it offers. Not being "the" hero is quite understandable, but not having take part in any of the fights going on like the primals, the lv. 50 dungeons or any activities related to the main story is just missing out on character development possibilities to put yourself in tune with the surrounding world. Having the echo, being a Scion or raiding a Garlean stronghold might be happening to many adventurers since it is. The story as told just doesn't explain it this way. Is roleplay only social? Are we not fighting a war against the Garlean empire led by the relentless Van Baelsar? Do you suffer from complete dissociation from your character the minute you enter in an activity you don't want to find a way to explain your presence in? In the end, what it all converges to is this: incompatible roleplay. Some will prefer this, some will prefer that. Both are right, but might have irreconcilable visions. Unless I am mistaken, we should be able to roleplay the way we want unless it hinders our way to communicate with others, the others we do want to communicate with. This thread made me feel really unconfortable starting to roleplay, like having to read a contract before even trying.
  5. I. Basic Info Characters: Ahrak Mizer, Janius Wizemind (Duskwight Elezen, Balmung 1.0) Primary character: Ahrak Mizer Linkshells: None Primary RP linkshell: None II. RP Style Amount of RP (light, medium, heavy): My roleplaying style can be qualified of light immersive. I try to always stay in character and express myself with full sentences. However, I do not particularly seek bar talks or other social interactions for the sake of "doing some RP". My RP is defined by the adventuring activities available in the world of Eorzea. Views on RP combat and injuries: The FFXIV system doesn't enable duels at the moment of this writing. Therefore, I do not see a reason or a realistic way to simulate combat. Injuries can only exist to the extent of current status ailments. Pain is something else. Views on IC romance: Not seeking it, but whatever has to happen will happen. Views on non-romantic RP (family ties, etc): Family ties are defined by my character. Janius Wizemind (previous character) is considered a brother who grew up with Ahrak and later recounted the tales of his adventuring days before the Calamity. Ahrak might discover other family members in other players, but it would mean loosing full control over his personal story. Views on lore: Ahrak being born in Ala Mhigo before its fall (cultural note: 20 years ago) and yet having sympathies for Garlemald and even the Garlean Empire, the last two being distinct, I have a strong interest in learning more of the lore of that region. However, I am not the kind to read everything on everything. I prefer to have a general idea and roleplay a little more freely. Views on chat functions (/say, /linkshell, etc): Any chat talk should be IC to ensure full immersion and OOC limited to a minimum and identified by double parentheses ((...)). I try to stay in character even with non RP parties. I try. Since we don't live in an ideal game world, let's say the following : /say : IC /shout : OOC, limited use /fc : IC (it should really be part of the immersion, the main part) /ls : IC or OOC depending on linkshell type /tell : unless it's a whisper or the continuity of a discussion, OOC (there is no world explanations for long distance tells, is there? Minfilia keeps calling adventurers and even receiving calls herself, so IC is okay too as long distance pearl communication) III. Other Info Country: Somewhere North Timezone: EST Contact info: PM here or /tell "Ahrak Mizer" in-game [align=center][glow=blue]~Special announcements can be found in the posts below~[/glow][/align]
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