Jump to content

Vel

Members
  • Posts

    3
  • Joined

  • Last visited

About Vel

  • Birthday 06/27/1987

Vel's Achievements

0

Reputation

  1. Thank you both for your replies!! @ Leto: I was busy with X-mas and sick IRL, or I'd have been on already to come find you. Raven actually told me you replied to my thread and I asked him if he could do me the favor of telling you that I'm not ignoring your post, I was just sleeping almost an entire day, because of being sick. @ Kasi: Vel is indirectly a slave, yes. The person who took him away wasn't a slave trader or similar, but he considered selling the boy at first before deciding to keep him rather. He was treated like one, so I suppose the term fits. And I'm sure there is a way of making the connection.
  2. Hello! I'm looking for connections for Vel. Any sort really, but I will explain that below. What I hope for is to find RP that lasts past the first encounter. Unless of course it just doesn't work out for whatever reason. Though I made the experience of people vanishing or timezones not matching at all and missing really nice and good roleplayers every time I'd try to catch them online. This probably happened to almost everyone before, but I hope to find some friends or other connections that will be a little longer lasting. Long term RP is what I'd really love. People to cross paths with frequently, good or bad. Character Name: Velice Telca'rioth Wiki: https://wiki.ffxiv-roleplayers.com/pages/Velice_Telca%27rioth What I'm looking for • Friends: Someone who Vel would be able to run into at least every now and then. Someone to hang out with, share stories or recent news/events, stuff friends would do. Maybe even with a possible hook-up in the past if wanted. Vel doesn't have a whole lot of friends because of his rather distrusting nature and kinda odd personality. • A loved one: Vel himself wouldn't admit it, but it's something that'd give him somewhat of a goal, stability and more important someone who cares about him. He didn't really experience much of that in the past, so it's not the most natural thing for him, but secretly craves for that warm embrace no friend can really give you. And someone who can deal with this weird habits and odd personality traits. • Family: He was only 8 years old when he was taken away and brought to Ul'dah. Old enough to remember certain things, but with everything happening after, he forgot most of it. Whatever he can recollect of his early childhood could be partially wrong for all he knows. He has no clue if his parents are alive (Keeper mother and Seeker father) or if he had any older or younger siblings, or even a twin. Other family, like cousins for example, are also an option. He simply wouldn't know about them. • Enemies: With a past like his he definitely would have rubbed a few people the wrong way. And if it's not that, then possibly connections of the person who captured him as a child and kept him for several years. It's not a "must have" for me to find enemies for him, but by all means, if anyone wants to fill that role, I'm all up for it. • Other: If there is something I didn't cover I'm up for any other ideas and suggestions as well. Those above were simply the most obvious ones coming to mind.
  3. [align=center]I. Basic Information[/align] Character(s): Velice, Yashu'a Primary Character: Velice Linkshells: Primary RP Linkshell: [align=center]II. RP Style[/align] Amount of RP (light, medium, heavy): Medium. I like to run dungeons and stuff as well and spend some time on that, too. Which means I'm not always IC, but try to be. So I guess medium is the right answer here. I like all kinds of RP, but prefer story or plot based RP. Short and long posts both are fine (since it's often situational if you can reply much or not), but some of my posts can get pretty long sometimes. I also consider any RP happening part of my character's story which influences him and can also change the character depending on the events happening. Views on RP Combat and injuries: Combat has to be fair depending on the characters involved. Rolls work fine, simple emote battles are great, too, if both parties know when to also take a hit and keep it all realistic. Same counts for injuries, as long as it makes sense, it's good and I happily have any of my characters get wounded if it is a logical outcome of the fight. The reason for a fight is important too though, it needs to have somewhat of a context. Views on IC Romance: IC romance definitely can be fun, but I prefer it to grow rather than hitting it off right away. Just like IRL, it needs to make sense. In rare occasions stuff like this just happens from one day to the other, so long as it's making sense I'm fine with that, but prefer the more reasonable approach of getting to know one another first and realizing those kind of feelings eventually. Also, Vel wouldn't say that he is looking and he probably wouldn't jump at anyone wanting to date him right away, while in truth he is craving for something more than just a fleating friend or acquaintance. He just wouldn't openly admit it. He can be flirtatious and seems like he has some interest, but it needs way more than that for him. In any case, a boyfriend who really cares about him would definitely be nice, but he hasn't have any luck with that yet. Views on Non-Romantic RP (familial ties, etc.): Almost any RP is great and wanted in my book. Romantic or not. Plots, connections from the past, new friends or enemies, anything works. Just need to find the right hook up for it. Even family ties is an option. Vel has no clue where his parents are or if they are alive (since he was taken away at the age of 8) so also a younger sibling would be possible. Since I didn't think more on his parent's background, also uncles/aunts and cousins are in theory and option. Views on Lore: I'm all for creativity. I try to be canon with the lore as best as I can, but often enough no research gets you the information you really need. Though, I'm open for using loop holes and even for additions to the already existing lore, as long as it is explained properly and fits into the game. It needs to be logical or it's not going to work. Views on chat functions (/say, /linkshell, etc.): Say - What my character is saying. /em - What my character is doing. Yell: Usually IC. Shout: Never use this and consider it OOC. (Troll channel) /tell: OOC unless it is used for RP for some reason, such as linkpearl conversation or actual whispers IC. Party: Usually OOC unless used in big events to keep track of your conversation or for more private RP. FC: OOC. LS: Depends on the linkshell. [align=center]III. Other Information[/align] Country: USA Timezone: CST Contact information: PM here, whisper in-game, or on tumblr
×
×
  • Create New...