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Valan


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I. Basic Info

 

  • Characters:Valan Aradan, Meru Aradan, Sarah Dòxa
  • Primary character:Sarah Dòxa
  • Linkshells:/
  • Primary RP linkshell:/

II. RP Style

 

 

 

  • Amount of RP (light, medium, heavy):
    Light-medium. Due my inexperience, and because i want try all content of the game and it's can lead at some noRP situation.
    Obviously i can change over time.
     
  • Views on RP combat and injuries:
    In ARR will be the PVP so this can be an useful way to play the RP combat. injuries of varying severity are the natural consequence of fighting so temporary injuries are OK, wounds that leave scars are OK if previously agreed in OOC, debilitating injuries are good for explain long absences (only for this)
     
     
  • Views on IC romance:
    romance is a part of the people's life. if the romance is well played, in a natural way from friendship et similia there is no problem for me.
     
     
     
  • Views on non-romantic RP (family ties, etc):
    it's the life of a character. every characters need it, unlessi it's an hermit.
     
     
  • Views on lore:
    lore is "the world" so it must be known, and it always be used to guide the story. but a character aren't omniscient so  there may be a bit of freedom in following the lore due the character's ignorance. for istance: a lominsian pirate couldn't know everything about grindania or the garlean empire.
     
     
  • Views on chat functions (/say, /linkshell, etc):
    dunno. maybe party and linkshell can be used for OOC conversation and the /say chat for the IC
     

III. Other Info

 

  • Country:Italy
     
  • Timezone:GTM+1
     
  • Contact info:ask with pm


[align=center][glow=blue]~Characters sheet coming soon~[/glow][/align]

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Character draft 1

 

Name: Valan Aradan

Race: Midlander Hyur

Gender: male

Age: 33

Namesday: 12th sun of the 4th astral moon

Guardian: Halone, the fury

Grand company rank:Second storm lieutenant

 

 

Appareance

Pre-Dalamud

Height: 5 fulms, 9 ilms.

Body: a little muscolar. less muscolar than the average hyur's marauder body

Hair: brown

Eyes: brown. the left is blind because a dodo pecked it

Clothing: he don't care about clothing, so he don't have a preferred outfit but only have some clothes that never wear. he always waer a eyepatch on his left eye.

Marks:scar on his right cheek

 

Post-Dalamud

Due the wounds received in the Battle of Carteneau and as a consequence for the liberation of Bahamuth the appareance of Valan have the following change:

Hair: brow with white highlights

Marks: scars on his righr cheek and oh his left eye

 

Behavior

WIP

 

Like:

Tasty food

His beloved ifrit battleaxe

His path companion

fight with his axe

 

Dislike:

Dodos

The levequest with dodos

Momodi

Hildibrand

The white mage artifact armor

the unmanly cloth

 

Quirks:

Despite he fight as a warrior he never attack first.

If the others force him to use the white magic, and to wear the white mage artifact, he can forgets his role and charge the enemy like a warrior.

during the levequest involving dodo he usualli eat a dodo's egg raw, saying "one dodo less"

 

Abilities

Axe

White magic

Blacksmith & armorer

 

less useful:

Echo

Polearm

 

Timeline (provisional)

1544 - born in an anonymous village in coerthas

1565 - flee from the village for became a marauder

1570 - arrival in ul'dah.

1572 - battle of Carteneau

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Character Draft 2

note: character 1 and 2 are mutually exclusive. playing with meru means the death of valan

 

Current name: Meru Aradan

Former name: Merune Verger

Race: Wildwood Elezen

Gender: female

Age:

In 1572: 11

In ARR: unknown to everybody, even to her.

Namesday: 16th sun of 6th astral moon

Patron Deity: Azeyma the Warden

 

Appareance

 

 

Pre-dalamud

Height: 4 fulms, 4 ilms

Body: childish

Hair: blue

Eyes: blue

 

Post-dalamud

Height: 6 fulms, 8 ilms

Body: slender with an average bust

Hair: Celeste with Azure highlights

Eyes: blue

 

Behavior

Before the death of her natural parents she wasn't too different fro the other elezen children. After the adoption she was more introverted, silent and rarerly separated herself for her father. she was slowly healing but the awakening of Bahamuth and the teleport spell of Louisoix her mind, as well as her body, was significantly altered.

Her current mental state is unknown.

 

Abilities

Sword and shield

White magic

 

Timeline (Provisonial)

1561 - born from Cyrilloix and Urielle Verger, an itinerant merchants.

1569 - attack from beastmen in northern Thanalan. All people in the caravan died. Meru was saved by Valan Aradan

1570 - adoption by Valan and name change

1572 - fall of dalamud. she was transported in place of her father. death of valan

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Character draft 3

 

Name: Sarah Dòxa

Race: Midlander Hyur

Gender: Female

Age: 24

Namesday: 27th sun of the 5th umbral moon

Guardian Deity: Rhalgr, the destroyer

Grand Company rank: Flame private third class

 

Appareance

Height: 5 fulms, 6 lims

Hair: light grey

Eyes: Grey

Body: more muscolar than average, with a flat chest

Skin: slighty pale

Marks: scar on her nose. a memento of a brawl in the Miners' guild

Clothing: her favorite outfit is a brown cotton breastcloth, a dated leather subligar and a pair of Ul'dah soldier's boot. sometimes she can wear some fingerless gloves.

 

Behavior

Violent, vengeful, inpulsive. she acts before thinking. if she feels uneasy with someone she does everything to make him feel inferior and can easily try to hurt him  if she's angry. But always try to find a casus belli to appear innocent.

Sarah, depending of the mood, can help o ignore a person. The past experiences  have made her distrustful of the other people. there is no selfless kindness between strangers, apart from the one that she shows when she is in a good mood.

despite this attitude she can collaborate with others people in order to complete a specific task.

 

If someone manages to get her confidence, he can find a very different person, in her own way kind. However if she fell betrayed, she will try in every way to take revenge.

 

Likes

spicy food

alcohol

guil

fishing

win a brawl

female hyur, elezen, miqo'te with a large chest

male hyur, elezen miqo'te with a less muscolar body than her

 

Dislikes

tricky people

flirting people

cold places

to be interrupted during her meals and her sleep

be mistaken for a dancer of Amajina & Sons Mineral Concern

 

quirks

she often don't see the nearby lalafells because they are too short for her sight.

she have no vision problem

though she have a great pain tolerance, if she is alone she will pathetically complain about her wound.

 

Skill

hand to hand

marksmanship

pain endurance

unfair combat

agility

fatique resistance

 

less useful

fishing

alchemy

 

useless

echo

 

for the love of twelve, please don't use this

diplomacy

cooking

 

Timeline (Provisonial)

1548 - sarah born in the southern region of the garlean empire. a that thim her parents were trying to flee from the empire.

1552 - her family came to Gyr Abania.

1556 - flight from Gyr Abania due the rumors of an imperial attack of eorzea. starting this years sarah and her family wanter across all eorzea without a permanent place to settle in.

1563 - Sarah run away from her family and became a wandering fighter in order to earn gils

1570- first time in Ul'dah. she get into the habit to spend her night at the miners' guild. In the miners' guild she begina brawl against three people with a odd speech, as a result she gain her skar on her nose, and she must leave the city. she returned to be a wandering fighter

1572 - sarah discovered thet the trio in the miners'guild came from Limsa Lominsa. she travel to the city seeking revenge, but in the ship her Echo woke up and she was involed in the struggle for the slavation of eorzea.

she joined in the Immortal Flames in order to obtain again the access to ul'dah

Due her low rank among the Flames she was forcet to fight in the battle of Carteneau, disapparing with the other adventurers

 

-------------------------------------------------------

OCC: in order to improve the characters, criticism, suggestion and something else are welcome;)

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