Jackscarab Posted December 10, 2013 Share #1 Posted December 10, 2013 http://na.finalfantasyxiv.com/lodestone/topics/detail/08be66738fa9d456e9d9857ae3f8fbc63bbcb912 [align=center]http://img.finalfantasyxiv.com/t/08be66738fa9d456e9d9857ae3f8fbc63bbcb912.png[/img][/align] Today's patch 2.1 preview will give players a sneak peak at the new primal battles! Adventurers must now face the power of Garuda, Titan, and Ifrit in their extreme incarnations, reawakened by the fervent devotion of their followers. The prayers of mooglekind have also been answered, summoning Good King Moggle Mog XII to the fray! Extreme Primal Battles Feeding on crystals, drinking the life force of Hydaelyn herself, the primals continue to plague the people of Eorzea. Time and again adventurers have vanquished the primals. And yet with each defeat, the beast tribes would only grow more fervent in their prayers, that their deities may grow stronger. The primals will soon answer the pleas of their children, bringing with them a force unlike any other. ≪ The Howling Eye (Extreme) ≫ Level Requirement Disciples of War or Magic level 50 Item Level Requirement Average item level 65 or above Party Size Eight players Time Limit 60 minutes Quest Name Galeforce Warning Quest Prerequisites Players must first complete the quest "Primal Nature."* * In order to undertake the quest "Primal Nature," players must first clear the quest "In a Titan Spot" and clear The Navel (Hard). ≪ The Navel (Extreme) ≫ Level Requirement Disciples of War or Magic level 50 Item Level Requirement Average item level 67 or above Party Size Eight players Time Limit 60 minutes Quest Name Quake Me Up Before You O'Ghomoro Quest Prerequisites Players must first complete the quest "Galeforce Warning." ≪ The Bowl of Embers (Extreme) ≫ Level Requirement Disciples of War or Magic level 50 Item Level Requirement Average item level 70 or higher Party Size Eight players Time Limit 60 minutes Quest Name Ifrit Ain't Broke Quest Prerequisites Players must first complete the quest "Quake Me Up Before You O'Ghomoro." Good King Moggle Mog XII Legend holds that, in a time long forgotten, mooglekind abided in the heavens as loyal servants of the gods. However, a war of deific proportions would erupt, triggered by a feud over a single goblet of wine. Growing weary of the conflict, the reigning moogle monarch, Good King Moggle Mog XII, resolved to lead his people to the realm of mortals in secret, that they might again know a life of peace. Alas, the distance to the land below proved too great for little moogle wings. After much deliberation, it was decided that the journey must be made by rope, the longest that has ever been woven. So it was that the king grasped onto one end of this lifeline as his subjects, one after the next, half clambered, half slid their way to the Promised Land. In this manner all the moogles were able to arrive at their destination, whole of body and joyous of spirit. That is, all of them save for Good King Moggle Mog XII, who had not the means to lower himself. Mourning their lost king and touched by his sacrifice, the moogles have since abstained from naming a successor to the crown. Even now, they hold fast to the belief that their beloved monarch will one day return before them in all his might and majesty. Level Requirement Disciples of War or Magic level 50 Item Level Requirement Average item level 54 or above Party Size Eight players Time Limit 60 minutes Quest Name You Have Selected Regicide Quest Prerequisites Players must first complete the quest "Hail to the King, Kupo." Rewards Dethrone Good King Moggle Mog and his Mogglesguard to reap handsome rewards, kupo! Link to comment
Olofantur Posted December 10, 2013 Share #2 Posted December 10, 2013 So excited to fight the Good King again, the fluffy bugger better drop my staff this time! Thanks for cross posting it all here Kannadi! Link to comment
Dat Oni Posted December 10, 2013 Share #3 Posted December 10, 2013 So, judging by the order in which we face them, it looks like Extreme Ifrit might be the toughest. However, having seen the videos with Extreme Titan, I shudder to imagine what they've done to complicate what is normally considered the most straightforward of the Primal battles. Link to comment
Olofantur Posted December 10, 2013 Share #4 Posted December 10, 2013 So, judging by the order in which we face them, it looks like Extreme Ifrit might be the toughest. However, having seen the videos with Extreme Titan, I shudder to imagine what they've done to complicate what is normally considered the most straightforward of the Primal battles. I agree that it will be interesting to see what they do to Ifirit, if you look at the small text he has the highest "minimum item level" requirement at 70, so I think he'll be considered the "last" extreme for this bunch. Maybe they'll make the duration between the separation and cross arena charge shorter giving less time to move. Also from the video of 2.1 the infrnal nails looked much larger, and further spread out, so unlikely one BLM/SUM LB will be able to catch them all. Add to that maybe a continues ground rupture? (the one leaving cracks before they burst.) and maybe faster fire circles into plumes? I'm excited Link to comment
Tla Posted December 11, 2013 Share #5 Posted December 11, 2013 So, judging by the order in which we face them, it looks like Extreme Ifrit might be the toughest. However, having seen the videos with Extreme Titan, I shudder to imagine what they've done to complicate what is normally considered the most straightforward of the Primal battles. I agree that it will be interesting to see what they do to Ifirit, if you look at the small text he has the highest "minimum item level" requirement at 70, so I think he'll be considered the "last" extreme for this bunch. Maybe they'll make the duration between the separation and cross arena charge shorter giving less time to move. Also from the video of 2.1 the infrnal nails looked much larger, and further spread out, so unlikely one BLM/SUM LB will be able to catch them all. Add to that maybe a continues ground rupture? (the one leaving cracks before they burst.) and maybe faster fire circles into plumes? I'm excited Oh yeah the nails being so spread I noticed too right away, I really wonder how you're supposed to take them down...unless they're around for longer? Honestly I think I'll only try Ifrit, it's the only Primal that doesn't irritate me Hell, I'm still stuck in relic progression because I want full AF2 or almost before daring HM Titan ^^''' And from the video Extreme Titan is just...how on earth??? Also I still haven't understood what the difficulty of new Ultima battle is! Link to comment
Olofantur Posted December 11, 2013 Share #6 Posted December 11, 2013 Oh yeah the nails being so spread I noticed too right away, I really wonder how you're supposed to take them down...unless they're around for longer? Honestly I think I'll only try Ifrit, it's the only Primal that doesn't irritate me Hell, I'm still stuck in relic progression because I want full AF2 or almost before daring HM Titan ^^''' And from the video Extreme Titan is just...how on earth??? Also I still haven't understood what the difficulty of new Ultima battle is! Eh HM Titans Darklight-able but I understand, let me know if you need a BLM, I think the Ultima battle, and rampant speculation abound, will likely have even stronger tie ins to the Primals. I'm guessing likely a combination of signature moves, and as he "De-aspects" as the different ones clear perhaps he begins using more and more custom Allagan abilities. Admittedly the details were pretty sparse :< Link to comment
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