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Work in Progress Stuff


Meoix

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Hey all, I do some very basic 3d modeling. I usually logos, but this time I'm attempting to make a small scene here. Not sure if I should continue, I just did this while waiting on a Dungeon queue, I was just throwing things in as I saw fit :/

 

Lemme know if you think I should continue or have ideas on what to add, I'm running dry.

I was thinking maybe a small chest of gil with a couple smaller different daggers inside, as well as the gil laying ontop of a map or two, maybe the top one being of Limsa Lominsa... 

 

Also the daggers still need some smoothing out, the hilt needs to be 'unsmoothed' a bit (looks off). Lightning needs work (only basic 3 point setup now which is causing the gil to appear like they're floating), and I need to replace that gold hilt ring, it looks out of place in my opinion.

 

JuneTable.png

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Most likely my final render.

Redid the daggers entirely, replacing the weird wide ones for a more realistic Italian style which fits the Mediterranean theme of La Noscea, home of the rogues guild.

Threw in a simple map, has a blank parchment texture, nothing on it (couldn't think of something to be honest).

Altered the format of the render from 2k x 2k to 1920 x 1080 (my better half, who's the real artist between the two of us, said that square renders look odd).

 

june_table_final_by_meoix-d863imo.png

(Fun fact, that stupid tiny poison vial took the longest individually out of all the other items to model and texture for some reason...)

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  • 4 months later...

I've done some more 3d work. I'll put some others here just for organizational sake.

I want to get back to doing more work but I'm not feeling as inspired lately :/.

Let me know what you guys think of my stuff, harsh critique is allowed and encouraged.

I will point out I am not a native artist, this is just a hobby and occasional way to make a few bucks.

 

Old June Logo

 

junelogog_by_meoix-d84uh1l.png

 

 

Old Chris Denora Logo

 

denorac_by_meoix-d84uh1u.png

 

 

June- Blood and Sand

 

junesandblood2_by_meoix-d8beedj.png

 

 

Chess Board

 

cube_by_meoix-d8b68ko.png

 

 

Philodendron Plant

 

philfixed_by_meoix-d8aczwa.png

 

 

Snake Plant/Mother-in-laws tongue

 

snakeplant2_by_meoix-d8agrmy.png

 

 

New Years Logo

 

happynewyearthingps_by_meoix-d8d520j.png

 

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This wasn't something I planned on sharing as I did it very quickly with recycled items (except for the pouch which only took 5 min). But I really like the way it turned out, the lighting makes it, the pouch was done very quickly and initially looked kinda bad but the lighting makes it stand out a bit.

 

My issue is the 'sparkly-ness' of the table. It's an annoying result of the texture+lighting settings I'm using, I had a 'fix' for the other scenes which used this environment using depth of field, but DOF doesn't really work zoomed in...

 

TableScene.png

 

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