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Skye Noctis

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About Skye Noctis

  • Birthday 04/20/1993

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  1. From what I have experienced, I can always tell if it is a male player because of their RP body language and what they intend in terms of developing a relationship. Men tend to RP lesbians a lot smuttier and are very flirtatious (not generalising! Just from the demographics I have experienced! I have encountered men who RP lesbians a lot less than that but the numbers are very few). Meanwhile, a female playing a lesbian character almost always wants to develop a platonic relationship. And later escalate to a "sisterhood" kind of relationship which later develops in to romantic. Lesbian characters who are played by females almost always focus on the emotional side of the relationship, being smutty is just a cherry on top. In the meanwhile, finding a female player who RPs a lesbian is such a rarity It's better to be done with your friends for such RP encounters.
  2. I used to RP male characters, but then it turns out many times that I am simply not good at it.:chocobo: My guys seemed a bit too emotional for a male's perspective. So from that point, I went to RP females only. The only reason is that I can empathise with my own gender most, creating memorable stories and situations with different characters such as in stern environments or lesbian romance. At the end it did involve realistic intentions. Thanks to my other friend whos a lesbian in real life, her thoughts and advice made up RP that is completely different from when men RP female gay characters. It is a completely different world, I tell ya!
  3. Thank you all for the responses! It's a shame that RP is viewed the way it is. I was hoping things were a bit more free and fluid. I guess when I start and try out roleplaying I will just need to prepare myself for a more casual experience and see how I get on. I can't help feeling that anyone wanting to be a little below the law, even if it's just brief, would immediately get swamped and given the ultimatum of 'jail forever, or execution'. There seems to be a lack of empathy to anyone wanting to have a little fun and give protagonists something interesting to deal with. On WoW if you wanted to play a criminal, then when you inevitably get caught (which makes for interesting RP anyway) you'll go to jail. Log off and come back in a day or so. And if you didn't take the piss and actually behaved for a bit that was more or less it. this is an example of course for theft or assault. Actual murder or along those lines is more frowned upon I'll agree. But the way you guys have talked about it, any punishment is supposed to replicate real life, or at least real life in medieval times. Aka life in prison or death. I don't see much empathy for someone wanting to add a little spice to life.
  4. So on either case if a guard catches the trouble maker, it is always perma jail time? I hope that I am understanding it wrong because through out few other games that Ive tried to rp, that is by far the harshest punishment I've run in to :? Otherwise, I am always happy to accept the consequences good guy or not. It has gotta make sense as long both parties agree and I make sure to communicate my decision OOCly before taking any action to offer best RP experience for both. I think that debates happen on every RP community when comes to the degree of power in RP, its unavoidable. Just really hoping that I can bring out my character and make her grow through out each RP experience in this game, without just parking against the wall and talk about heroic-monster-killing and daisies. (if you get what I mean )
  5. Alright, I see from that point of view. But I only seem to see that both sides of the coin seem quite extreme? The villain god-modes (Sweet Mary Deliver me from God-Modders :surprise: ) and punishment is execution or permanent jail time. Which either of those seem to be very unfun already in RP. Don't people like just accept the consequences of the fight (ex: stab wound) and be in jail for said a crime for a day or two / a warning from the guard for causing a bar fight? Killing someone I'd say would only be accepted with player's permission, so you would pretty much expect in RP is mugging or bruising fights from a dispute. These are the examples that I am worried about that people may take way over the top.
  6. Heya folks I have been playing this game for roughly half a year, still levelling slowly to reach the StormBlood areas. So I really only had the time to observe the random RP in Ul'dah Inn and passing groups for a minute each. I have been having this character really since HW release because I had ARR trial and HW gifted during its launch and made a character. Which then played very briefly before leaving it to dust for years, which only recently putting my hands on to this game. So I went to ask questions, only to be a little disappointed due to the fact that the community mainly revolves around "parking" RP and all of them being the good guys. Which makes random public RP a bit boring without any conflict that can cause interesting RP for character development. There are FC that allow "villains", but that's about it. I really like my social FC that I am right now, have put a lot of effort and dedication into it to change for a RP one. I am mentioning this, only because mine and my friend's characters aren't holy souls, not good guys at all, as if they can be violent if provoked but totally can be in a social community when comes to specific circumstances peacefully. (I RPd for years in other games being the good guys, and I got bored of it eventually hence the character's alignment of choice) So I need a little bit further insight about this matter, to if the information given was true and possibly more that I'm missing.
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