So, I have a several questions I want to ask:
1. How powerful do experienced adventurers get? I'm asking this because I thought it didn't really make logistical sense for the Warrior of Light to be the only person capable of dealing with big threats. Eorzea is around the size of Australia according to a previous thread, the city states would crumble if that was the case since the Warrior of Light is only a single person and can't defend an entire continent on their own. So, I was wondering, could a group of experienced adventurers, say with 6 to 8 years of experience, be able to do some of the stuff the Warrior of Light did that doesn't require the Echo (FATEs, dungeons and raids that do not involve primals, etc.)?
2. How much freedom are adventurers in grand companies given? I recall the grand company levemete mentioning members of other grand company being allowed to participate, does this imply that adventurers are still allowed to go around freelance even after joining up, or is it just a gameplay mechanic?
3. This one is the one about Ala Mhigo. Is is possible to have a Keeper of the Moon be born there? I was thinking something along the lines of their parents/grandparents moving out of the forest because they didn't want to live a secluded lifestyle and settled in Ala Mhigo or the surrounding region.
Thanks in advance!