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WishingStar

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Everything posted by WishingStar

  1. I have been looking for an IC linkshell to get easier into the role play scene as finding role play out in the open has been a tough one for me. Is it still OOC for the time being with Coalition OOC A not being full yet?
  2. Taken from the SE forums. Hope this will clear things up a little?
  3. I also see the problem of trying to figure out which server is low enough in population to suggest to the role players who are currently staring at a closed character creation or a full World. I haven't seen any way of checking how full or empty a World is and currently it feels that almost all NA/EU Worlds are beginning to reach the population limit. I am not against a third World to be picked, but it remains a hassle. Even more so with this being early access and the errors being all over the place. The official launch lets in the people who weren't able to preorder (like me) or were too late to do so, adding to the pressure the Worlds are already suffering from. Yoshida has already admitted the Worlds are reaching their limit and warned everyone that removing the limit won't make it any better for anyone. These warnings and heads-ups make it feel like picking a third server is pointless unless you can convince a whole role play population to head over to a Japanese server and also stay there for (perhaps) a few months until SE has managed to work out the kinks and made their servers a whole lot more stronger to handle the player/character capacity.
  4. From Yoshida's Twitter: As long as the population remains high on both Gilgamesh and Balmung, these problems will persist even beyond the official launch. Even worse, if SE is forced to remove the population limit, more errors will occur and who knows how long they'll take to fix those. It really is a dilemma. (Sorry for the edits, still getting used to the posting format on this forum.)
  5. During the Open Beta, it was really crowded. Servers were intentionally closed off for new characters so players would go to the servers which were newly added perhaps a day after the start of the Open Beta. Eventually ALL the NA/EU servers were closed for several hours at the last day of the Beta because of two errors so many players were receiving and prevented them from playing at all. Six hours before the (extended) end of the Open Beta, I managed to finally make a character on Gilgamesh and had no queue or errors. I had tried for over sixteen hours to make a character there, making the attempt a couple of times an hour just in case. There was just so much going on, I wouldn't assume that Gilgamesh or Balmung are truly full upon launch. Many people suffered from the error of not being able to log in because their character was (assumingly) still online and stuck in limbo. If that were true, this would have laid a heavy load on the server. Once they fixed that error, the Open Beta was like a breeze... for most. But you are right. Balmung and Gilgamesh are the unofficial RP servers; one Legacy (Balmung) and one normal (Gilgamesh). Balmung is the most active on the role play front because of the Legacy characters which hadn't been deleted through out the Beta stages while Gilgamesh has been the fresh start for everyone. However, during the Open Beta people have tried to establish a RP community on Gilgamesh so it won't be empty and nothing once the game officially launches; there is role play and by what I have seen there is also plenty of it. It is up to you and your friends where to go, what you prefer. Nobody knows if the servers will be full quickly after launch, but I surely wouldn't expect it as people managed to get in/create characters on both the servers a few hours before the Open Beta ended. Queues are a different story though. Good luck!
  6. I.Basic Info Characters: X'tahjha Raha and Neris Loxley Linkshells: OOC Coalition, LFRP and Lynx Tribe Primary RP linkshell: Looking for one. II.RP Style Amount of RP (light, medium, heavy): It all depends on the situation, really, though I would say medium. I am currently still exploring the game and it has been taking up most of my time. When I do find the time to role play, I also wish to just focus on it and devote myself to playing my character. My English isn't superb, I tend to make small typos and need to go through a dictionary at times to understand certain words as English isn't my first language, but I do try to keep it fun for everyone, myself included. Views on RP combat and injuries: I am not a big fan of RP combat, though I am aware that it is unavoidable at times. Sparring, training, bar fights, defence, war... it is a part of certain life and play styles. It is one of the reasons I tend to avoid military based role play as every day training and sparring is essential. I do not support duels or PvP as a means for RP combat; I prefer written emotes rather than actually duke it out with my job's actions. I am a supporter of the 'attempt' and 'try' emotes during combat and lay my trust in my opponent(s) to take some hits and have a good sense of when to lose and when to win. Godemotes are definitely not tolerated and have me leave a fight without warning. If the result in a fight is hard to determine, I don't mind a coin toss or a dice roll to let fate decide. I do however not enjoy a roll to determine the outcome of ALL my actions. In my opinion, an 'every emote roll' just slows things down and numbs down the sense of there being mutual respect, understanding and communication between the players in question. I let my characters take believable injuries and also stick to them until the injuries are healed (by magic or naturally), though I will ignore death or heavy injury/mutilation emotes if not discussed OOCly before hand. With heavy, I mean getting an arm or leg chopped off or an eye taken out... not fun if that is forced upon your character without your consent. Views on IC romance: While I am alright with flirting and sometimes play a hard to get character, I won't participate in any romantic role play and beyond. This is mostly out of respect to my real life partner; if I were to involve myself into anything romantic ICly, it would be with his characters. I am perfectly fine with others falling in love to their heart's content and go mental on the romantic and carnal desires fronts. Seriously, have fun! Views on non-romantic RP (family ties, etc): I really like role playing family ties, one of my weaknesses is House RP. I don't mind my character's family/clan to be played by others, so if anyone would be interested then never hesitate to give me a little poke. I do hold a preference to create family ties with people I know and have role played with before. Views on lore: I try to stay as true to lore as possible with my characters, but I also stick to the mentality of not every character being the same as described in the lore. Every individual is different unless the race's lore specifically states that the racial members are clones and don't know any better than to do the very same as the other. I don't mind special snowflakes, as long as they are within reason and logic(!). I find lore to be an important part of role play, but even I have to kick up some Wikipedia page to look up things during a role play at times. I surely never mind corrections if I got any lore wrong because it is quite a bit to get into one's head. If people stay true to the lore but also remain believably flexible about it, I have no problems with it. Views on chat functions (/say, /linkshell, etc): Channels are used for what they are for. I won't use /say for OOC banter unless it is absolutely certain everyone involved is not in character, there is a moment of casual fun or a non-RPer needs some help. I am not one who uses /yell or /shout all too often as it reaches a little too far than I find believably possible for, say, a scream. Just a little nitpick on my side... Whispers I take as IC unless the whisper I receive is typed within brackets or is too obviously a OOC matter. Party I use for both IC and OOC purposes, depending on the situation though mostly it will be for the OOC kind. If a channel or linkshell is tagged as OOC, then I also use it for such. III.Other Info Country: The United Kingdom Timezone: GMT+1 Contact info: A PM on this forum or within the game will suffice, for now.
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