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An'nai

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Everything posted by An'nai

  1. May I join if there is still room? I am recently returned to the game after more than a year's absence. Character name: An'nai Tir'atha
  2. I not post here very often, so please do excuse me for that. Anyway, I thought I would post here in regard to a few specific types I am looking for to engage in RP. I would like to build a small group of mercenary/adventuring types who will undertake all manner of dangerous missions. This would involve IC excursions into actual dungeons and whatnot. I already have a few IC adventures in mind, I just need to build the team and get the introductory RP out of the way. Now, when RPing in the dungeons we would most likely not RP them as being what they are in the technical sense of the game's mechanics, we can make them whatever we need them to be at the time. Old ruins currently infested by a violent gang of bandits, for example. So, for example, for RP purposes Sastasha would not be what it is in the story mode of the game, we would just be using it to serve as a backdrop for the RP. It could be a den of thieves, a hideout for a syndicate, whatever. Does that make sense? This RP has a definite mercenary/tomb raiding/treasure hunting theme to it. The team I want to assemble would do plenty of their own missions but they would also be available for hire by an outside party. I want it to be a versatile team, one capable of tackling a wide variety of obstacles, so fighters and mages alike are welcome. I am also looking for someone to serve as a mentor type figure to my character, someone who can teach him more about combat. Particularly hand-to-hand combat and swordplay. For further details just contact me in-game. Character name is An'nai Tir'atha.
  3. I. Basic Info Characters: An’nai Tir’Atha Primary character: An’nai Tir’Atha Linkshells: Seekers, TA:RP, Intermission, etc Primary RP linkshell: Seekers, TA:RP Character Profile: http://ffxiv-roleplayers.com/wiki/index.php?title=An%27nai_Tir%27Atha II. RP Style Amount of RP (light, medium, heavy): I'm definitely a heavy RPer. Can't enjoy a game without RP. Views on RP combat and injuries: I have no qualms with RP combat and/or injuries. My character is, in fact, pretty weak when it comes to physical prowess and too gentle to cause harm to anyone. So, in a RP fight he'd be hurt pretty badly I'd say. I allow such things because, well, it's more realistic - and so long as the other player is not attempting to play a character that is 'invincible'. Views on IC romance: I don't mind IC romance and have been in RP relationships before. I'm open to them so long as they truly fit in with my character. If anything, IC romance can add a lot of depth and development to a person's character, Views on non-romantic RP (family ties, etc): Just like romantic-RP, I am of course open to the non-romantic. That should go without saying, after all everyone needs friends, family, acquaintances. All types of IC relationships only serve to add to a character's story and development Views on lore: My views on the lore are a little complicated, I guess. On the way I am in favor of trying to honor the lore. On the other hand, there just isn't enough lore for it to become an absolute RULE. If something seems plausible to me, I'll accept it even if there is no official basis in the lore. Everyone needs room to create their own concepts and ideas. Strict adherence to lore can become stifling and counterproductive. Views on chat functions (/say, /linkshell, etc): Not entirely sure what this one is asking. I try to keep say as strictly IC, of course. As far as Linkshells go, well that depends on the rules of the Linkshell. They each have their merits. Things like party chat can be either IC or OOC, depending on the situation. Sometimes people I RP with prefer to take the RP to party chat to avoid being bothered by those who are less than friendly towards RPers. Party chat RP is also helpful when in crowded RP areas, since it keeps the chat box clear of too much chatter and makes following things a little easier. III. Other Info Country:USA Timezone:EST Contact info:In-game tells or messages via this website should suffice.
  4. Hurray!! Congratulations to those who were finally able to create a character on Balmung! I was able to make my next favorite RP character as well. I hope to see you guys there.
  5. If any of you who are having trouble getting on to Balmung happen to be online right now, you should try again. Right now. I was able to make my other character there just a little while ago.
  6. Hm . . . Judging from what I'm reading here, I was incredibly fortunate in that I was able to - FINALLY - create a character on Balmung today. I'm a pre-order player, so I was given the code for early access; however, the code I needed for said early access was sent to me late due to some manner of error on the part of those I pre-ordered the game from. What this means that I have been unable to get on to Balmung . . . Until now. I cannot tell you what a relief it is. Sadly the server seems to have been closed to the creation of new characters again, so I am unable to create any of the alts I've been wanting to make. Ah well. At least I was able to create my most important RP character. ^.^
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