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Evaleigh

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About Evaleigh

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    Story Roleplayer
  • Birthday 11/11/1983

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  1. All Aboard the Good Ship Desc: The Compass Rose is a cruise ship that travels between many common ports. Carrying passengers from Eorzea's wealthy elite to meet with their eastern counterparts for the party of the century... the Compass Rose has hired 'staff' to see to their needs. Though... there may be something nefarious about this crew. Goal: The crew that will be taking up roles during the Rose Ball finale will meet up to discuss their part in the role-play leading up to catastrophe. Everyone will have an alias they need to use to make sure complete control over the chaos. Possible roles include: Wait staff, security, sailors and crew, and party guests. Wait Staff will need to attend to the needs of the guests, be polite and servile. They will have to wear a uniform (Best Man's jacket and slacks or Maid Outfit). Security will be positioned variably around the ship. They will expected to be silent, diligent and provide safety and security for the guests above all others. (No uniform but expected to be 'presentable') Sailors will not be allowed into the Ballroom during the party. (No uniform but are expected to speak like a sailor for the purpose of their disguise) Party Guests must dress according to their proposed station and maintain a haughty better-than-you attitude toward all other "non-guests". Must be able to speak with eloquence or at least fake it. (No uniform but must have their clothing approved by Evaleigh) Overseeing: Arielle (GM) / Vren Participating: ??? Resolution: ???
  2. Allies in the East Desc: Before the Compass Rose arrives a small group will be sent on a diplomatic mission to Othard to negotiate an alliance of opportunity ... Goal: Meet with the leaders of either the Yakuza of Kugane or the Confederates in the Ruby Sea to inform them of the great opportunity the Compass Rose will provide. A prime target, the Compass Rose, will be in the territory very soon full of riches beyond imagining ripe for plunder. A "superior fighting force" is necessary to contend with the security. Brute force is clearly the way to go. Lies will be told. Regardless of the group that is brought into the fold they will be betrayed. This information must not come out or it can compromise the entire mission. The group will get to decide who to deal with Yakuza or Confederates but each group has a different reason for being interested and a different tactic of negotiation they will respond favorably with. Either group or both can be tried but there are conditions for failure with each. Failure is an option and it will have significant consequences. Overseeing: Arielle (GM) / Vren Participating: ??? Resolution: ???
  3. Smuggled Cargo Desc: Not everything that gets shipped is done through the proper channels. There are some things that the law frowns upon and that common sense questions whether or not it should be put in a box, on a boat, by people who are just in it for the gil... Goal: The Compass Rose is docked outside of Vesper Bay. The crew must get the cargo on board without it being inspected. The crew will meet up with the porters outside of Horizon with a wagon carrying a very large set of crates. When asked "how large" the answer was given "Uh...bear sized?" Overseeing: Arielle (GM) / Rende Participating: ??? Resolution: ???
  4. Foreward: The following is an on-going GM-led story arc. This thread will be used to keep track of planned events related to this arc along with cataloging a synopsis of the story so far for new participants. This story arc may include mature themes, violence, and potential character injury: participant discretion is advised. This synopsis is from an out of character point of view, please use caution and the information key when deciding what information your character may be privy to without direct In Character involvement with past events. Feel free to contact the GM if you need help getting involved! Information Key Common Knowledge. Information is easily obtained, no GM approval required. Hearsay Knowledge. If your character has involvement with participants, may have overheard or been exposed. Secret Knowledge. Your character must have participated in the corresponding event or been explicitly told. Forbidden Knowledge. This information is listed only for context and GM support. It is not okay to assume. Rumors & Information The Compass Rose is Hydaelyn's most prestigious cruise ship catering to the wealthy elite. Every year they host an invitation-only ball. Last year rumor has it they served roasted peacock and gold crusted sachatorte. Evaleigh De'loncre came to the Triad with an opportunity that could make them millions. Her client was impressed by their last job and has something even better in mind for them. Campaign Milestones The Master Plan Desc: A private meeting was held between Evaleigh De'loncre, leader of the Liar's Triad and her Aces to discuss an upcoming "opportunity". Who knows the details of what was discussed but they were in there for hours. The Clubs will be in charge of the job Smuggled Cargo. The Hearts will be in charge of the job Allies in the East The Diamonds and Spades will jointly be in charge of the Rose Ball staffing and preparations. Information is being withheld by Evaleigh De'loncre on purpose so that if any of the crews fail in their mission the consequences will be isolated and the entirety of the mission will not be compromised. The true backer of the mission is after a specific item, the Tithe provided by the Garlean Engineer. All other items are to be considered potential bounties and compensation, but this one item needs is spoken for. The job will include several double-crosses to further obfuscate those involved. Diversions will be set up to create chaos during the ball but all the madness is orchestrated by the master planner of the heist. The goal is to make the Triad out to be heroes to the guests so any bounties being placed are upon the allies-made-patsies. Smuggled Cargo Desc: Not everything that gets shipped is done through the proper channels. There are some things that the law frowns upon and that common sense questions whether or not it should be put in a box, on a boat, by people who are just in it for the gil... [Direct Link] Allies in the East Desc: Before the Compass Rose arrives a small group will be sent on a diplomatic mission to Othard to negotiate an alliance of opportunity ... [Direct Link] All Aboard the Good Ship Desc: The Compass Rose is a cruise ship that travels between many common ports. Carrying passengers from Eorzea's wealthy elite to meet with their eastern counterparts for the party of the century... the Compass Rose has hired 'staff' to see to their needs. Though... there may be something nefarious about this crew. [Direct Link] The Rose Ball - Part 1 - The Ruby Carpet Desc: A once in a lifetime opportunity ... if you have the right connections. A grand ball to be hosted on board the Compass Rose invites the elite and wealthy of Kugane to attend a luxury day cruise. As part of entry to the cruise a 'tithe' must be paid giving everyone an opportunity to one-up themselves in announcing what item of luxury or rare artifact they brought to show off to the other wealthy elite. Also, poking fun at the annoying Confederate rabble of the Ruby Sea is always amusing. What could go wrong? [Direct Link] The Rose Ball - Part 2 - Dancing Bears Desc: Seriously, what could go wrong that a ball needs a Day 2? [Direct Link] ??? Desc: Description withheld for spoilers. [Direct Link] Eternal Gratitude Desc: Special event with Jalia. [Direct Link]
  5. Foreward: The following is an on-going GM-led story arc. This thread will be used to keep track of planned events related to this arc along with cataloging a synopsis of the story so far for new participants. This story arc may include mature themes, violence, and potential character injury: participant discretion is advised. This synopsis is from an out of character point of view, please use caution and the information key when deciding what information your character may be privy to without direct In Character involvement with past events. Feel free to contact the GM if you need help getting involved! Information Key Common Knowledge. Information is easily obtained, no GM approval required. Hearsay Knowledge. If your character has involvement with participants, may have overheard or been exposed. Secret Knowledge. Your character must have participated in the corresponding event or been explicitly told. Forbidden Knowledge. This information is listed only for context and GM support. It is not okay to assume. Help, Help! I'm under arrest! Desc: There are no phone calls in the Ul'dahn gaol but with the right about of bribery a message might slip out. The note passed along to Evaleigh De'loncre about the imprisonment of an ally who needs help being freed. Resolution: Evaleigh agrees to take on the case. She manages to negotiate a transfer of the prisoner to more agreeable lodgings and have his case taken before the magistrate. Though the evidence against her ally seems rather grim and his freedom might be a temporary stay. A note was sent to Evaleigh De'loncre from a prisoner accused of treason and smuggling for the Garleans. Lost in the Right Place Desc: Hired by Evaleigh as a measure of scouting and information gathering, a young Miqo'te is given the task to listen and observe outside the Magistrate's office. Resolution: A report of the comings and goings at what time is provided. Promises of additional cookies are given if the Miqo'te repeats this act for the next few weeks. Evaleigh has been bribing street rats in Ul'dah with cookies to stand around and count guards. Checkpoint Abuse! Desc: A trade company has been suffering at the hands of greedy Blades of late who have taken to fleecing their caravans and taking goods in the name of "contraband". While recognized that as representatives of "law and order" killing these men is grounds for being labelled bandits perhaps a different lesson... and relieve them of something they hold dear. Their armor. A representative of the trade company will pay rather handsomely for the Brass Blade's armor and the satisfaction they had to walk all the way to Ul'dah in their namesday suits and explain what happened to their superiors.. Overseeing: Twilight Rose (Arielle) Participating: Ana (Van's alt), Arch and Jet Resolution: A dubious plan was put into motion with Ana and Archael posing as traveling traders hired to provide a honey pot for would-be thieves tried to beguile the two brass blades while Jet snuck in behind. Hilarity ensued with a plan that very nearly went sideways when Jet's cover was blown but a new story was quickly made up and Arch "captured" Jet. They offered to share expensive whiskey with the soldiers but when they became suspicious things went from violent to confusing. In the end two brass blade armor sets were obtained. In addition the quick thinking of Ana she managed to uncover a good amount of stolen goods. Best efforts would be made to reunite the goods with their original owners but what was not would be used for good purposes. Except the drugs, those vanished. The Roegadyn involved in the Highbridge heist was seen a week later treating all her friends to rounds of drinks at the Whispered Wish brothel. She even bought one young man his 'first time' with a pretty Miqo'te girl. The Docket Swap Desc: A small team of covert operatives will be given a set of fake documents that they must swap out with the real ones inside the Vizier's office. As expected when it comes to the Divan, the group responsible for overseeing matters of law within Ul'dah, it's heavily guarded. The plan would be, unless a better one is proposed, for 1-2 people to pose as members of the Brass Blades to stand post at the door and allow the thiefs entrance. The thieves would then be able to slip inside, find the mentioned docket, replace it and get out before the time is up and without disturbing anything "extra". Overseeing: Evaleigh / Arielle (OOC) Participating: Mikha Namaliyo, Shelyna Arah, Vox Aminah, Miyara Yaeger, Tobias Reed Resolution: In the stolen Brass Blade armor Vox and Shelyna performed a shift change with the two guards on duty. Mikha guarded the door while inside Miyara's theatrics convinced the Secretary to question his life choices and abandon his post in search of a drink. With all the witnesses dealt with except the unconscious Highlander in his cell Miyara and Tobias searched the Magistrate's office. In spite the spill of some books onto the floor the two managed to investigate and deduce the whereabouts of the dossier and successfully swap them. Outside the Highlander made a scene but Vox and Shelyna's quick thinking along with Mikha letting them know what was coming they convinced the local blades the Highlander had tried to attack them while being fed. No one believed the lunatic and all made it out without a hitch. The Highlander being held on drug charges went crazy and attacked a guard! Hear she really gave him what was coming to him! The magistrate's secretary hates his job and wishes you would all go away. The highlander was left alive in his cell but all his professions of thieves were not heeded, after all he also accused Brass Blades of attempted murder. Clearly the man was out of his mind. Gudo Budo was caught smuggling drugs and what was worse trying to do so without cutting the Syndicate in. Gudo Budo is the name on the docket that was swapped out with the one in the Magistrate's office The magistrate has a safe where he keeps ledgers about bribes and other illegal dealings, a mountain of criminal evidence not being utilized because it benefits his allies. The next morning the criminal known as Gudo Budo had the charges of treason and consorting with Garleans added to his list of charges. The previous suspect was released from custody and his name stricken from the records having ever been arrested as per the agreement with his representative.
  6. While this is odd it's not uncommon. It's something I've noticed from time to time and it can have a wide range of explanations. - They're in a RL situation that forces them to have lack of control over their ability to play the game. E.g. a kid with a strict parent. A wife that doesn't approve. - They have a shitty internet connection. - They have poor social skills and just changed their mind without communicating it to you. I've been engaged in roleplays I thought were even going really well and in the middle of it they just vanish and log out.
  7. until
    Job: An Ill-fated Intruder Desc: There have been signs of an attempted break-in at the Yuyufeni manor. It appears that the would-be thief or assassin wasn’t able to actually get inside. Gatai and Rhiannon have investigated and determined that they were deterred, probably from an approaching patrol. Rhiannon intends to set up a sting to catch them in the act and hopefully cut off any escape, so that the intruder can be questioned. Overseeing: Rhiannon Wynter Participating: Gatai, Cephis, Sarangerel, Rokurou +more
  8. Evaleigh

    The Rat

    This event is part of an open on-going story arc Better off Dead. You may review the synopsis for an understanding of the story and background of this event but please do not presume to know any information that is not labelled as "Common Knowledge" or that your character has personally experienced. For details on how the GM (Diadae) runs her events please check out her adventure guide here. The Rat Job Description: Unless something goes terribly wrong with the first event the second event will involve investigating the other lead and interrogating the individual that has further details. Logistics: TBD. Rendezvous point will be dictated by the end of the 1st event and communicated ICly. People will be free to pick up and join for the second event if they so choose. The second event will start 45-minutes after the end of the first one (so somewhere between 6-7pm EST). This event will probably last 3-4 hours. This event will probably have GM-led combat.
  9. Evaleigh

    Eureka Noobs

    Eureka for Noobs Starting around 7pm EST, Nal will start forming a group for people to join in on Eureka runs. Eureka has a limited duration so if you miss the start you can be picked up later on a new run! Requirements: Level 70, and have completed the quest And We Shall Call It Eureka (Rhalgyr's Reach via Galiena). You must have cleared the MSQ Stormblood to have access to this side-quest. My gear is shit, can I come? YES! Eureka syncs everyone's armor to ilevel 300 so it doesn't matter if you're still in your crappiest gear! Though you may not want to wear RP gear For a more detailed explanation please check out this Newbies FAQ to Eureka. Important Notes! Dying Matters! Do not release when you die. After level 6 you will lose a chunk of exp when you release After level 11 you can even de-level. Always get raised if you KO. You cannot attune to additional Aetherytes until level 9 Notorious Monsters (NMs) provide an exceptional level of EXP and should always be prioritized if they are within 10 levels of you. Faeries offer buffs to players who stand near them. Always keep an eye out. You can change your element while in combat as long as you have charges. Charges return over time or by visiting an elemental wheel. DPS should put all their points into one element. Tanks / Healers may split them for defense/attack.
  10. Evaleigh

    Conclusion

    This event is part of an open on-going story arc Better off Dead. You may review the synopsis for an understanding of the story and background of this event but please do not presume to know any information that is not labelled as "Common Knowledge" or that your character has personally experienced. For details on how the GM (Diadae) runs her events please check out her adventure guide here. Job Description: Logistics:
  11. Evaleigh

    Missing!

    This event is part of an open on-going story arc Better off Dead. You may review the synopsis for an understanding of the story and background of this event but please do not presume to know any information that is not labelled as "Common Knowledge" or that your character has personally experienced. For details on how the GM (Diadae) runs her events please check out her adventure guide here. Job Description: Logistics:
  12. Evaleigh

    Reunion

    This event is part of an open on-going story arc Better off Dead. You may review the synopsis for an understanding of the story and background of this event but please do not presume to know any information that is not labelled as "Common Knowledge" or that your character has personally experienced. For details on how the GM (Diadae) runs her events please check out her adventure guide here. Job Description: Logistics:
  13. Evaleigh

    The Hag

    This event is part of an open on-going story arc Better off Dead. You may review the synopsis for an understanding of the story and background of this event but please do not presume to know any information that is not labelled as "Common Knowledge" or that your character has personally experienced. For details on how the GM (Diadae) runs her events please check out her adventure guide here. Job Description: Logistics:
  14. This event is part of an open on-going story arc Better off Dead. You may review the synopsis for an understanding of the story and background of this event but please do not presume to know any information that is not labelled as "Common Knowledge" or that your character has personally experienced. For details on how the GM (Diadae) runs her events please check out her adventure guide here. Job Description: Logistics:
  15. Funny story about romance and the Roe. I put her up for a blind date auction for Valentoines once and the guy who "won" her took one look at her and was like "Uhhhhhh.... no" I found it hilarious but it's also kinda sad. It really does reflect reality where people outside of the perceived "ideal" are the ones who get rejected more often than not.
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