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Ceadol

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  1. Admittedly, this isn't 'true' acapella since they do use one instrument. (Drums). But I think they deserve a place here for being the only Metal acapella band in existence as far as I know. I'm not a fan of Metallica personally, but this song shows how amazing they are at what they do. Van Canto And then this one is my personal favorite (and also the first song I ever heard by them.)
  2. Acapella is fantastic. I could spend hours listening to people sing stuff like that. But if this is an acapella thread now, there are two videos that HAVE to get posted. and Those are two of my absolute favorites.
  3. Yeah, I was talking about Solo play in my last post, I should have made it more clear. What I'm saying is, so far, playing a caster hasn't been that hard for me. Maybe it's because I haven't picked up any ranks in a Melee class so I don't know how hard I have it. Casters just require patience.
  4. Siben is right. Even without ever having used a shield, I almost never die. I always throw up Stoneskin/Shock Spikes before I begin which negates a ton of damage. Even in the cases where I'm being ganged up on 3 to 1, between Cure and Sacrifice, I can always keep myself in HP (even if I can only attack every 6 heals). If you expect you're going to end up in this situation on a leve where a mob calls for backup, hit them with an AOE DoT spell such as Frost. This + Shock Spikes will keep draining their HP while you work on defense. Use things like Radiance to hit for decent damage without any cast time. Then when you have significant HP from your heals, Nuke them. The trick is, always have a second heal for when your first is on cooldown. You can keep hitting Cure/Sacrifice back to back until you're out of the danger zone and can work on offense again.
  5. I don't know if this changes the further you go, but last night, myself and a Pugilist from my LS were doing rank 20 leves. I'm a Conjurer and we were 14/15 respectively. With Soughspeak active and allowing him to grab aggro first, I never had an issue. He kept the aggro from 3 - 4 mobs at a time (for the most part) while I held back and healed/nuked. Only one time did I draw too much and get myself killed. That was actually my own fault for targeting the wrong Yarzon. Nothing to do with enmity. I've grouped up a few times in large and small groups and have so far never had enmity issues, even without Soughspeak. Maybe it's just play style?
  6. If this happens to any of us, I think we should keep a list of scammers in order to protect our community. A consolidated list of Blacklisted names here or somewhere on these forums to let people know who to avoid and who is likely to rip you off.
  7. See, but that's not always the case. As a Conjurer, I was soloing Dodos at about rank 8. They were red to me and I struggled with them, but I've never actually been killed by one since Open Beta. Even now at Rank 12, some of them are still showing up as red and I can still take them pretty easily. The con system in this game really has a way to go before it's even decent. It's one of the very few aspects of the game that I'm displeased with. Best way I've seen to determine if they're too strong for me? I try to kill them. If they eat me alive, I know. If I struggle and then die? I can take it in a few levels. It's worked well for me so far. I now know NOT to jump on the Aldgoats for a while, for example.
  8. http://itmademyday.com Thats where I go.
  9. When you go to cast a spell that has an AOE ability, you target your opponent and hit your cast key. Then you will see and 'area of effect' button pop up. You can either click that to turn it on/off (on will be glowing sort of, off will not), type /aoe like Cid said or press Z to toggle it on/off on the fly.
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