Oh, right, of course. I had no plans to involve the DRG Quest Line from the game in my character's backstory. I just inserted those comments into my post because they struck me as amusing when I was actually doing them. Probably the timing and manner that I handled that on my playthrough made it seem weirder to me though. Did a lot of FATE grinding so I was a DRG quite a while before the Coerthas/Ishgard portion of the storyline actually came up, so it seemed like Ser Alberic had a week or more to go around being all "Hey guys, I think I found the next Azure Dragoon?" to his buddies in the Holy See and spread inside rumors of my arrival.
Alternately, anytime somebody referred to my character as an Unbeliever/Heretic Scum, I kept hoping that there was something I could do to prove my status as the most legendary dragoon ever ever ever ever? Like those scenes in Super Mario RPG where everybody doubts that Mario is Mario, then he like... jumps. "LOOK AT THAT JUMP, THAT'S GOTTA BE MARIO. OH MAN." That kinda thing.
... Maybe I'm a weirdo.
Gonna be a normal rank and file Dragoon though, just a former member of the Ishgardian forces. Maybe a skilled one.
I know nothing about crafting OR gathering in game so I'll probably not worry about those classes but I am also an adherent to the idea that it's best to limit one's character's skills when RPing just for believability/amusement. Would be true to my character's setup in game to be a DRG/WAR or something, also true to his possible Ishgardian-Turned-Adventurer/Mercenary backstory. I guess the actual Armoury system is kind of ignored in an RP though? Like... "Suddenly, all this armor appears on me and I pull an axe from my hammerspace." It's generally accepted that a person has to walk away and change into a different armor set/grab a new weapon rather than it happening magically?