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Frequently Asked Questions


Firefly

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This thread aims to answer some commonly asked questions that aren't covered in our brochure.

 

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Do you have an attendance policy?

 

No. However, we do prune our ranks to get rid of inactive elements from time to time. It's also worth noting that attending more of our FC-plot events will, obviously, allow you to follow the story better. Furthermore, we encourage regular activity with your fellow FC-mates in-game.

 

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What days/times are your weekly events?

 

Our weekly events all start at 8PM Eastern Time (GMT-4). When Daylight Savings (or whatever it is) is in effect, we become inconsistent spaghetti, due to our mix of non-Americans and Americans, so members are expected to watch our Discord's announcements for event timings.

 

As to the days, under Eastern Time again, we have the following on schedule:

 

  • One-shot Wednesdays (aka. Hump Day in the FC); where members may participate in a one-off, GMed event that's usually self-contained
  • Team Dinner Thursdays; where members get together in the mess hall for some chow and shenanigans
  • FC-plot Friday (aka. Ironclaw MSQ); self explanatory. Occasionally, Saturdays, Sundays, and Wednesdays may be commandeered for back-to-back story missions
  • Personal Story Sundays; also self explanatory. Sundays may also be One-shot event days, should there be no Personal Story Events scheduled.

 

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Do you use Roll20 for all your events?

 

No, our events are primarily held in-game. We use Roll20 for special set-pieces, or where we feel the game is too limiting. In general, we tend to use it for our Season Finales.

 

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Do you use a dice-roll/combat system?

 

No. While we sometimes experiment with systems, we've found that complex systems don't work with the volume of participants in our events; and actively encourages a focus upon numbers over emote content. Occasionally, we will use dice to determine the effects of an action, but this is usually used at a GM's discretion. We are trying to construct our own system that will take the best of all worlds, but that will take some time.

 

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How do Personal Story Events work?

 

Members send a brief pitch of a Personal Story event (SINGULAR, not plural!!!) to the GM in charge of PSEs. The GM will speak with the member to flesh out the idea/provide advice as to its execution, as well as establish boundaries (whether the player wants to GM it themselves, or have the GM team do it), before it's scheduled. In the event that a PSE time-conflicts with an FC-plot event, the FC-plot will take priority on the schedule/calendar.

 

If a member is unable to attend their own PSE with prior notification, the PSE can be rescheduled to another day, depending on the week's schedule.

If a member is unable to attend their own PSE without prior notification, the PSE will be cancelled, and the member will have to go through the process again.

 

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You have an in-character application. How would my character acquire it?

 

The Ironclaws routinely post recruitment material on Adventurer's Guild noticeboards. Non-combatants and specialists are sometimes headhunted, and occasionally, Grand Company personnel apply to transfer over.

 

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My character is a badass. What could they possibly learn from your training?

 

Ironclaw training sessions will primarily focus on protocol (ie. how we organise/categorise threats, how to approach them), as well as tactical and strategic concepts. Training will also be given to round out a character's specialisation, so that they have basic competency in the other roles of the order.

 

However, it's worth noting that our training sessions are less about 'learning something new', and more about getting to know your fellow recruits, the officers, and members as well as understanding the ins and outs of the Order's day-to-day operations.

 

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You guys seem to be pretty serious, what with your 'paramilitary' things... What's with the goofy [insert critical thing here]?

 

While we intend to have a fairly professional atmosphere ICly, we have not forgotten that this game is Final Fantasy, and that our entire mission is to create the most Final Fantasy-esque experience imaginable.

 

As such, we do have some comic-relief. We try to justify all story/character/lore elements within the confines of the setting; but we ultimately have to remember that this setting is fairly absurd, and full of the strangest things.

 

Our plots, characters, and... things, therefore, are serious affairs -- but we know when to pull down the dull grey of grim 'reality' and inject a little bit of colour when necessary 😃

 

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How strict are you on lore?

 

Quite, but not inflexible. We won't immediately dismiss someone for having an outlandish interpretation of the lore; but as with everything in this FC, we base our opinions on good execution rather than the ideas/interpretations themselves. This does not mean you can join us on your trans-dimensional vampire alien from the planet Xanaheim simply because it's a novel or 'good idea'. Nor does it mean that you can if you can justify it with lore. And it certainly doesn't mean you can if you can't.

 

What it does mean, however, is that if you can nail the execution and make this concept seem believable, and in-place with the setting and its theme, then you've got a chance!

 

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PG-13...?

 

While we do not go out of our way to write graphic/disturbing content, we do deal with scenes of violence, creepy-weird-crap, and their after-effects. RPer discretion is advised. 

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