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Stealth Abilities and RP


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As long as one in stealth is aware of their envionment when they use concealment arts, and not just casting out in broad daylight with their shadow cast on lit flooring (unless with intent on being caught) then I don't see any problem, I use stealth quite a bit, and borked immersion a few times with improper use xD.

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My two arguments about the "must have aetheric component" thought:

 

1) The ability itself does not require MP, nor does the description mention aether

 

and 

 

2) To say/insist/decide that the ability must be aetheric, would screw some players out of the chance to RP the class/job (or using one of the bigger RP perks of the job).

 

Give me any class and job, and I can go down the list of class/job abilities and come up with arguments for why most of them (if not almost all) are aetheric in nature, regardless of MP requirements and ability descriptions. Of course, if I did this and insisted it was how things Must Be, I'd be screwing a portion (even if just a small one) of the community out of playing all classes/jobs with passing ability -- the pureblood-Garleans and anyone who was inept with using aether. Yes, a Garlean character could say that they made a magitek device that lets them do whatever ability, but to me that just seems... I don't know, impractical, maybe?

 

I honestly think it's just better to go with a mindset that if an ability doesn't require MP or specifically mention aether, then it shouldn't always require it. Could some people be using aether to hide themselves? Sure, why not. I can think of some situations where that would actually be a better option. Does everyone HAVE to use aether to hide? No, I don't think so.

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