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Kae

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About Kae

  • Birthday 10/22/1991

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    Mateus

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  1. Really wanting to make one of these guys. What's done of the lore is very nice, they seem to fit into the world well. I've been dying to play a Lala and this has given me the punch I've been needing. Before I make the character though, I'm a little confused. Are the naming conventions for men and women the same?
  2. While the input is appreciated, I really think I made my position on this clear. Helping Garlemald would be detrimental to their line of work. It would result in either being forced to submit to their rule along with everyone else or help whatever rebel groups pop up. You're right that "if they weren't so tyrannical they'd make fantastic allies." But they are that tyrannical. Besides that, the idea of the group is to give people something to do outside the main city states and conflict of the game. Garlemald is a no-go for this PMC. They wouldn't mind providing arms or selling their silence on any information they happen to come across, but it's left at that. This is what I'm hoping to promote. Heroes and self-servers all in the same boat having to adjust to work together. Glad you like. While they're not worried about turning people against them, I get what you mean about burning bridges. They'd run out of clients if the Garlean Empire's push succeeded. Good to see it doesn't just make sense to me. [align=center]---[/align] With the responses I'm getting it's looking like this Free Company will be up and around sometime very soon. We're already working on getting a site and page up, so anyone interested can be on the look out for it. Still looking for members, employers, and allies. If you've got any questions, ideas, or suggestions, post them up or send them directly through PM.
  3. I don't think any aggression was intended there, but yeah. No point in making a profit if you're just going to lose it when you're being stomped by your previous employer later. It did cross my mind that Garlemald would try to hire them on, it just seems like too dangerous a deal for them to take.
  4. The Garlean empire's goal would run them right out of business. So... no. They'd be killing themselves if they allowed themselves to be hired out to them. They're neutral in that they fight for both "good" or "bad," but they are going to be careful about which jobs they take. Just grabbing whatever money is thrown to you isn't always the best idea, yeah? They aren't so desperate, Ash. This, exactly. The risks and their employer's goal are taken into consideration and they'll fight for whichever side side suits them best. They won't be fighting blindly, it just wouldn't make sense.
  5. Yes and yes. The entire idea of having a neutral military-for-hire is that it allows for all sorts of personalities to mesh together. Heroes who want to help the little guys, the ones who are only there for the money, and people in search of a good fight. Everyone will have a different reason for joining and different goals they want to see fulfilled. It will allow for a really diverse group. That's what's fun about neutral. Private militaries actually do hire themselves out to other militaries to help in training their soldiers, sometimes. Is that what you mean? You're right, their focus isn't fighting the Garleans. Doesn't mean they won't be fighting them. Their clients typically consist of the little towns you find scattered around the city-states. It's an equally noble goal for some, seeing smaller, less influential governments and cities be able to hold their heads above water. If the Garleans decide to send a group to trample some of the less influential towns of Eorzea, this PMC would be happy to kick their behinds back over the border for a very fancy chunk of change. With everyone so focused on pushing back the Garlean threat, villages, encampments, tribes, and small cities are all at a greater risk. It's the perfect opportunity for looters and rebels to cause trouble, as the city-states aren't in a position to pull men and send them to their aid, and most available soldiers are out there fighting Garlemald. So, there's one plus for the "hero" side that could draw in good aligned characters. Of course, there is the possibility that the rebels could outbid their government, and they'd end up fighting on the opposite side. Being forced to fight for a side you wouldn't typically support, though, can create interesting situations for characters. In a lot of situations, though, neither side is really "bad." They just have different ideals they fight for. Some characters might find themselves sympathizing with the people they normally would have been out to murder. You're not quite on the mark with that. They aren't much interested in fighting for Garlemald, seeing as they are already doing a fine job of smashing everything in their path and already have a considerable amount of influence. They might sell weaponry, or their silence, but it's doubtful they'd lend any manpower. As I said, they aren't fond of aiding city-states or large governments. Beastmen, too, would be hard to imagine. I can't picture them having much gil, and the group's prices would be pretty steep. True blue mercenaries is a good way to describe it though. Also - I've counted maybe.... eleven? Groups that are calling themselves "adventurers" right now, all of which seem to be doing pretty well. While from what I've read the other "military" groups don't quite seem to be purely militaristic, even if they were, it wouldn't hurt to have another group. Especially with its alignment being so different. Chain of command will be important here, there will be chances to work your way up the ranks and receive a recognition for a job well done, as well as the chance to form your own reputation within the group. That's the kind of structure I'm talking. Could not have put it better myself. Internal conflict is always fun, right? Hah~ Thank you very much for this. The encouragement is appreciated! Baaah. 3 I knew I should have put this up a few weeks back. Either way, thanks for the compliment. I am hoping to give a lot of focus to endgame, still working out the kinks in how exactly things will work. Maybe our FCs will be working together sometime in the future? I'm sure we'll bump into each other somewhere along the way. Nice~ Neutrality is good, yes. Hoping to draw a lot of different characters in with that. PMCs rake in the dough pretty well, so I'm sure he'll enjoy himself. -- Of course, for a military group to function we'll have more than just soldiers. We'll be in need of doctors, researchers, smiths and whatnot. Hoping to have set groups within the combat unit as well, so that for certain missions we have the same people working together. Should allow for some interesting team dynamics.
  6. This has been posted on the twitter, actually. SE says they're working on it, they're having a lot of traffic that's clogging things up right now. They say to just "try again later."
  7. I've found plenty who walk the middle road. But thanks! edit: Clarification added to first post.
  8. From what I've read of both of them, neither is quite what I had in mind. Blades of Nald'thal leans more toward the darker side of good, when I say completely neutral I mean completely neutral. XI:7 isn't quite as structured as I was thinking and also leans toward the "good" side. I'm thinking more "Militaires Sans Frontières" from Metal Gear, for those who know of it.
  9. I was thinking of having a free company that's a little bit different from most of the others I've seen so far. Rather than being an adventurer's group, it's something a little more structured, something completely neutral that doesn't necessarily lean toward good or bad. It'd be set up on the Balmung server, and I've already got three or so other people that are hoping to see this thing get going, but I wanted to make sure there were others out there who liked the idea. A military that sells itself to settlements, tribes, and encampments, that isn't sided with any of the city-states. A completely independent military whose focus is mercenary work. There'd probably be a little PVP for those who want to spar and strengthen their fighting abilities, dungeon runs and a few planned events, different divisions, and set groups. Completely neutral well-trained soldiers that aren't bound to any government. Would anyone be interested in this? ** To clarify, the idea of the group is that no one can really know what's "best" or "right" for the whole of Eorzea. They keep smaller governments, tribes, and groups from being overtaken, providing they have the money to pay for their services. Whether their way of ruling is "good" or "bad" doesn't matter to them.
  10. Kae

    Howdy yall

    (~ =w=)~ /takes care of nice to meet you.
  11. Hoo boy. I understand the logic behind it, but past experiences have me shaking my head at the idea. I have seen some nasty situations come out of land claiming in MMOs. Having a public place where groups often meet that they don't necessarily own would be safer. Saying "this is mine" without really having any claim to it can cause some major butthurt and can start some really immature fights. I remember a certain argument between rp guilds over a back room in a castle. Dear God. That was ugly. Sticking to housing is just more fair to other players. When you get two groups wanting the same spot, it can get real dumb, real fast. Working in established taverns and whatnot though, I wouldn't see a problem with. Ultimately it's up to everyone to decide what they want to do, just figured I'd slap up a warning sticker here. If everyone is mature and fair about it, of course it wouldn't be an issue! Just... not everyone is capable of behaving like adults.
  12. Posted a few more up.
  13. @Magellan - You didn't? Usually helps, heh~ What were your results on the DNA test then?
  14. @Magellan - Oh really? I've never heard that before and I've run these tests by a number of different roleplayers. The colorblock quiz doesn't work unless you're very in-character. It may only work for method rpers? Maybe you should give it a shot when you're thinking like the character, otherwise your own thoughts will leak in there. The animal one can take a couple of tries. It can take a couple of adjustments [usually on appearance and dependability]. Funny though, I know at least good fifteen or so people that all really found them accurate to their characters. X3 Never got a response like that before.
  15. I have always had a lot of fun putting my different characters through psychology quizzes and the like. Some of them are really accurate and the results are always interesting. I figured I'd post my favorite quizzes and let everyone else have a go. Be sure to post your results!! PersonalDNA -link a longer test - very accurate results. Animal in You - link very short - interesting results, can take a couple tries. The Color Block Quiz - link very short - can be terrifyingly accurate. make sure you're in character. Typology - link very short - jungian four letter quiz, sometimes just one letter off. Wordsearch - link another short one - pick the first three words your character sees Ice Cream - link guesses personality based on favorite ice cream, sometimes accurate. sometimes not so much. Dessert - link guesses based on chosen dessert, not always 100% but fun to try. Fruit - link same as other food tests, this time with fruit. If anyone else has any quizzes, put them up so others can give them a try. [align=center]Percifort Moreaux the faithful inventor - the fox - the istp cool, confident, talented chocolate chip - lemon meringue [pbt, not quite] - orange[/align]
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