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Arnvidar Bekker

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About Arnvidar Bekker

  • Birthday 03/20/1996

RP Related

  • Main Character
    Arnvidar Bekker
  • Server
    Mateus
  • Time zone
    UTC-7

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  1. Well yes i can defiantly agree on and i like when characters end on a good note, but there are people who, like me, don't just stop RPing once a character they really really liked is finally on his closing chapter and is gone for good. Im not saying that character have to die or any such nonsense like that so don't worry, but sometimes unpredictable things happen that can having a very large consequence on a character, such as close ones dying, losing a limb somehow, being stuck in a chair for quite some time, or in this case. Dying. This is true. However, speaking from personal expe
  2. Well yes i can defiantly agree on and i like when characters end on a good note, but there are people who, like me, don't just stop RPing once a character they really really liked is finally on his closing chapter and is gone for good. Im not saying that character have to die or any such nonsense like that so don't worry, but sometimes unpredictable things happen that can having a very large consequence on a character, such as close ones dying, losing a limb somehow, being stuck in a chair for quite some time, or in this case. Dying.
  3. Now to get this out of the way, most of my RP career has been on Forums and most of my characters have been Anti-Heros or Villains in general, i know exactly what happens during character deaths. I know what happens, how it happens, how to dodge just about anything thrown at me. Now that that is out of the way i would like to ask how this community feels about Character deaths as i know first hand no one is immortal. The thing is about Forum RP is its easy to move on past a character death by creating a new one, but in an MMO its harder to deal with as there is almost a 0% chance that som
  4. This game has five weeks before release, they won't be able to fit in that much new lore as they have to prep for the game release. When playing any game within the first few hours you should know enough lore to know where you are, what year it is, and what is going on but no one does currently, so if people create things that wouldn't affect currently existing lore so badly to the point where everyone on server would have to follow the story then i'd say its fine.
  5. Except no one should ever have to retcon a story ever unless you pull something out of this world such as making yourself a god of some sort. What happens with your character stays with your character regardless of if you wanted something different to happen. And never did she want to become a god ever, a central place of knowledge for magic users is a good idea. Each guild would be more specialized in there obvious schools such as Black Magic and such but the central place of learning is a place for everyone to learn about each school.
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