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S'hatsuho Kheda

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About S'hatsuho Kheda

  • Birthday 12/07/1988

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  1. @Algun - Thanks! The more eyes that see the thread, the better! @Kharma - Admittedly, my highest level character ever has been 60 and I have never cleared the Heavensward story to unlock Stormblood. I haven't been to the Steppes, myself and this project is mostly being driven by my love and fascination of the Mongolian Horde as it formed under Genghis Khan and expanded/developed under Kublai Khan. I never did well in History in school, because modern history is a boring pile of drivel (imo), but I always had a love and fascination for the more formative years of human society. In fact, I only recently learned that the Xaela were very heavily inspired by Mongolian culture from this time, and even into the modern day to a lesser extent. All of that said, I have absolutely no idea what a Reunion merchant is. My personal perspective on the tribe, provided that others interested in the project would be willing to adopt the idea, would be that our tribe would be a small, custom-made tribe from the Steppe. Their tribe would lionize the act of hunting and it would be an integral part of their tribal identity. I know that hunting is important to nearly every tribe from a survival perspective, but this tribe would take it above and beyond. hunting for this tribe would not simply be a matter of survival, but also as a sport, a spectacle, and a way to attain social status. The tribe's herd would be small, probably no more than a handful of cattle that they solely keep for harvesting milk, and a horse for each hunter. Beyond that, nearly all of the tribe's food would come from hunting and their overabundance of meats and furs that they attain as a result of this lifestyle would likely be dried, preserved, and traded to other tribes or peoples. I see the tribe as being fiercely and violently protective of their hunting grounds, but not overly viscous or bloodthirsty beyond that, and willing to engage in trade with other xaela and other cultures. It is this love for hunting that I see driving the tribe from the Steppe. They, in their own opinions, are the greatest hunters of the Xaela, if not of the realm. It is their right and their duty to venture beyond the steppe and be the first of their kind to challenge the prey of the world beyond their ancestral home and feast upon its flesh. If this project does not get off of its feet, then I will continue on as a solo xaela from this tribe who has decided that this is to be her calling, despite that her tribe did not agree and did not accompany her.
  2. Hello! I am looking to roll up a new Xaela character on Mateus and I am looking for people who would be interested in role playing tribal Xaela characters. Ideally, I'd love to have a couple of people interested in rolling new character together to play through the game with, que up for stuff with, and travel together in a traditional nomadic sense as we explore Eorzea. While this is my ideal scenario, I do understand the commitment that I am asking for and will happily work with existing Xaela characters as well. I'd perhaps even be willing to join an existing tribe. I've not given much effort into expanding what I would like beyond this. I definitely feel like the details should be hashed out as a group. Things to consider: Which tribe should our group be part of? Do we wish to develop our own tribe with their own customs? (My personal pick, and I have some ideas for this.) Does the tribe have a uniform appearance? Things like skin and hair colors common among the tribe. Would we want to create our own linkshell or free company? (I have a FC with a mansion in Shiro we could use.) OOC, what are our play times and work schedules? On that note, I'll leave my own work schedule here... Monday - My scheduled hours at my place of employment are 2 pm to 10 pm EST, but this is rarely how things go. It is not uncommon for me to work a 12 hour shift on Monday. Tuesday - My scheduled hours are 2 pm to 10 pm EST, but I often go in at noon so that I can leave at 8 and get home at a decent hour. As long as my work is done, my employer does not mind. Wednesday - Same as Tuesday. Thursday - Same as Tuesday & Wednesday. Friday - My scheduled hours Friday are 7 am to 3 pm EST. Work rarely takes the full day on Friday and I often leave around 1. Saturday & Sunday - My place of work does not operate on the weekends, so these days are free for me. If you think that you might be interested, pop into this discord server. I am almost always available on Discord unless I am asleep, so this is the best way to reach me. We can also use the server as a place to plan things out.
  3. I haven't read through every post in the thread, but I did skim them all, and I didn't see my personal issue addressed yet, so I'll offer my input on the situation. To set the stage, I am a straight male IRL, but I typically play either lesbian or bisexual females in RP in a lot of MMOs for one simple fact. Most MMOs know their market and tend to (not always, but tend to) offer more and/or better options for female character models. Staying focused on FFXIV, for example, I am willing to play characters from the following list of options; Female Midlanders, Highlanders, Elezen, Miqo'te, Au Ra, or Lallafell. Basically, female anything except for Roegadyn. In contrast, Midlanders are the only male models that I will play for sure, with male Miqo'te and Au Ra being things that I will consider if, and only if, it is with the intent of building a story with someone who I already know OOC and consider a good friend. Even though I am a straight male, I am drawn more to female characters because I just don't like the designs of the male character models in the game. I doubt very highly that I am the only one in that possition.
  4. This call to arms had been answered and is currently closed. Hello folks! I as you may have gotten from reading the title of this thread, I have recently been handed a free company on the Mateus server that is the proud owner of a mansion located in Shirogane - Ward 7, Plot 30, to be exact. Yes, this is the premium plot near the hot springs. Unfortunately, I don't have the time to dedicate to starting my own free company and I am mostly a solo player. I simply do not have need of this much space and I am of the opinion that the largest plots of land should be left exclusively to free company ownership. Not to sound like I am mounting a high horse or anything, but I just can't picture a scenario where a solo player would need more space than what a medium home has to offer. Plus, I like to try and support the RP community when I can. Anyway... Point is that I have this plot of land and I don't feel right not making an effort to do something with it. Since I don't have time to start a FC of my own, and I don't want to just give the land away (I didn't get handed something like this for free, after all - this cost me nearly every gil that I had and then some), I have decided to rent it out, so to speak. I am looking for an individual (or a group of individuals) who have aspirations to begin their own role playing free company. I'm not willing to relinquish the guild master rank of the FC, as I don't want to run the risk of simply having the place taken out from under me, but I am willing to make any and all of the following concessions... 1. I will change the name of the FC to whatever is decided upon among you and your officer team. 2. I will change the tag of the FC to whatever is decided upon among you and your officer team. 3. I will change the FC crest to whatever is decided upon among you and your officer team. 4. I will set up the ranks to your liking and appoint you and your officer team to the highest ranks possible, with all of the power that I can bestow to those ranks. 5. I will either stay out of your way as much as possible, if you wish or I will support your efforts in whatever officerial/managerial capacity that I am able with my time in the game - whichever you'd prefer. 6. I will throw the full weight of my ability into helping make your FC successful if you choose to have my help, and I can connect with your FC concept. 7. I am willing to make changes, up to and including a name change and a fantasia to my character if my current IC persona does not fit your guild theme. 8. I will absolutely help decorate. I LOVE building and decorating in online games. It's one of my favorite things. If this sounds like it might be an opportunity that you would like to seize, you can either contact me here on this forums in either this thread or through PM, or you can contact me more directly on Discord @Raelthorne#2394.
  5. Thanks for the replies! This does make me feel quite a bit better. I didn't want to continue paying a monthly fee for a game that wouldn't be able to give me what I wanted out of it, but I'll keep chugging along and see what happens. I've also joined both of those Discords now and will dig through their FC sections in due time.
  6. Hello all! I am fairly new-ish to the game. I have played before, but never to any great extent because of time constraints between balancing real life with my WoW raiding team. I simply did not have the spare time to throw another MMO into the mix. WoW is no longer an issue and I am looking to make Final Fantasy my go-to MMO. Sadly, I am encountering a great number of problems. I am hoping someone can direct me on how to alleviate some of these. 1. Balmung is THE RP server, as I understand it. As we all know, Square has decided to fuck the RP community and force new players to look elsewhere, that elsewhere being Mateus; again, as I understand it. I'm up to level 20 now and getting ready to leave Limsa Lominsa upon a great airship to lands unknown. I have seen zero RP out in the world thus far. Does this even exist on Mateus? 2. Free Companies that have caught my attention have been few and far between; totaling a single company in the past two weeks. Unfortunately, my character could not be permitted due to her age. Where all the Mateus RP free companies at? I'm fairly open in the way of the theme of the FC, as long as it is not criminal in nature. I'm particularly interested in FCs situated within La Loscea, Limsa Lominsa, and/or the Mists. 3. Not a problem, but a question. Is this even worth my time? If I cannot be on Balmung, is this game even worth the effort as a role player?
  7. Bump! I am back in Eorzea and my little Miqo'te is looking for heroes that need an adorable sidekick!
  8. Hello everyone! I am a returning player to Eorzea and I am looking for contacts for my young Seeker of the Sun character concept. Before we get to my little Seeker however, I'd like to go over a few quick points about me, the player, my role playing habits, and gaming habits. A Little About Me I have many years of role playing experience and can easily produce multi-paragraph posts to match what is going on around me. That said, I prefer to keep such replies to out-of-game RP mediums such as Skype, Discord, Personal Messages, or Google Docs. In-game, I prefer to produce shorter, more concise posts due to the in-game character limit, particularly when there are multiple people in the area trying to role play. In relation to the above bullet point, I have Discord and am willing to share my contact there with friends for the purposes of out-of-game contact and/or role play. I live in the Eastern-Standard timezone. That's GMT -4 (-5 during daylight savings). I mention this simply for scheduling matters for events and such. This also ties into my next point... I work Monday through Thursday in a second-shift position, while working first shift on Friday. My schedule itself is a little unpredictable however, as I do not work in a job where I have a set quitting time. My job is done when my work for the day is finished, not when the time clock hits a certain hour. This makes scheduling events through the week a hopeless effort for me, but it does mean that my weekends are wide open with no chance that I will be scheduled to work a Saturday or Sunday. *Exact hours of my schedule are readily available by request.* I enjoy all aspects of most MMOs, and FFXIV is no different. I will be partaking in RP, PvE, and PvP in equal measures. Friends are always welcome to join me in these activities. I also play a plethora of other games! If you have me on Discord and you see me playing a different game that you also play, friends will always be welcome to join me in this so long as my party is not full. With all of that said, let's move on to my little miqo'te! Name: S'hatsuho Kheda Name Pronunciation (Minus the Miqo'te Racial Hissing): Suh-hat-soo-ho Kay-duh A Brief Introduction to S'hatsuho S'hatsuho is a young miqo'te who is still coming into her own. At (roughly) the mental and physical maturity of a sixteen year old human, she feels as though she has a lot to prove and she's finally of age to leave her tribe behind on a pilgrimage that is held sacred to her people. More on this later. She has grown up hearing tales from her mother and older sisters of the world beyond the horizon of their island home - tales of adventure and wonders both natural and manufactured. These tales made her long to leave home and see them for herself, but she does not aspire to leave her people behind forever. S'hatsuho is very attached to her home and to her culture. She would never outright abandon her people, but she possesses a wanderer's heart. She will return home now and then to check in, bring gifts of wealth and materials back to her village, and to reconnect. This is the way of her people. This is the nature of her pilgrimage. It is this connection with her people, combined with her desire to see the world, that defines S'hatsuho and the way that she has lived her life. Deciding at a young age that she would one day leave on one of these sacred pilgrimages, S'hatsuho has lived her life on that premise. She has trained with the tribe's hunters and fishers from a young age, learning skills that she would need to survive on her own. She has learned how to cook hearty meals from her mother and older sisters so that she would not go hungry. She sparred with the tribe's warriors so that she would be able to defend herself. She has always worked towards self-sufficiency, should she need to be. Despite her young age, she has grown into one of her tribe's most valuable providers, excelling in the arts of the hunt as well as being a well-respected fisher and forager for the tribe. Her skills as a warrior are also commendable, boasting skills with the lance and greataxe that betray her age with a respectable grasp on archery to boot. S'hatsuho has lived her life for this moment - the moment she would leave home. A Brief Introduction to Her Tribe S'hatsuho hails from a tribe of Seekers of the Sun who observe the cloudkin totem of the Zu, and who (obviously) take their tribal label from the Eorzean alphabet's 'S'. Her village's ancestral stories tell of how their sept came to be long ago, when a hunting party of the ancestral Zu tribe encountered one of these powerful beasts while hunting in La Noscea. They grounded the creature with ropes, but when a handful of their hunters clumb atop the great avian beast, it broke free from its bonds and flew out over the great sea with the miqo'te hunters still atop its back. The beast landed on the largest island of an archipelago off of the southern shores of La Noscea, where the hunting pack then claimed their prey before realizing that they were now stranded. These were the founding members of S'hatsuho's sept of the Zu tribe - according to tribal legend, at least. The sept has since grown quite large. In present day, the sept consists of three villages, one of each of the three largest islands of the archipelago. Each village has it's own Nunh, but the tribal elders that govern the sept as a whole oversee all who call the islands home. S'hatsuho's people are hunters, gatherers, and fishermen. Agriculture is not a large part of their way of life due to the soil of the islands being composed largely of sand and clay, leaving limited fertile farmland on the islands. That is not to say that there is none at all, but it is highly valued and closely regulated by the tribe. Only essential crops are grown on the island. They cannot afford to waste space on luxury crops such as sugar or spice. This is where the sept's sacred pilgrimages come to help. Again, there will be more on this later. The sept's relations with the nearby city of Limsa Lominsa, and by direct correlation, the Maelstrom, are somewhat tenuous. Needless to say, with these miqo'te making their homes out at sea and having developed into a seafaring breed of their own, their history is fraught with conflicts with the pirates and brigands that self-proclaimed that region their domain. Still, with the founding of the Maelstrom and the construction of Limsa Lominsa, these relations were soothed somewhat. The pirates that once attempted to raid the miqo'te villages are now valuable trading partners, bringing valuable resources onto the islands in greater number than the pilgrims ever could. In exchange, the merchants gain access to the many hidden wonders of the islands that they were once chased from as pirates, as well as handcrafted island trinkets, of which Limsa Lominsa has a few wealthy collectors. A Brief Introduction to the Pilgrimage of Zu No one can recall when the pilgrimage became such an important part of the tribe's culture. It has existed for as long as their written accounts of their history, and it is believed to have been a part of their culture from the day the sept learned to craft water-faring vessels. As far as any of the modern tribesman can tell, it has been with them since the time that their ancestors came to the islands. The pilgrimage is a sacred ritual and coming of age trial that serves many purposes. First and foremost, the pilgrimage maintains its original purpose of honoring the spirit of the migratory Zu, the tribe's totemic protector who is known for its own voyages across great distances. To this end, it is seen as a journey of spiritual growth in which the pilgrim attains wisdom of the world that they could never learn on the tribe's island shores alone. It later came to be recognized as a rite of passage for the young. Females who journey from the tribe's shores as a pilgrim are seen as prized mates by the Nunhs, and Tia who never leave the island's shores can never challenge a Nunh for his title. Only after a Tia has seen the world, will his tribe acknowledge him as strong or worthy enough to sire the next generation. Lastly, it is common practice for the pilgrims to bring gifts back to the tribe from the world beyond the horizon. This act serves as a way to bring small amounts of wealth and rare materials to their village. In this way, each successful pilgrimage improves the life of not only the pilgrim, but it also serves to better the sept as a whole. There are no tribal taboos that stagmatize a pilgrim who ventures from the island multiple times. This practice is actually quite common among Tia, who may undergo several pilgrimages before they feel that they have the strength to take the title of Nunh. Tia who do this, and who claim the right to breed, are highly valued as Nunh by the tribe's females. Likewise, females who take multiple pilgrimages before settling down on the island are highly valued by the Nunh as mates. The only restriction placed on this pilgrimage is on the Nunh. Since a Nunh could obviously not perform his duties to the tribe if he were not on the island, males may not embark on a pilgrimage after claiming the title of Nunh. If they wish to make this journey, they must wait until they are overcome by a Tia, and their duties are passed to another. So them's the basics! I tried to make sure there was a lot of potential hooks built into S'hatsuho and tried to make sure that she was designed with open-mindedness and an inquisitive nature to make role playing with her quite easy, while still clinging to that tribal feel of a traditional miqo'te. There are bound to be a ton of different ways that just about anyone could meet and greet her! So what are you waiting for!? Every big, bad hero needs an adorable sidekick!
  9. I've got an old write-up for the character that I will be playing that I posted on these forums months ago. Just working on bringing it up-to-date with my current standards and my current RL schedule and all of that. I'll definitely be looking for contacts and a free company, but I am fairly picky when it comes to FCs. If you're in the Mateus RP Hub discord server, feel free to find me there (my nickname in that channel should be the same as my forum name here), and send me a PM. We can discuss your FC there!
  10. Hello all! I'm a returning player to FF14 and will be rolling up on the Mateus server to support the newer RP community that I have heard has sprouted up there. Just dropping by the welcome desk to say hello and pad my post count. Because forums and reasons. Yup. That's all I got. Have fun, all!
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