I never could understand how someone could knock on a game's questing mechanics or combat without, you know, playing the game.
I mean art style, yeah. It's COMPLETELY love it or hate it. I obviously love it. Hyper-stylized games last much much longer than anything going for even semi-realism and the environments have more personality than a lot of games out there. But you've never quested in the game or fought anything so how can you comment on combat or questing?