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Nomine

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Everything posted by Nomine

  1. Nomine

    Defining RP

    oOoo yeah it might be a good idea to define action symbols as well...I know I'm a bit of an oddball and I consider everything I type in say (that's IC) a description or an action and I seperate my actual speach with " ". It actually works out pretty well! It winds up looking like this in game... Nomine: says with a sigh of relief, "Well I'm glad that's over." but! I know 99% of the time, symbols are used to denote action >.>
  2. Nomine

    Defining RP

    As far as when to engage in RP I think I usually go by the same guidelines as Jakky here. I'm a bit self-concious anyway of what folks think of my rp >.> so I'm a little shy regarding it. Just to make sure I get it right in my own addled brain, I keep feeling a bit apprehencious about adding more classification and organization to the subject, just at the risk of anyone new to RP feeling a bit overwhelmed by all the subcategories and classifications. Alright so! This is organized as more or less likea guideline of how things would most likely be experienced in game right? Just as an example text... "Some roleplayers identify themselves as casual, hardcore and freelance. In most instances, many of the casual role-players will operate in character in certain forms of communication (such as /say) but not in others (Such as /party). When speaking out of character it is widely recognized that a (( before and )) at the end of your statement is to be considered Out of Character or OOC." Is that the type of thing we're going for, or are we looking more along the lines of.... "To speak out of Character place (( before and )) after your line of text to indicate that it is the player, not the character speaking. If you remain in character at all times unless someone specifies for a response out of character, then you are considered a hardcore roleplayer." Just curious! I'm trying to bear in mind that whatever we come up with will need to remain just as inviting to new people as it is common-sense to us.
  3. Nomine

    Defining RP

    I dunno Kes, that's pretty good! I know it's a bit broad but does RP necessarily need to be narrowed down and classified that much? I freely admit that I'm pretty loose with my line of thinking and my desire for structure is more directed in a lore-directive and if anything a guild oriented setting. As far as specifically designated what RP is and isn't exactly seems dependant on the subject matter and the one doing the classification. From what I've seen haterz be hatin yo, no matter what may be decided and some people have certain images in their mind regarding RP that they won't get out of their head until they decide to. I know this may not be exactly the format that we're looking for but here's my thoughts... ERP: While not something I particularly endorse or actively seek or really enjoy being privy to, I believe with structure it can serve a purpose. I certainly think that it's a dicey enough topic that it should be done in privacy but I certainly don't condemn it. If that's the particular role that someone has a passion for, so be it. Alot of people get the wrong impression about the RP community as a whole with this sort of thing but that sort of generalization indicates a lack of interest in the first place and I think it's certainly not quite as broad a view as it used to be a while back. The Random emote shenannigans: For me it's way too difficult to decypher if someone is legitimately poking fun or actually attempting to get into RP, albeit a bit awkwardly, or if they're just being lazy and goofing around. Either or I know it doesn't bother me personally unless it becomes disruptive to what I'm doing. Going back to the first part of this, when I RP'd in WoW there was a guy who came up doing this sort of thing and the two friends I was RPing with were quick to bash in party chat or even say some harsh words in /say. My philosophy (for the most part) is the kill 'em with kindness approach so I did, I treated him like a legitimate character and he actually wound up apologizing and saying he wasn't used to this sort of thing and.....tried to...pay me off....>.> Weither or not he genuinely wanted to RP or he was influenced by my behavior and felt guilty for any sort of disruptive behavior, I'd say it was win win all around! Defining IC/OOC: This I would actually love a unified designation for. I know I've seen people using (( )) or using * * or what have you but in regards to specific chat, I'd love a general concensus just for clarity. As far as differentiating between player and character, I think making it clear that crossin the IC/OOC line is a huge no no. Which I know for me is very difficult to do just because if I don't enjoy the player's personality I typically don't enjoy rping with them, but I'm workin on it! Differenciating between different types of RPers: This one I'm not exactly sure how to answer. I've seen pretty varied responses depending on the individual doing the grading at the time. I don't consider myself hardcore, but others have. I prefer party chat to be OOC unless otherwise specified for the sake of group coordination if we're doing an instance or dungeon whatever the nomenclature may be. Other folks are never OOC ever.....which....I think is pretty freaking hardcore, but for me would hinder my ability to socialize and enjoy the game as a player and an rper. Environment: I've been experiencing quite a few different styles here lately and it seems like my RP experience is a little bit lacking since I don't have the time spent with FFXI as a great deal of you folks do ;D but I know for me I prefer that character created locations, like a base or something like that be handled in channel rp or guild chat. It's only recently that I've come to that preference as normally I prefer face to face than anything, but there seems to be alot of variables that can interrupt an RP that legitimately might have been private or less likely to have disruption, but then again it's all for personal preference! Some of the best RPs I've had have been at our "Secret Base" face to face in game at some random awesome looking ruins for the background. In the end I do prefer face to face just because it helps put imagery with my imagination, so scenery and setting certainly play a big role for me. Did I get off topic? Was that a tangent or not what ya'll are looking for? >.> either way I apologize!
  4. Mythis you gave in! How could you!? -whimpers- take me with you if you get in?
  5. Grats as well! And no worries Klare, I'm a drive-by-congratulator as well!
  6. I think that might be the part I'm getting a little confused at.....again I apologize, my brain doesn't work very well before noon. (If you notice the times I post, i'll have a new excuse for being a dummy each time! ) I know in the forum rules there's that general conduct notification under the "Respect" heading that seems to encompass everyone guilded or not guilded as far as behavior on the forums, or was there another section with specifics in regards to more strict conduct for guild members that I may have missed? I should look into getting some glasses just for use in the morning....
  7. I think I may be missing the meat of this so I apologize if this sounds uninformed or idiotic, work also turns my brain to mush... >.> I'm a little confused on the need for any sort of seperate rules regarding freelancers or the like? As far as behavior on the forum, general forum rules should apply right? In regards to freelance rper behavior within the game when it's released shouldn't that be more of an individual basis? The FFXIVRC is being built as a means to help promote community growth and to encourage events and development right? Does there really need to be any sort of in game policing involving the RPC? Unless I'm completely reading this wrong which, feel free to delete if I am >.> Having guild representatives and such kinda make sense as they put the extra effort in it to organize a group, actually run the guild and should recieve a greater voice since they're speaking on behalf of their own, but I sorta agree with one of the above posts about why Freelancers would need that extra care? Having a representative for a group that is, in and of themselves avoiding specific organization into a guild, seems kinda silly, otherwise why not join up with a guild? In regards to identifying which characters to /blist and things like that I really think that sort of thing is way too much of a drama pit to even be necessary. If someone is /blist worthy then chances are when you run into that person in game you'll know pretty early on as opposed to going by a 3rd party judgement which may have just had a bad experience. Not to mention folks who may fit into the default freelancer category just because they're new or just getting settled into a character. As far as the previous is concerned having a specific ruleset seperate from forum rules or something to follow in game might be a little bit daunting and discouraging to folks. I know it would be to me if I just wanted to make an attempt to get involved into a new style of gaming. That being said, I don't think it would be a bad idea to post up guidelines for behavior in general (which has probabily already been done and I'm blind ) but I dunno about going rule crazy for a group that exists as a category of individuals who are opting to play the ruleset that a guild may offer. Then again, like I said, I may be reading this completely wrong so feel free to axe this post! P.S. TOTALLY planning to be freelance from the get-go btw. >.>
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