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About Nokai

  • Rank
    Beast taming Battlemaid
  • Birthday 06/26/1992

RP Related

  • Main Character
    Nokai Dotharl
  • Linkshell
    The Lily Garden
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  1. How Combat Works: Initiative: Combat starts with each player rolling initiative using /random. After /random is rolled each player adds their initiative modifier to the dice roll and posts it in brackets to /party chat. Once this is done by all players the DM will write up the turn order. This is best done BEFORE combat for reduced wait times so the group can RP while the DM organizes numbers. There is an exception to Initiative that being if it is rolled before combat and someone who is not the top initiative roll wishes to charge in ahead or attack pre-emptively they may do so with the DM's blessing, the turn order will be adjusted accordingly. Attacking: Attacking is at it's core the most basic action in combat, to attack a player must roll dice and add the attack modifier of the type of attack they are doing i.e physical or magical to the dice roll. This will end up with a 3 digit number or sometimes if you rolled well a 4 digit number. Removing the last digit of the number gives you your "to hit" amount. If your number is greater than the enemies defense then you hit and you get to roll again for damage! Critical Hits!: When you roll to hit an enemy and your roll is above a natural (no modifiers) 950 then you deal a critical hit! Your damage roll will deal 2x damage and you get to look like a badass. (Unless you roll a 1 for damage and everyone laughs) (See below for damage rolls) Limit Break!: Similar to a critical hit, a limit break occurs when a critical hit is achieved AND the final number in the critical hit roll is a 9. So 959, 969, 979, 989, & 999 are the rolls which cause a limit break. We don't actually have limit breaks finished yet so when it happens a DM will decide what cool thing you can do until we work this part out! Damage Rolls: Damage rolls follow a successful attack roll. If the attack roll hits and bypasses the target's defense stat then a damage roll is made. Similar to attack rolls damage rolls use your attack modifier for whatever type of attack you are doing and then take off the last digit. Whatever number you are left with is the raw damage you have done and will be subtracted from the enemy's HP. Healing: This works very similar to attacking and uses a characters magical attack modifiers. A roll is made to hit with the heal and then modifiers are added and the last digit removed to get a final number. The DM (or player in some cases) will then roll to contest that heal, the contesting roll will not get modifiers however, this is in order to give the healer a fair chance. If the heal goes through and wins the roll then another roll of the same type is made for how much HP is healed using the same modifier stat and digit removal. Critical hits and Limit Breaks also apply to healing rolls. HP: A characters HP is pretty standard to the game and it's no different here save for when a character hits 0 HP it does not stop there. A character can be brought into negative HP, this is used for determining the severity of the injuries as well as how much needs to be healed to resurrect that character back into combat or 'wake them up' whichever you like. Raise : Also known as resurrection raising a character is done by healing away their negative points of health. Each healer may only perform one raise per battle. This can ONLY be done by a healer character who clearly specializes in healing (Or Red Mages) please do not try to raise if you are a combat fixated character even if you do have minor healing abilities. When in doubt talk to a DM!) Defending: Probably the easiest art of combat, when you are attacked the attacker has to roll to beat your defense score which is a static number, if this number is not beaten the attack fails, if it is beaten then you must take damage via a damage roll. The same applies for boss monsters.
  2. Once you have determined your base number in each of the four abilities, it's time to put those to use. HP = Athletics + Determination Physical Attack = Athletics + Battle Knowledge Magical Attack = Aether + Battle Knowledge Physical Defense = Wits + Athletics Magic Defense = Wits + Aether Initiative = Wits +Determination Everyone has a base defense of 40 so once you determine your modifier remove the last 0 and add/subtract it to your base defense of 40. This will determine the numbers enemies need to beat to damage you. Please note that the first table is JUST JUST for determining your HP value, the second table is used for everything else. Proficiency Score HP 8-10 200 11-13 210 14-16 220 17-19 230 20-22 240 23-25 250 26-28 260 29-31 270 32-34 280 35-37 290 38-40 300 This will give you a score from 8 to 40. Look at the chart below to determine your actual bonus: Rank Proficiency Score Bonus No Experience (8-10) -300 Novice (11-15) -200 Apprentice (16-20) -100 Journeyman (21-25) 0 Seasoned (26-31) +100 Expert (32-38) +200 Master (39-40) +300 Now that you have all of your bonuses figured out you can write down the modifiers on your sheet. Your modifiers aka the numbers following the "+" symbol are used in all your rolls, this is to make it so that your characters natural abilities are factored into combat. If you have a high attack modifier it's unlikely you'll miss attacks, if you have a high defense modifier you will be harder to hit. The Rule of 0 If you have any questions feel free to contact an officer and they would be glad to help you!
  3. To create your character profile, answer the questions below as honestly as possible, as if you were your character. Even if your character is very humble, likes to lie or usually boasts, be sure to answer the questions honestly, and be true to how the character’s talents really are (no matter how the character might perceive them!). For each question, choose the single best of the 5 possible answers. Not every part of the answer needs to be exactly true about your character, but the response must most closely match your character’s abilities of the possible answers. If there is doubt about which answer to pick, always choose the lower number. We ask that you do this, because part of this system is to include character development and growth, not create a superhuman character. Please create a post in this thread. Copy the following information into the thread you made or imitate what's already posted there. Once you have answered all of the questions, add up each category separately. You can feel free to format things to look pretty. Athletics: 1: Physical Strength: 2: Agility & Balance: 3: Reflexes: 4: Durability: Total Athletics = Aether: 1: Potency: 2: Study: 3: Affinity: 4: Sensitivity: Total Aether = Battle Knowledge: 1: Natural talent & skill: 2: Combat Training: 3: Combat Experience: 4: Battle Sense: Total Battle Knowledge = Determination: 1: Courage: 2: Willpower: 3: Resolve: 4: Perseverance: Total Determination = Wits: 1: Reaction: 2: Instinct & Intuition: 3: Keep Calm: 4: Perception: Total Wits = (Below are the questions needed to add up your specific categories.)
  4. Feel free to copy the format down below and post your own character sheet. Nokai Dotharl - Head of Combat Athletics: 1: Physical Strength: 5 2: Agility & Balance: 5 3: Reflexes: 5 4: Durability: 5 Total Athletics = 20 Aether: 1: Potency: 4 2: Study: 3 3: Affinity: 3 4: Sensitivity: 4 Total Aether = 14 Battle Knowledge: 1: Natural talent & skill: 5 2: Combat Training: 5 3: Combat Experience: 5 4: Battle Sense: 5 Total Battle Knowledge = 20 Determination: 1: Courage: 5 2: Willpower: 5 3: Resolve: 5 4: Perseverance: 5 Total Determination = 20 Wits: 1: Reaction: 5 2: Instinct & Intuition: 5 3: Keep Calm: 5 4: Perception: 5 Total Wits = 20
  5. I feel like this is not part much of the forum discussion but mostly on a personal thing with me and how I've posted so I'll try to lessen the response as much as possible so that it won't bother the others but I guess it's long now ahhhhh;;;; However--It was not my intent to sound dismissive and all that to you. If it did sounded like that then I apologize. I was trying to respond to this reply you had for me: So I was just quoting you on that one. I'm sorry if it sounded dismissive. That wasn't my intention at all We weren't exactly dismissing everyone's suggestions. In fact, I have posted many times that we are taking in everyone's suggestions and comments into heavy consideration and will be doing some of those to not let these things repeat to us. Never have I once dismissed anyone's suggestions though the topic of the post does go out of topic at the end whenever I seem to reply so I'm hoping to not digress and return back to the discussion in the suggestion on how to avoid things and whatnot. Again. Thank you for your suggestions and for posting here. We are grateful for it. I apologize if it sounded like I was arguing or dismissing. I am not. Really. I'm sorry and I hope you have a good day as well!
  6. I'm not saying you haven't experienced it but like you said--It's not as severe as our experience so yeah.
  7. I've RPed Miqo'te, Hyur, Roegadyn, Raen--and none of them had face this much racism as the Xaela. Literally you just go walk to the back alley in Ul'dah and wait and somehow, somewhere--Someone will diss at you for existing or you'll hear people call you names and then wish that you'd go back to your side of the world to fight there and so on Hell, the racism for the other tribes are mostly seen as a joke OOCwise but as what I've noticed in this discussion--The racism for Xaela is mostly really intense and serious since everyone kept explaining that it's normal. IDK--I guess it's hard to see it unless you guys have been in our shoes? All I know is that we're gonna incorporate what has been suggested and we'll see how it'll go. Hopefully just more fun and less conflict RP daily! Crossing our fingers!
  8. I for one want to be like that one quest line in the Dotharl Khaa where it's the series quest in the Steppe. Where you'll help him train and realize what he did wrong and why he sucks at fighting AND still be able to be friends with an Oronir no matter their tribal relationship just because they're warriors that wishes to be strong together and respects each other like so. It's not all about fighting and killing. It's about exploring your character and how they see things and how they handle being a 'reborn' of a strong warrior in the past... Which is not the reason for this discussion so yeah but I just wanted to respond to your question lol. Honestly, at this point--I wanna do this as well.
  9. Also--I keep forgetting to quote you but we actually had one of your members come into one of our RPs and they actually handled it very well and we were quite happy to see a Flame officer handling things professionally IC-wise in that situation rather than ignore things. Kudos to you guys!
  10. It is not really the Dotharl RP spot--It is however the RP Hub where you can just drop your character there and happily interact with randoms. Yeah we could attempt to RP in other public spaces but less RPers there--and mostly, nobody gathering there really for RPs.
  11. Here's the thing though. We do SHOW others that they aren't just like the Dotharls they are usually assumed as. They respond respectfully and even politely telling them to stop or to tell them to at least respect them because they're also people with emotions and that they're being rude and their insults are becoming hurtful. Think of it this way: A black person stands there just talking to their friends/family and someone starts throwing insults and threats at them. It goes on and on until they finally had enough of the hurtful words and starts lashing back through words saying that's enough. Lo and behold, the law is suddenly there and is telling the black people to stay down and blaming them for things. I know it sucks to use real life examples but most of our RPs goes like that almost every other time and I feel like it's easier to understand if real life are compared to with it I am not asking others to change their characters for us. We are asking ways how to avoid problems or have confrontation/conflict RPs in our every day RP. There are people that are suggesting new RP hubs and we appreciate that offer and thinking about it as well as the whole, blocking and OOCly telling them things. We never intended to force others to change their character for us. I would also respond to the other things you posted but that doesn't really connect much with the topic and what we're asking for help with. It's just an IC lore/character thing which I guess shouldn't have been brought up by me but at this point seems to be a big part of it. We just really need opinions and suggestions on how to not have conflict RPs 24/7 in public. Cos clearly we're doing something wrong with how we're handling it (making our chara suck it up and try to be calm always) and thus we are asking for help from others. I had less problems with such 'racism' when I RPed a Moon Keeper and a Raen xD;;; Xaela+Dotharl is just the ultimate combo I guess.
  12. I love what the Dotharl is: The undying tribe who believes in Nhaama and family. The Xaela who are not afraid of death due to their beliefs and thus they fight with no fear in the Steppe/Naadam and enjoy it even if their numbers are dwindling--making their Khatun worry. Did you not hear Sadu's cackles? It was glorious! I love playing Dotharl and I occasionally do not mind when confrontation RPs happens BUT I love playing a Dotharl that is NOT a warmonger that knows nothing but kill people for fun without a reason. However, most RPers do not see Dotharls as more than that. (Perhaps there are RPers that makes their Dotharl as that) but doesn't it just suck that you're forced to not RP the character/tribe you want just because everyone is harassing you almost every single day even if it's just IC? Even if RP is RP--It gets tiring you know... I believe what happened here is that HW Dotharl RPers RPed their Dotharls too much of a killer and nothing else that it has continued to be what people see the Dotharls are EVEN THOUGH you can clearly see it in the Stormblood that the Dotharls aren't like that at all. That they do not just kill for funsies. "Widely hated" is because of the HW Dotharl and even though SB Dotharl are different, everyone kept on clinging on how they saw the HW Dotharl. Also funnily enough, in our RPs, it's the Hotgo who does things to our Dotharl aggressively who just rapes and nearly beats our characters to death even though the Dotharl characters were being civil and quite respectful. The problem is that... nearly EVERYONE does it. It's tiring to just do confrontation RP every single day when you just want to have fun and plot and RP in public. I know there's a terrible stigma that comes with the Dotharl and we are fine with that--It is however quite stressful if it happens nearly every single time we RP in public. It's why we're asking if there's some other way other than fantasia-ing our characters and changing their names? Because we've built them so much and love them a lot and don't really want to change to another character. (Also money lol) Honestly at this point, I'm trying to make our FC house as a way for our friends to gather at and all that but gotta do that IC-wise you know and some don't really want to go to Shirogane for that in an exclusive place when they can RP in public. This is a good idea however and maybe somehow, we can get another place to be a RP Hub. Kugane sure needs some love too along with the other city-states.
  13. Honestly, our Dotharls--the ones we RP are mostly Hingan than a 'traditional' Dotharl with how they treat people and deal with things. Not to mention they literally grew up in Shirogane so However, it is indeed hard to show that when people jump into conclusions immediately after seeing 'Dotharl' and see their black scales and start harassing them. (Again, real life racism like whew it's hard--Some even would bring up gender at times and just guh--I know it's IC but if it just keeps repeating, it makes one groan every time they RP) We mostly keep things very IC which is why when different people approach them to harass them nearly daily, we can't really go OOC, "Hey can we tone the confrontation down a bit?" cos it's almost always been different people every time that it has affected our characters IC-wise and well, made it harder for us OOC-wise since this thread is now up haha. Can't really stop new people from RPing with us even if their intention aren't to our liking. That and we're ah, we kind of have the mindset of: "We don't really want to upset them..." or "We don't want to block them from RP..." OOC-wise so... But even if our characters will hold out their calm, usually others find a way to provoke them and keep harassing them. Which would then lead to our characters' cool snapping cos when they start threatening their sisters and say that they'll kill them, they go on protective mode, you know? Which then leads to more people flocking around the area no matter where you are and go, "Oh Xaela/Dotharl--Typical." When I saw the SB Dotharl and how they were I was like: Yes. This. This is how Dotharls are and not some bloodthirsty things that only wants to kill and I want to RP like the honorable Dotharl who just enjoys fighting and letting their soul burn bright when it comes down to it! -- Is there any other way aside from sucking it up and OOC-ly change your character a bit just so that they wouldn't be upset by people randomly harassing them? I would like to get away from Ul'dah RP hub if I could but it seems to be the only RP hub that people gather in so ;;; (There was Reunion before but that died down) I just... IDK, it seems rude to tell people to OOCly tell them to tone down the confrontation a bit especially if that's how their character is IC-wise ;;; (That or I'm just a scaredy cat haa)
  14. Dotharl sitting in some corner just talking and maybe laughing with their family/friends. In comes people, hissing and spitting insults at them how they're savages and cowards when they see that they're a Xaela and overheard that they're Dotharl. Just for what? Just talking there and not even doing anything remotely threatening to others nor insulting others. I literally RPed my character before, talking to someone about them joining their company and a Miqo'te just walked up to me (I have no clue who they are so did my friends) and decided to insult my character who just stood there all baffled like what after hearing that they're Dotharl? She didn't even do anything and just stared as more insults came. This is just one of the few incidents with me and others lol. The joy of being a Xaela and a Dotharl. I love RPing it but God damn I can't RP normally at least a day outside without someone else hissing and snarling for them existing. Kinda like real life racism, you know?
  15. Yes, hello--I'd like to RP in the back alley without being thrown insults at non-stop and making my RP or maybe plot RPs turn into confrontation every single day and thus no plots happening ; u ; It's... very stressful when it just happens non-stop everyday and it's hard to avoid cos I love RPing my Xaela and Ul'dah is the RP hub
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