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Introduction Metaphysick are a company of paranormal investigators led by a mysterious benefactor. We're a tight-knit group of friends and allies, preferring quality over quantity in our membership. An overarching plotline keeps us moving forward each week while social and one-shot events occur on a regular basis. We are mostly active during EU peak hours, i.e. between 5 pm and midnight GMT, although we do have a few NA members. Background Metaphysick was established by someone known only as 'M', with the goal of forming a professional team to cleanse Eorzea of the voidsent menace. M spares no expense in providing their employees with the tools required to do their job and generously compensates them for their efforts. Speaking only via linkpearl and keeping both methods and motives close to heart, some would no doubt be loath to trust this mysterious figure, but thus far they have proven true to their word. What We Do We are paranormal investigators based in Mist, Ward 12, Plot 35, also known as the Midnight Bastion. Our roleplay largely revolves around undertaking work for our anonymous benefactor, M. He or she is devoted to eradicating the world of voidsent; to that end, we exterminate creatures as well as capture and study them in order to improve our techniques. As we deal with combat fairly often, we use a flexible combat system which has been crafted and tuned over the course of several years but still allows plenty of room for creativity. Using the game's built in /random text command, we determine hit chance and other variables. Each character is also allowed personalised abilities to improve those numbers, provide support and more. Of course, not every roleplay session is going to end in blood; to that end, we have a system for determining the success of actions such as sneaking, bluffing and so on. Every character's skills and flaws are taken into account to keep situations realistic, so a scrawny librarian will have a harder time moving a large boulder than a muscle-bound warrior. But sometimes we just want to kick back and relax. Impromptu social gatherings and holiday parties are regular features, where you can get to know your allies outside of the field of battle. We also keep an eye on Balmung's roleplay scene and encourage members to attend publicly held events with us. Who We Want We have a small but active player base and want to keep our friendly and intimate atmosphere. As a result, we seek like-minded individuals who will participate regularly and take the many opportunities given to fit in and make themselves at home. Everyone is welcome to host events and we are happy to assist those who have little or no experience running a plot, whether it be co-DMing or merely providing advice. Any character with an interest in voidsent, the occult, ancient ruins or simply wanting to make the world a better place would find good company here. As you can imagine, we are predominantly good-aligned and would only make an exception for extremely well-written malicious characters. If you're unsure whether your character would work well with us, please do get in touch with Torhe Raanu or Rosamund Hale to discuss your ideas and circumstances. Please complete an application on our site if you're interested in joining. (Note: Recruitment is currently closed.)
I. Basic Info Characters: Rosamund Hale, Amiya Kinrisou, Brynja Scorchsteel, Dejah Zhavesh, J'inarah Marad, Quri Ayaala Linkshells: Metalink (IC), Heavy RP OOC (OOC), Open RP (OOC) Free Company: Metaphysick II. RP Style Amount of RP (light, medium, heavy): Heavy Views on RP combat and injuries: I can roll or emote for combat, no preference. Life-threatening or permanently altering injuries should be discussed with me OOC first. I'm also against character death, sorry. Views on IC romance: If it makes sense and the characters have a connection, why not? Views on non-romantic RP (family ties, etc): I'm open to the possibility of working out pre-existing connections and relations. Views on lore: I think official lore can be a bit short on details, so of course we'll try to fill in the gaps, but what one person has decided for their character may diverge wildly from another. That doesn't necessarily mean either person is wrong - unless of course they directly contradict what lore we do have. I think these differences can add some nice diversity and potential for more RP. That said, ignoring established lore, claiming links to famous NPCs, and so on tend to break immersion for me. Views on chat functions (/say, /linkshell, etc): I usually use /say and emotes but in crowded areas I might switch to /party. I'm also fine with using IC linkshells. III. Other Info Country: UK Timezone: GMT Contact info: aethersent#0001 on Discord and @aethersent on Tumblr