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Defects in the Lovability Matrix


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If I am suffering from writer's block or feeling meh on a concept, I generally have to work through it by writing more, not abandoning the idea. However, I'm one of the few who see RP as more writing than improv or acting.

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tl;dr Playing a villain sucks so I stopped and "disappeared" the character.

 

My favorite characters ended abruptly when City of Heroes sunset.  I was able to wrap up their plot lines and allow them to sail away.

 

When I moved to The Secret World, I decided to play a self-insert character that shared my darker moods and thoughts.  She was a straight up villain and made no excuses for that.  At first, the RP'ers around me seemed to like having a villain to bounce off of, someone who would always question the sincerity and purpose of their characters.  But overtime I noticed a cooling of that point of view and there was a sharp uptick in OOC drama.  Some took my character's villainy seriously as OOC commentary on their characters and their RP.  I tried to explain a couple of times that my character was evil and would do evil things, like backstabbing and betraying and conspiring against those around her.  But eventually, the backlash got bigger than I wanted to deal with and I was getting tired of the constantly grim nature of the game.  I tried to re-roll a heroic character but my heart wasn't in it.  I let the character simply vanish.  Because of the nature of The Secret World, someone suddenly disappearing wouldn't be that unusual.

 

With D'aito Kuji, I am not tired of her character as I'm still getting to know her.  But I will admit that these long gaps of in-game time are weakening my desire to play at all. And I'm going to get seriously busy in a couple of weeks with college.  I've given thought to retiring the character for a while.  Not killing her, but something mundane like getting a permanent job, falling in love...or something less mundane like becoming a pirate.

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I start each character with the soul purpose of making them evolve, for the better mostly. Very rarely do they go bad. They just get put into tough situations sometimes.

 

I give them trama and scars. And then RP with others and watch the magic happen and embrace the influence of those around them. Just like people do in real life. The only reason I ever "shelf" a character is when someone who is part of the main storyline stops RPing with me and I can't just revert my character back to their original state. Worked too hard, gone too far.

 

Also because I get tunnel vision and usually focus one character at a time and flesh them out.

 

But! If it's become more work than play, and it's not salvageable, just shelf 'em and re roll a new concept and character. RP is suppose to be FUN. So... Make of it what you will.

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