Caspar Posted June 7, 2015 Author Share #26 Posted June 7, 2015 It'd be good if you didn't argue too much about it. ^_^' Link to comment
Aaron Posted June 7, 2015 Share #27 Posted June 7, 2015 Oh no we aren't! I think. I generally love weapon discussions. Link to comment
Grott Posted June 7, 2015 Share #28 Posted June 7, 2015 It'd be good if you didn't argue too much about it. ^_^' Why? We're having a discussion. Link to comment
Rakoh Posted June 7, 2015 Share #29 Posted June 7, 2015 Oh no we aren't! I think. I generally love weapon discussions. Yeah we aren't arguing. He's saying "I want this weapon. I'm saying "I'd like more practicable weapons and think these would work better instead." :lol: Link to comment
Grott Posted June 7, 2015 Share #30 Posted June 7, 2015 There's nothing wrong with disagreeing in a public forum. The idea that we all need to put down our singular opinion and ignore (or even worse, unanimously agree with) the posts of others is pretty counter-productive to fleshing out a strong community. 1 Link to comment
Caspar Posted June 7, 2015 Author Share #31 Posted June 7, 2015 Ah, no, I really don't mind, it's just that I figured I'd warn in case the mods get antsy, lol. It doesn't bother me in the slightest if you disagree, but threads seem to get closed over less. In any case, my primary concern, personally, has always been the prop as a device to push the character concept and their personality. I like to see how the tools a character uses practically can lead to unspoken communication in regards to how they are, a good device for show not tell. Link to comment
Grott Posted June 7, 2015 Share #32 Posted June 7, 2015 Ah, no, I really don't mind, it's just that I figured I'd warn in case the mods get antsy, lol. It doesn't bother me in the slightest if you disagree, but threads seem to get closed over less. TROO. Fair enough. About two years ago it was a lot worse with the closings. I swear I couldn't disagree with anyone without someone warning to close the thread. Then it always turned into "Do it. You won't do it." and now there's a lot of closed threads in the lost annals of RPC history. Link to comment
Rakoh Posted June 7, 2015 Share #33 Posted June 7, 2015 There's nothing wrong with disagreeing in a public forum. The idea that we all need to put down our singular opinion and ignore (or even worse, unanimously agree with) the posts of others is pretty counter-productive to fleshing out a strong community. This. Just because I prefer practical designs over fantasy designs does not people that other people can't like that. If you get enjoyment from including fantasy designs in your RP then hey, more power to you, go for it . Also for the record, for my favourite fantasy weapons? I love the massive Dao that Xiahou Dun uses in Dynasty Warriors. I also love the swords that Kirito and Asuna use in Sword Art Online. I so also love Frostmourne from the Warcraft series because why not? I like the design and it looks badass. Back on topic, I would actually like more joke weapons. They would be fun. Link to comment
Grott Posted June 7, 2015 Share #34 Posted June 7, 2015 Back on topic, I would actually like more joke weapons. They would be fun. Large cartoony baseball bat, please. Link to comment
Caspar Posted June 7, 2015 Author Share #35 Posted June 7, 2015 I figure the reason why they don't go more ridiculous is to prevent people from being confused as to the class of the wielder, but personally, I think you generally can see a person's class from inspecting them or from their animations or party list symbol, so I don't see why you shouldn't be able to, say, glamor Excalibur to look like a frying pan. My dream was originally to glamor the Monk gear to look like Culinarian, to become the fighting chef, but that proved impossible... I know players who have their characters wield improbable things such as pans or the Vulcan hammer from Blacksmith, which admittedly looks pretty dangerous, so it'd make me happy if this someday became possible. Link to comment
Rakoh Posted June 7, 2015 Share #36 Posted June 7, 2015 Actually the Lucis Hammers would make pretty good warhammers Link to comment
Shuck Posted June 7, 2015 Share #37 Posted June 7, 2015 If it had a edge, a farmer would use it. Scythes probably had the biggest blades around back then so they would use those especially against wolves for the range. Where are you pulling this from? You would quite literally be better off with a stick with a fire-hardened sharp point. Wolves were either hunted with spears, bows, dogs, or the farmer just plain left out traps for them. How, precisely, would you propose using a scythe, who's primary motion is right here: [video=youtube] To drive off anything? You use it like you use a broom. That was the whole point of the tool to begin with. Is it better than your bare hands in a fight? Sure. If you plan to just bludgeon something with the handle. However do notice, scythes are comfortably portrayed in fantasy as efficient weapons by humans. Why? Because fantasy humans don't suffer the same physical limitations as real humans. Especially Final Fantasy characters. See bloodborne for example. No REAL human could do this. Skip to around 1:20. ^ is that REALLY so far fetched for a FF ARR character to pull of to the point you will have people going "my immersion is ruined because that random guy is using a scythe." Like really? Scythes are comfortably portrayed in fantasy as weapons because of a gross misunderstanding of the symbolism involved with the Grim Reaper icon. Hack writers see "scythe" and think "Death is wicked sweet." They missed the point of a dispassionate thing harvesting human lives with no need for combat, effort, or sicknasty magic powers. We are as helpless as wheat before a scythe. As for this business about "it's fantasy" excusing anything and everything, you'd be totally right if the setting wasn't already established, and had it's own set of rules. In this case, the limitations of the human body aren't the problem, it's how the weapon is shaped and swung. It's a bad weapon. You can still like it, if that's your thing, but that's not going to change it's quality as an implement for defense/offense. The fucker's just plain shaped wrong. On top of that, with the majority of other entries in this particular setting being shaped like normal arms and armor, with exaggerated proportions for visibility of the model (That is seriously why. It's not because people are super strong, or whatever kind of bullshit gets bandied about, it's because the modelling team wants you to be able to clearly see what you're holding, and it's details.), it's safe to assume that even in this wonderland, shape matters. If it didn't, swords wouldn't even be a thing here. Do you know why a sword works? It's gotta do with planes, son. Narrow ones and broad ones. And now they interact when pressure is applied. On topic: No, seriously. Where the fuck is my backpack? How about a scabbard? Shield strap? How am I carrying this shit. Also, give me my fucking belts back, you cocks. Edit: Also, Bloodborne's protagonists aren't "normal humans", so of course normal people couldn't do that, it's firmly established, and the point is invalid. Link to comment
Aaron Posted June 7, 2015 Share #38 Posted June 7, 2015 I always wanted to see a shield used as a main weapon. I don't know why, it just feels like I'd give said person all my money if they beat down someone with a shield while saying "The best offense is a good defense" Link to comment
Rakoh Posted June 7, 2015 Share #39 Posted June 7, 2015 There was always a running joke in the PLD community in XI about letting them dual wield shields. Anyway seconded with shields. It's always bugged me how they are depicted in games. They are never used properly and just seem to be some fancy arm accessory at best. The only game I've seen them used remotely right is Chivalry and even then it's just simple "Block and Shield Bash" actions with them. Link to comment
Rakoh Posted June 7, 2015 Share #40 Posted June 7, 2015 To get back on topic. I wouldn't mind being able to play musical instruments like in LOTRO or TESO. Even just having instrument props that you can physically play outside of a house would be fun. Link to comment
Shuck Posted June 7, 2015 Share #41 Posted June 7, 2015 To get back on topic. I wouldn't mind being able to play musical instruments like in LOTRO or TESO. Even just having instrument props that you can physically play outside of a house would be fun. Yeah, something other than a harp would be nice. Edit: And a /smoke emote. I miss that. Link to comment
Orlog Posted June 7, 2015 Share #42 Posted June 7, 2015 Hi. I'm kind of passingly reading this thread. Interested in the topic, but this! stood out to me All this stuff you're coming at me with once again revolves back to your real life humans concept. Which is irrelevant. Plenty people in fantasy use scythes to deadly efficiency, where's their "I CANT CUT WITH THIS" logic at? Does... Does it need to be stated that all fantasy material is largely based off of real life concepts, and typically considered bad form when it strays too far outside of the laws of reality? Just because it's actually done in a video game doesn't automatically mean it's a good idea. And just because it's being done in the MMO that you're currently RPing in, doesn't mean you're forced to adhere to those crazy stupid fantasy laws. I know I don't. :> Anyway, on topic. If we're talking classes, I'd really like to see Blue Mage in at some point. Done in a way that doesn't absolutely blow hard. Don't really care so much about the weapon of choice, but more the ability set to learn and master abilities from other monsters and shit. Could be a cool idea, right? Totally was in FFXI. But, you reeeeally had to work for that shit, and it was rewarding as hell. If they implemented it in FFXIV, they'd really have to reconsider how their class quest structure is done. Less... "I'll hold your hand and just give you everything, just cause." mentality. Weapons wise, I'd like a wider array of firearms, I think. Hand Canons? Flame throwers? Bolt action rifles? I dunno. I just think with the progress the world has made, we could afford to take a couple more steps forward with our weaponry. Also, FUCK. Obviously said to sound more civil! :roll: Link to comment
Shuck Posted June 7, 2015 Share #43 Posted June 7, 2015 Weapons wise, I'd like a wider array of firearms, I think. Hand Canons? Flame throwers? Bolt action rifles? I dunno. I just think with the progress the world has made, we could afford to take a couple more steps forward with our weaponry. Also, FUCK. Obviously said to sound more civil! :roll: Yeah, it's not at all a casual part of a person's cadence of fucking speech or anything. On firearms: Lominsa seems to have some kind of open-bolt repeating rifle on their wall in that thundersticks place. Which leads me to wonder where exactly Eorzea is in it's firearms development. Link to comment
Orlog Posted June 7, 2015 Share #44 Posted June 7, 2015 Weapons wise, I'd like a wider array of firearms, I think. Hand Canons? Flame throwers? Bolt action rifles? I dunno. I just think with the progress the world has made, we could afford to take a couple more steps forward with our weaponry. Also, FUCK. Obviously said to sound more civil! :roll: Yeah, it's not at all a casual part of a person's cadence of fucking speech or anything. On firearms: Lominsa seems to have some kind of open-bolt repeating rifle on their wall in that thundersticks place. Which leads me to wonder where exactly Eorzea is in it's firearms development. Yeah. I think there are definitely a lot of options available for a larger array of firearms, and even suggestions of such dotted around the world. But honestly, I think the creators would be hard pressed to actually implement them. The gunner class was a stretch to begin with, and they had to make it some kind of engineering class, as welll? It couldn't just had been about shooting people. MUH IMMERSION. Link to comment
Shuck Posted June 7, 2015 Share #45 Posted June 7, 2015 Yeah. I think there are definitely a lot of options available for a larger array of firearms, and even suggestions of such dotted around the world. But honestly, I think the creators would be hard pressed to actually implement them. The gunner class was a stretch to begin with, and they had to make it some kind of engineering class, as welll? It couldn't just had been about shooting people. MUH IMMERSION. The drones are kind of goofy, yeah. Other things I want to see: How about a scutum that isn't tiny? Because these scutums are tiny. I should be able to hide behind the thing by ducking my head. Get it together, Square. Link to comment
Rakoh Posted June 7, 2015 Share #46 Posted June 7, 2015 1.0 had a Musketeer's guild but a Gunner class was never implemented. Link to comment
Shuck Posted June 7, 2015 Share #47 Posted June 7, 2015 1.0 had a Musketeer's guild but a Gunner class was never implemented. We know, we were there. Machinist is what we've got instead, re-using assets that were probably for the aforementioned "gunner". Anyway, more bits in order to keep things chugging on topic: I would like another layer for some kind of weather-prep garment. A cloak, a shawl. A /hood/. Let's just go with hoods. Why is a hood/mantle not a thing I can make and equip? Link to comment
Shuck Posted June 8, 2015 Share #48 Posted June 8, 2015 No, I understand that Captain America and Superman are differing levels of Superhuman. Your argument is that the increase of superhuman abilities isn't static. But in FFXIV, it absolutely is static. All Hyurs have the same basic abilities just like all humans do. There is no Hyur that runs fast enough to break the sound barrier, while another runs 1 mph faster than the fastest human. That would mean one person's player character is spawned with higher or lower stats than some other dude's. Not just game stats, like strength and dexterity, but that person could run so fast they look like they're perma-sprinting, where another would look like they're performing the standard auto-run when they're using the sprint action. You could even argue that race-to-race it is static (though it shouldn't be, because that's fucking stupid) There are cutscenes with Lalafell having strength comparable to Roegadyn, who also have strength comparable to Hyur. Because everyone in the game is on equal physical and mental planes with one another, and we go by a system that does not exist on our Earth (ilms, fulms, malms, ponze, suns, moons, cycles, etc.) There is no real way to tell to what extent their powers exceed those of Earth humans, if they do at all. Yeah, pretty much this. I mean, for something to be a fallacy, it has to first be false. That's what a fallacy is. In this case, the statement isn't false. Every character in this game functions precisely the same, regardless of what you may personally want. Even from an "rp standpoint", there's a goddamned line that's quietly enforced by the community at large. If your argument is that you have to trust the heart of the cards in order to use a scythe for warfare, in a world where everyone is superhuman in exactly the same way, regardless of physical build and stature, your argument is invalid. Also, echoing that nobody's buying the "Detached cool guy" thing you're attempting. Nobody ever does. Anywhere. Nobody ever has, in the history of the internet. You're posting. You're invested at least as much as anyone else, and people that disagree with you, hard as it might be to accept, are by and large not frothing psychopaths. You're wrong about scythes working in this setting. The world you're playing in doesn't support it. You can like them. You can love them! I thought they were pretty cool when I was like thirteen, so we all go through that phase, I think. But to claim that you want them around because of some kind of function outside of harvesting plants is just absurd. They don't work that way. Also, there is no santa claus. On topic: How about we also lift the false scarcity on housing? Is there a point to that? And to drive it into prop territory: Let's have something a little more practical, and less stylish. I don't need a mansion, or for my cottage to be someone's dreamhome. A simple wood/stone building will be just fine. 1 Link to comment
Aduu Avagnar Posted June 8, 2015 Share #49 Posted June 8, 2015 I'm also going to leave this linkage here for the sake of posterity Linked that previously! Where were you then. Where. Not getting involved in heated debates Just had some more thoughts about what I wanted: lightly armoured robes, you know, to look baller. That and some Glaives. Link to comment
Aduu Avagnar Posted June 8, 2015 Share #50 Posted June 8, 2015 I'm also going to leave this linkage here for the sake of posterity War scythes were made because people initially using regular scythes found it impractical as weapons (but they were used as weapons which is my point) The link even flat out says that's how they were created, from scythes The scythe and pitchfork, farming tools, have frequently been used as a weapon by those who couldn't afford or didn't have access to more expensive weapons such as pikes, swords, or later, guns. Scythes and pitchforks were stereotypically carried by angry mobs or gangs of enraged peasants.[1] The process usually involved reforging the blade of a scythe at a 90 degree angle, strengthening the joint between the blade and the shaft with an additional metal pipe or bolts and reinforcing the shaft to better protect it against cuts from enemy blades.[citation needed] At times, instead of a scythe blade, a blade from a hand-operated chaff cutter was used. Oh. . look at that! I think when people were talking about it being an effective weapon, they were refering to it in the original state, whilst yes you could potentially wave it around and be threatening, it wouldn't be very effective, hence the reforging the blade, and turning it into a polearm you could actually wield. However, we know you disagree with each other, you don't have to have the last word, this is only the internet. So, back on topic? Link to comment
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