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Weekly Adventure Event


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Quote

Through rain, snow, fire, and air,
we'll make it through with all our hair.

Adventure is the lifeblood, the essence of all that comes to this world. As such, weather discovered by chance, or brought up by circumstance, one must be ready to leave on a journey. To fight, to discover, to thrive, to live. All are welcome to join, for we are all adventures in our hearts.
 
 
Where: P36 14th ward, lavender beds( South subdivision)
-We will meet here before heading out.
-Be on time, we won't know to wait for you.
Starts: Tuesday, Jan 2, 08:00:00 pm (GMT -5/EST)(And then every Tuesday thereafter.)
 
 
  • Follows regular /random fight night/Grindstone rules (See below if unsure)
  • Depending on how many show, the rules might change, so be ready for unexpected surprises.
  • If you are concerned about being able to teleport to the location, don't hesitate to shoot us a tell shortly before the event.

How Fights work
  1. All fighters roll initiative, pc's have 6hp if under 7 fighters, 3 if 8 or greater.
  2. Whoever roles higher goes first. They emote their attack BEFORE rolling.
  3. Whoever rolled second goes next.
  4. And so on and so forth.
 
Note: The boss does not have to follow these rules.
 
Example:
A used flamethrower
Random! You roll a 41.
Random! You roll a 844.
 
B dodges the fire, and casts magic missile on the darkness.
Random! You roll a 739.
Random! You roll a 196.
 
A 's darkness is hit.
(1-0 to B)

 

 

Edited by Neneso Neso
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  • 2 weeks later...

DARK CLOUD IN UPPER LA NOSCEA!

 

A dark cloud has been spotted hovering over Upper La Noscea's Oakwood. Reports show that some sort of mist has seeped into Poor Maid's Mill. After being evacuated, scouts reported a massive , amorphous, creature slumbering there. The call has gone out to all Adventurers to come forth, and assist in the defeat of this unknown entity.

Edited by Neneso Neso
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Everschade Guardians!

 

 

Conjurers and Padjal's have noticed increased agitation from the Guardian Tree, and have discovered a dreadfully large wyrm has burrowed deep into the roots of the tree. They have plans to expell the wyrm, but such a feat would exhaust them, leaving them defenseless. They ask any and all adventurers to come and defeat the worm while defending them from the danger while they're vulnerable.

 

Edited by Neneso Neso
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  • 3 weeks later...

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