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RP styles


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We RP in a number of different ways in Cerberus Solutions.

 

Our main method we do together is in game RP in FF XIV, typically with FC events happening on Saturdays or Sundays.  Usually around 5pm CST.  We do use the /random command to roll for various actions when needed to keep things interesting as we believe there should always be a chance to fail at the things we do.  Failure makes for great, and often entertaining, character growth opportunities.  And when you plan something crazy and the dice gods smile on you it just feels so much better in the end.

 

We also play using discord for longer more leisurely events.  While our ingame events are typically 3-4, maybe even 5 hour long sessions the discord ones are play as you can and typically last days if not a week or more.  We do this for those who find themselves just too busy to play the game but want to stay connected and having fun with the rest of us.  Plus for -some- of us the character limit helps keeps things shorter... if marginally so <.<

 

We also use forums to organize our larger events such as our current first big plot, "The Hard Goodbye", dealing with the aftermath of a botched job and treachery and the sudden arrival of a larger more powerful syndicate out for our blood.  You can read the first few posts here:  https://cerberussolutions.enjin.com/forum/m/50652328/viewthread/32791568-hard-goodbye/post/137783352#p137783352
As we do events, in game or on discord the logs are recorded here to keep track of it all and give members who couldn't participate a chance to catch up on things.  

 

We will also be posting a job board on the forums in tandem with the main plot to give members a chance to take on jobs and help the group whittle down the opponents various operations.  

 

Lastly we are big about personal stories being a driving force of CS and as such we have a RP method created to give players the chance to grow their own criminal enterprises and deal with the things that come along with that in "Business is war, and business is good."  Players are given some very basic information on people in the different kinds of criminal rackets within the city who they can choose to take on with the goal of either eliminating them or taking over their operations.  How they do this is completely up to them as the point of this is to give them the option to make the kind of content they would like, with the officers (storytellers) creating and playing the characters and running things to see how it all plays out.  While our main plots are community based and rely on group storytelling these are smaller more one on one (or whoever you choose to bring with) to let members explore the content they want to do but might not normally get too in a group.  You can read more about it here:  https://cerberussolutions.enjin.com/forum/m/50652328/viewthread/32539420-business-war-good/post/137782571#p137782571

Edited by Steinarr Stormchaser
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