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Notorious Monsters


Kylin

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Various new notorious monsters have been revealed for those not keeping up on the Lodestone updates. The ones discussed thus far are levequest NMs that appear to be temporary endgame content (the gear you can acquire is around rank 50). The gear you can obtain will certainly be nice IC additions for characters who are knights, pirates, or entertainers.

 

NM Deadeyes (Harlequin attire):

http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=19ffc3542e1873eeda6ff736423a0b2cd61af236

 

NM Tarbh Uisge (Templar attire):

http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=4155195e98fad0550afdf2dd76d263ca519bec7d

 

NM Zanig'oh (Buccaneer attire):

http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=c19faf5cfe02fe5a121c9d162bcc6086ca9da632

 

Additionally, open world notorious monsters have been confirmed: http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=1b5e205fb853192b4789b4ed91ca0cb8d415264a

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The only NM i am disappointed with is the big cow, Tarbh Uisge. I'm disappointed not so far in his model (which I think is beyond badass), but more his story...

 

All the other Notorious Monsters have really cool stories behind them, but Tarbh was just a circus attraction. It sorta reminds me of the whole King Kong thing which feels like a cop-out from SE to be honest. It would have been re-used, but making him the King of Nanny Goats like the King of Tonberry's would have been a lot cooler in my opinion.

 

I am excited to start hunting them though. I'm still a lowbie in comparison to end-game, but it's still an exciting prospect. As far as difficulty scaling goes, I don't think it's gonna be so easy that everyone in a party of 15 can kill it. But if it works like leves (higher stars = tougher mobs) then I definitely think that getting one of those coins is gonna be a pain in the arse.... I certainly hope it's hard, anyway.

 

Yay for challenges and rewarding ... rewards!

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