
Alastair Helyous
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Everything posted by Alastair Helyous
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I know right? I don't even know why SE had to butcher him like that ;-; Boy was about to have some development arc. Sigh... Damn I'd love FF XIV - A Dating Reborn Guess we have no other choice but rp'ing and fanfic writing! :cactuar:
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Is there any NPC, side character or the like you guys would deem as your favorite character? Would your character ever meet this NPC? How would it go? Me: Wilred http://1.bp.blogspot.com/-lr1kus5j7D0/VUUHfzF_3DI/AAAAAAAAB38/ijtp2i4ySHg/s1600/ffxiv_04272015_192311.png[/img] You probably remember him, the Ala Mhigan lad who thought summoning Rhalgr would be an excellent idea. I think Hely would probably meet him in Ul'dah before he is picked by the WoL to join the Crystal Braves. Hely would have a crush on him >///< What about you guys?
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Worship of Thaliak and Althyk
Alastair Helyous replied to Alastair Helyous's topic in Lore Discussion
(I see! I will really enjoy it if he shares the contents of the well of his knowledge <3 ) To be honest I'm not so sure the Sharlayans don't worship Thaliak in a literal way. I picture the Egyptians who had a very extensive knowledge of everything and still were as zealous with their gods as possible. On the major pursuits of someone who worships him, it sounded very similar to D&d 3.5 God Boccob. Would they then be similar deities on philosophy and methods of worship? -
Worship of Thaliak and Althyk
Alastair Helyous replied to Alastair Helyous's topic in Lore Discussion
Thank you for the link. By the way, who would Sounsyy be? -
As we know, its very clear how the clerical body of Halonic worship functions in Ishgard. Nophica worship is quite well represented, albeit a little too open to headcanon interpretation is still good enough to allow one to imagine how it works. Rhalgr worship is sure to be much more developed now in Stormblood and Ul'dah, mainly on 1.0, already laid an awesome foundation of how one woships Nald'thal. Oschon's sigil can be seem on Nymian ruins and we know Lominsans worship Llymlaen and mention her frequently. Now, some deities seem to be rather bizarre or obscure on their worship. My character, as someone who is deeply interested in studies is bound to be attuned to Thaliak the Scholar. What do we know of his cult? How does it work? What are his values? On Althyk its mostly a curiosity thing, since he is god of time, I'd like to have it a little more expanded if possible. Can you guys help me?
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Liadan's answer was close, but not quite that way. We use an authorization bridge to connect forum accounts into the wiki. So when you go to login on the wiki, it authenticates with forum credentials. BUT!! The wiki automatically converts all spaces in usernames into underscores. And assumes the forums do this too. (They don't.) So "test_user" and "test user" are assumed to be the same person to the wiki, even though both could exist on the forums separately. In RPC's case, it explodes on underscores. If you either edit your username to remove the underscore or replace it with a space, you should be able to login. IT WORKED! Thank you so much! Now I can add a page for my little Hely there too <3 May Thaliak bless you all with His Wisdom!
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The RPC Wiki, https://wiki.ffxiv-roleplayers.com, whenever I try to log in it it always says: [align=center]There is no user by the name "". Check your spelling.[/align] Anyone could help me? I never logged in it before and I'd like to make my character page. I'm sorry if I posted in the wrong place but I'm unsure where to put this...
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Starting From Scratch! Returning Player
Alastair Helyous replied to GidgetLiddel's topic in Character Workshop
Is Lamia really that unattractive server to RP as it seems? D: -
Hely has a Page 63 he obtained during an expedition to the Great Gubal Library. It has become his sentient journal ever since. It normally writes all Hely sees, details on archicteture and all using its book-mark hand to hold a quill
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Hely never was physically strong and, due to the way he grew up, he always had to rely on his wits and intelligence to battle. When he goes to a battle he likes to study his opponent. If he is fighting a X creature he'll first begin opening the many compendiums and bestiary he owns in his personal library to know exactly what approach to take and plan accordingly. He isn't the "taking risks" type. If he has to take a risk, he'll do whatever he can to minimize risks. On actual battle, since he doesn't know much about Nymian magic he developed along Garlond Ironworks what he calls "Aethercells" - small tubes he may fill with Aether that already contain inscriptions in Nymian along the Arcane Geometries linked to whatever spell they contain. That way he only has to spark them with a little Aether from inside to release the spell. For this reason he also doesn't know the proper name of many spells (thus calling "Sacred Soil" an "Aether Shield"). He does own a fairy thanks to a Soulstone he obtained during an expedition to Wanderer's Palace. However, he is still unsure about how sentient the creature is. Without a grimoire and/or his Aethercells he is nearly helpless. He always carries tied to his belt three or four poisonous concoctions of sleep or blindness he prepares himself but that's only to allow him to retreat should all else fails.
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Yep, just like the title says. How do you guys feel about roleplaying as an inspector of the likes of Hildibrand Manderville? You know saying your character solves crimes and whatnot, being a detective...
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Some questions about Arcanist/Scholar lore.
Alastair Helyous replied to Gwen's topic in Lore Discussion
I'd like to expand a bit on this last part; It is a known fact that Conjury can actually use the other 3 elements we usually associate with Thaumaturgy and to a certain extent Black Magic. However, in-game we don't see any Conjurer/White Mage flinging a fire ball at enemies due to mere balance choices taken during the production of A Realm Reborn. But, lorewise, just like there are elementals and sprites for Earth, Water and Wind there are those for Fire (as seen in Thanalan), Lightning (as seen in Mor Dhona) and Ice (found all over Coerthas). Thus, a Conjurer would be able to "borrow" Aether from those elements and conjure those aspects of nature. It is also valuable to know that there are more "classes" over Hydaelin than there are available to the player. Take a look at the Chirurgeons found among Ishgardian spellcasters. Effectively they are Conjurers, but they take a completely different approach to their magic since they are trained at the Scholasticate under the watchful eye of the Church. And, depending on how similar to traditional Gridanian conjury and Ishgardian chirurgy are to each other, I like to imagine they are attuned to the element of ice instead of water, for example. In the end, magic is basically Aether being focused or aspected under an element to achieve a desired goal (read: blast one's enemies into oblivion). While exotic, I see no reason why one couldn't call winds of gale to blow an enemy away with Thaumaturgy. The only reason we use the present spells is because we are trained by the Order of Nald'thal who, in their duality philosophy, employ the use of Umbral and Astral properties in magic while the elements of ice, fire and lightning, naturally chosen for funeral rites, are focused for battle properties (and the Thaumaturges are also undertakers and part of the clergy body of the Order of Nald'thal). Using the same principle we have people such as Ser Hermenost the Thunderous, who wields an axe on the battlefield but he is also a skilled mage who devised an unique method of combat that involves imbuing his axe with lightning. An element of Thaumaturgy not being using thaumaturgy-ly. What brings us back to Arcanima. It is obvious an Arcanist can reproduce elemental magic with their arcane geometries. They merely choose to apply them into their familiars instead of using directly on their magic (probably a fossil of their Allagan summoning roots, now long forgotten). But now, if one Arcanist decided to draw a certain shape in their grimoire that happens to aspect Aether into fire, yes they certainly would be fully able to launch flames. -
The average person probably hasn't seen a primal and lived to tell about it, but there are people that know what they look like. The Immortal Flames send parties out to fight Ifrit that don't include the WoL, which is how Tristan and his brother encountered Ifrit. People do know that Bahamut is a primal. NPCs refer to him as an elder primal several times in the MSQ. Remember that the average person still thinks that primals are literally old gods in the flesh, and not aether ghosts. I'm fairly sure that Garleans see even Midgardsormr as an eikon. So even if they don't know who summoned him, or how he was summoned at all, a person seeing a massive dragon god pop out of a moon are going to assume he's a primal anyway. Fair enough.
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Interesting character concept. I just wonder about how much does she know about Primals? For example, most people don't know what a Primal even looks like. Even their "native" Primals. During the SMN quest line, you see, Ul'dahn people show that they clearly cannot recognize the Egi as being Ifrit or related to Ifrit. This leads me to believe knowledge of even the appearance of the Primals to not be public knowledge. What takes us to her desire to practice summoning. Sure she may be passionate about the Lord of Dragons, but do people really know Bahamut to be a Primal? Also, how did she came upon learning Arcanima? Did she visit Limsa Lominsa and learned there or she learnt with someone else? I think it would be a good idea to develop better on how a Blacksmith came to begin wielding mathematics magic, you see.
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discussion Assistance With A Physician/Nurse Character
Alastair Helyous replied to Amnesic's topic in Character Workshop
She lives in Limsa Lominsa, learnt from old books and a lot of experience, is an actual physician... Honestly, wouldn't Arcanima be a more fitting practice for her instead of Conjury? I mean, the Arcanists Guild is already inside Limsa Lominsa and their magic is more... medicinal than the Conjury's shamanic-esque nature. Virus, Bios 1 and 2, Physick... Even the fact she spent a long time studying alchemy (formulae, calculating amounts of this to mix with that...) leads me to imagine her being more attuned to a mathematics based form of magic. I understand she isn't casting spells very often, but Conjurers require a quite strict training to attune themselves to the Elements so that they don't end up draining their own Aether when casting spells - what could lead to death. I cannot see much how she would fit in time for that kind of training when she is also studying alchemy, fishing or later on acting as a nurse. In the other hand, such dedication is not required when working with Arcane Geometries. At least that's how I felt from reading her backstory, at least... -
Since she cast away her star globe for conjury canes, how does she locate the stars to perform Sharlayan astrology? Also, does she still keep a divining deck somewhere with her? The concept is interesting and I like how you made her deal with the issue of the Bibliothecs. I just wonder if she still can perform her Astrology and also, was she born in Sharlayan or the now-abandoned colony in Dravania?
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Character Concept (and my own Intro post)
Alastair Helyous replied to Alastair Helyous's topic in Character Workshop
Aw thank you! I'm glad you liked what you read ^////^ -
Hello people! I've been lurking around this forum for a while now but only today I gathered the courage to make an account and post a thread. I never had an opportunity yet to RP in FF XIV but I play D&D and Cyberpunk 2020 for a long time now. I'd like to know what do you think of my character's backstory, input feedback, etc etc... PART 1 - THE LOUSY THIEF Alastair Helyous wasn't named as such at first. When he was born in a poachers family of Keepers of the Moon Miqo'te in the South Shroud, he was named Hee'li Mkhaylc; "the third son of Hee" as most of you may know. He was scrawny, small and had one of the worst eye sights his family had ever seen. While most Keepers had moved away from their burglary, poaching ways, his family in particular took pride in "not making, but taking" ways of life. Male or female, if he was to be fed, he had to learn how to steal. At the age of nine, Hee'li himself and all around him knew he was entirely unfit to the life of thievery or hunting. His arrows never landed on the proper target, his hands were clumsy and he was overall slow. With the spear he proved to be more dangerous to his allies than those he was meant to threaten. "My worst mistake was making 'Li" was all Hee Mkhaylc could say about him, with a sigh of disappointment as she watched the child trying to poke a short spear on a Microchu, only to have it become beyond enraged and chase it all the way to the seven hells. A facepalm would then follow and with an accurate shot of her bow, an arrow would slay the seedkin. The hopes of his family were placed on the young Miqo'te's puberty. "Maybe as a teenager he'll finally learn how to do it" they whispered. But the boy never grew much - probably due to being underfed most of his childhood - and his body remained scrawny and short. One could argue that the smaller frame would make him better fit for a more stealthy approach, but his noisy steps would prove otherwise. But of course, when the matters of the will of the gods are placed on the destiny of a man, one can only argue the most unlikely event may begin a chain of occurrences that are sure to deliver one to their fated destination. During an evening, Hee'li saw a man traveling with a wagon pulled by a pair of chocobos. He seemed ot be traveling towards the ruins of what once had been the city of Amdapor. Not that 'Li or any of his family members knew - or bothered to know - about. To him, that was a perfect opportunity to fetch something of worth. As the man prepared a small camp near some fire, 'Li hid inside his wagon and as silently as he could - and it wasn't very silent at all - he searched. Jewels, gold, maybe crystals or an impressive weapon. He had seen Ul'dahn traders traveling in those wagons. He knew they were supposed to be filled from the bottom up with all sorts of riches he probably wouldn't see in a lifetime. But instead all he could find were books. Tomes, grimoires, journals, a scroll or two. Some bottles filled with foul, thick liquids he dared not try to figure out what they were. 'Li was beyond disappointed. Even when he finally succeeded on getting inside somewhere unseen, he still failed on finding anything worth to be stolen. In anger, he decided to just stuff his bags with some of the books he found. Maybe they could be used for some nice fire, he thought. But the only fire those books lit were the flames of his curiosity. He was literate. After all, it could prove to be of benefit for a thief to tell a vial of "poison" from a vial of "potion". But a book was something else entirely. He read of places were water never fell from the sky. That this "Ul'dah" he heard about was a massive bed of fine grains of sand that glittered against the unforgiving sun like the gold it was known for. He read of distant lands that fought against dragons and many wonderful things much beyond the limits of the area his family controlled in the South Shroud. He then read of spires of white stone where a nation of pirates was built! A nation where the arts of thievery had been refined beyond anything his fellows could imagine. "If... this land of pirates... This... Limsa Lominsa has thieves unlike any other... Maybe I should visit this place one day." PART 2 - THE STORYTELLER For the following years, 'Li spent his time trying to make money. Any coin, any gil could help him. Happily, those books had filled his mind with many tales unheard of on those parts. He begun telling "tales for a dime, in these so difficult times" as he said to any traveler who passed through. With a wide smile he boasted his stories, of how a massive man in a desert fought in an arena until he was by the side of his beloved monarch. Stories of how a king and his knights killed vicious dragons. Tales of wizards and elementals, of torrents and death. But all ended in hope and happy endings as their purses became empty, from donations and pick-pocketing both. "Who knew a babbling chattybox such as him would be so profitable" Hee thought to herself. For the first time she was proud of her third son. And his fame grew, and with fame wasn't unheard of to the Elder Seedseer. When he was seventeen, at long last the Twin Adders finished for once and for all the circus of thievery 'Li's family was putting on. As a bait, they hired a Lalafell merchant to travel through those regions. The moment the Miqo'te begun telling their tales, they were ambushed, captured and sentenced to prison. 'Li was somewhere else, trading animal skins for gil with smuggler goblins when it all happened. His home had been reduced to ashes. With tearful eyes, he grabbed the gil he had made and decided to travel to Limsa Lominsa. PART 3 - THE GOBLIN, THE CONFUSION AND THE CARBUNCLE His journey to Limsa Lominsa was far more complicated than he thought. One thing was reading about the unforgiving sun of Ul'dah. Another was actually living through it. He traveled South, to Eastern Thanalan. Then he rested in Highbridge before going to Central Thanalan, then Western and, finally, after walking without sleeping, he arrived in Vesper Bay where he rented an Inn Room. His ship, gladly, would depart in the morning. Limsa proved to be much different than anything he had seen. It was unlike the blocky, angular sandstone buildings of Ul'dah, or the simple wooden houses around the Black Shroud. They were majestic, carved on the white, salty stones that towered over the sea. The place had many people from all races and accents coming and going. An unique environment doubtlessly. He knew this was the perfect spot to learn about thievery, with the very masters of the art. But... Where to find them? He asked at the tavern of the Drowning Wench but all he received was laughter. Laughter too he received at his tales that, apparently, weren't as special or unknown as he thought they would be. What would he do next? For a few days, he merely explored, eyeing everything on that strange city as he tried to figure out what to do with his own life. His gil would end soon, after all. That's when he stopped at the Mealvaan's Gate and saw a large commotion. A completely confuse and beyond lost Goblin apparently needed some proper documents to remain in the city but, due to not understanding them and they not understanding the Goblin, he begun threatening to bomb half of the city. "Uplanders give no hand landing to Muchfix, Muchfix gobbie goboom uplanders' live gathering!" he said between stomps of anger as tossed his backbag on the red carpet to prepare for his act of terrorism. 'Li' then witnessed as a female Miqo'te opened an old book whose pages were covered in cryptic patterns. It glowed as she wrote something and suddenly a blue squirrel-cat-rabbit hybrid emerged, only to blow the Goblin away from his possessions. "W-What manner of conjury is that!?", 'Li inquired. The Miqo'te smiled at him and with a grin she replied. "This is no conjury, silly. This is Arcanima. Welcome to the Arcanist's guild" His mind was blown harder than the Goblin had been from the carbuncle's gusts. "How... Do I enroll?" he inquired. PART 4 - LIES 'Li wasn't aware of how much he was wanted, or even if he was wanted at all. Besides, if all this went well, he wouldn't need to steal again. It would be a better future, which required a new name. "I'm... A..." he said as he quickly scanned a banner, "last..." and, seeing the row of stairs descending to the basement, "...stair". The receptionist blinked thrice before saying, "Excuse me, sir. Your name is A Last Stair?". "No! Not that, its Alastair, yes!", he replied. "I'm sorry, I'm a little nervous, I just arrived from... Sharlayan", he spoke as the name popped from the bottom his mind. "It was a stressing trip." She simply rose her eyebrow, seeing his obvious blatant lie. "He may be a spy sent from a pirate. Let us see how far this takes us", she thought. "I'm sure it was, Mister Alastair...?" "Alastair...?" he asked, sweating so much he felt like someone had thrown on him a water bucket. "You have a last name, I suppose. All Sharlayans are known for their traditional last names, after all." "O-Of course!", he replied forcing a smile. "Uhm... Many of them have names that end in 'us'", he reminded himself. "My name is Alastair Hee'lius!" "Oh, a Hee'lius!", she said faking surprise. "Yes, ma'am! The very traditional family!" "Fantastic, I'm sure you are a very traditional family. So traditional I have never seen a Miqo'te family, Sharlayan or not, named as such." 'Li froze. She knew his lies, she would call the authorities. He would be deported back to Gridania and probably face the rest of his life in prison. But Nymeia had better plans for him. A tall Roegadyn woman approached him as she noticed the strange behavior of both. "What is happening here?", she asked. "Oh I'm glad you are here, Mrs. Thubyrgeim. Mr. A-Last-Stairs Hee'lius here is mistaking us all for fools and is trying to deceive us with a fake identity." The Roegadyn woman stared at 'Li. Her glare from behind her glasses was stern, but not vicious. "Come with me", she told him. Thubyrgeim guided him to the basement where he saw many arcanists training with each other combat with their carbuncles. She made him tell everything. His family of poachers, the scholar whose books he stole, the tales... "Listen, Hee'li. I understand what you have done and yes, I am supposed to send you to the authorities." He sighed in surrendal. "However, I also understand you wish to change your ways. I... Think Alastair Helyous may be a good name. A new name for a new life, perhaps. Just keep this between us." "But what about the receptionist?" "I'll talk to her later. Don't worry about it." He couldn't help it. Thubyrgeim gasped as he leapt on her to hug her. He had never seen anyone being so kind, so understanding. He thanked her deeply and she patted his back. PART 5 - THE SCHOLAR Helyous rose quickly in the guild. Where he was absurdly inept in anything related to physical abilities, his mind was sharp as a recently-forged blade. He was skilled in forming stratagems, some more exquisite than others. All he demanded for payment was a room inside the guild tower, food and books. History books, in particular. He spent five years working under the Mealvaan's Gate, catching smugglers, defeating pirates and thieves, all the very same people he once wished to become. "The very same people 'Li wished to become", he would tell himself. Just like his skills in Arcanima, his knowledge of the ancient people was equally vast. Nymians, Mhachi, Amdapori, Gelmorran, Allagan... He cared not. His brains simply absorbed everything, always greedy for more knowledge. But eventually books alone wouldn't suffice. "Mrs. Thubyrgeim", Helyous said. "There's something I need to talk with you." "Oh? What is it, Alastair? Have you been eating properly?" "Yes, ma'am. I have been keeping myself well fed. It is not my health what I wish to speak about." "Then what is it?" she asked as she placed her hand on her chin. "I require an expedition in Outer La Noscea. The Wanderer's Palace, in particular." "Why do you wish to visit those ruins?" "The Nymians. Their disappearance is... unexplained. I'm writing a tome on the subject of their people and I will need the Maelstrom to provide me with an exploration team." "I-I will see what I can do. It is quite an unusual request indeed." In the following days, Helyous begun explorations on the ancient ruins along a team composed of 3 marauders, two Roegadyns and a young Ala Mhigan. Inside he found - and sadly couldn't help it but kill - odd green skinned creatures he once read about on a dusty tome. "Tonberries" were what they were called. Mysterious creatures whose presence inside the ruins he couldn't quite explain. He brought back all sorts of devices, from clockwork machinery to a gem - similar to the emeralds used to summon carbuncles. It took him over a year to decypher what kind of equation was it meant to be calculated with. When he finally succeeded, a fairy-like construct emerged. Unfortunately, he still struggles much to understand, decypher and control the Nymian style of arcanima magic. Through special devices he designed and requested to be built by Garlond's Ironworks - something he calls Aethercells, based on Allagan blueprints he found in a rare lexicon bought in Mor Dhona - he now seeks to completely understand the nature of this magic.