
Suisei'to
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Everything posted by Suisei'to
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Just re-flavor it. The storyline behind the relic weapons imply they are unique, one of a kind items. Now that doesn't work out in the actual game, so give your weapon some love. Give it a new backstory or name. Make it unique to your, or don't even mention it. Same goes for armor or jobs. Push the boundries of lore and find good, solid IC reasons for this to exist. Dragoons are not supposed to exist outside of Ishgard, so how are you a Dragoon? Questions like that make a more fleshed out character.
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How can their be an argument on Kefka or Sephiroth? Ultros is obviously the best villain.
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[Moved Due To Lack Of Space For Important Info]
Suisei'to replied to ketididnot's topic in Artisan House
I'd be quiet happy to do an art exchange for a sketch, but please finish with the others that have posted first. =D -
[Moved Due To Lack Of Space For Important Info]
Suisei'to replied to ketididnot's topic in Artisan House
You have such a cute style, I can't wait to see more of your work! -
So we're one month into release and we've all settled into our characters pretty well. Some of us have alts, others have re rolled but everyone is discovering their own unique voice. So let's demolish that and figure what the most and least popular races are! There was a similar survey posted during the beta stages of the game, and gave a good idea of how the community was feeling before release. I believe it's only fair we start another to see how the community has swayed post-release, especially with the explosive rise in forum population. Why? Because I love numbers. Please only answer for your main RP character! Follow up Question: Has your character changed from beta/release? Have your expectations out of the RP community changed?
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You don't, FATE groups are really the only alternative to leves. The best thing is to get into a FATE group and ride it out as long as you can. Sorry to be the bearer of bad news.
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Yes, it is against the EULA: Naming Right. You may not use any name or other intellectual property belonging to SQUARE ENIX or any other third party in your use of the Game (for example, naming a character after a celebrity, company, product, or superhero).
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Balmung's Finest: Community Dungeon Crawling Initiative
Suisei'to replied to Rhylund's topic in FFXIV Discussion
Hey folks, Looking to join up as well under the character Armin Whiteblade, Bard extraordinaire. I'd be real happy to join you all in the dungeon crawl -
It's totally worth it. Another fun fact about gear in general: All normal equipment can be bought from vendors. Often times they will be cheaper on the Markets, but at time they can be VERY expensive compared to their vendor versions. Rule of Thumb is: Buy Level Appropriate gear from level appropriate zones. East Shroud has level 15-20 Btn, Crp and Ltw gear.
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Shared Skills are incredibly important! All of the basic Shared Skills are earned at level 15 between all the crafting classes. To be as efficient as possible with the highest quality it's necessary to to level all crafting classes to 15. However, there are a handful of classes you want to get to level 15 first: Culinarian: At level 15 Culinarians earn the Hasty Touch ability. Hasty Touch is 100% Efficiency at 50% Success Rate but costs no CP. The appeal in this ability is the No CP cost. When combined with Steady Hand it's as effective as Basic Touch but at a heavily reduced cost. Weaver: At level 15 Weavers earn the Careful Synthesis ability. Careful Synthesis is 90% Efficiency at 100% Success Rate with no CP cost. The appeal here is that it will always succeed with a very small decrease in durability gain. Leather Worker: At level 15 Leather Workers earn the Waste Not ability. Waste Not halves the Durability cost of the next 4 actions. The appeal here is getting more durability from your CP. Carpentry: At level 15 Carpenters earn the Rumination ability. Rumination restores CP based on Inner Quiet stacks. Alchemy: At level 15 Alchemists earn the Tricks of the Trade ability. Tricks of the Trade restores 20 CP but can only be used on Good quality procs. This ability is completely broken powerful but takes very careful manipulation of your item to be effective. I won't be touching on this during the example. The magic of these three abilities is shown when they work together with your basic abilities. A common 40 quality item (basic material) goes like this: Inner Quiet, Steady Hand, Waste Not, Hasty Touch, Hasty Touch, Hasty Touch, Hasty Touch, Now, normally your item would be 'complete' after 4 touch or synthesis actions but thanks to Waste Not we only used half the durability we would normally use. We also saved 52 CP thanks to Hasty Touch yet still increased the Quality of the item. This leaves us with 20 Durability Steady Hand, Waste Not, Hasty Touch, Hasty Touch, Hasty Touch, Rumination, Master's Mend Again, we are only using half the durability with Waste Not but before we use the rest of the Durability available we use Rumination. Rumination refunds us CP based on how many Inner Quiet stacks we have, effectively refunding us 30 or more CP. We should also still have enough CP available to use Master's Mend refunding 30 Durability back to us, leaving us with 35 Durability or 4 more actions. Steady Hand, Hasty Touch, Hasty Touch, Hasty Touch or Careful Synthesis, Careful Synthesis We use the last of our CP here to Steady Hand one more time. From here we keep increasing our Quality with Hasty Touch and finish up with as many Careful Synthesis we need to complete the item. In the end we end up with 12 actions instead of 4 for a basic material recipe. This is just a basic rotation, not taking into account Good quality procs that Tricks of the Trade can use to extend the life of your item even further. In the end, outside of using Good Quality as fuel for Tricks of the Trade the quality level doesn't have much impact on your process. Excellent is always a great surprise but Poor isn't going to hurt you as you'll be using Poor to give you more CP in the long run which gives you more Durability. Remember: CP is more valuable than DURABILITY as CP can restore your DURABILITY
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I'll echo what others have already said: Join Balmung's Finest and advertise yourself. Outside of that, FFXIV is heavily community based. It's possible to do the duty finder like a WoW group finder, but it's not as effective given the difficulty curve. This game thrives when you're part of strong LS and FC communities. Develop relationships put yourself out there for people and people will put themselves out there for you. There are some great FCs out there that server to unify their RP and OOC groups into a cohesive unit.
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Character creation now open on Balmung and Gilgamesh!
Suisei'to replied to The_Wanderer's topic in FFXIV Discussion
Quick, tell your friends that Balmung is open! -
Lovely 1017. In Balmung...but...
Suisei'to replied to TheFightingCanadian's topic in FFXIV Discussion
CoH refuges are everywhere. Virtue player here with a variety of characters: Lunar Lupun and Kinetic Klash being the two I played the most. Man I miss CoH, mostly the community. Thank god you people are in here with me. -
I've heard about a strong ENG community on Garuda as well, though I'd rather play with RPers. Atomos or Valefor?
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Stream over, have art!
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Commission for beetle, Belly Dancing Add!
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Art trade with Koren! Will be going back for shading soon.
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Check the main post!
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(Possibly NSFW art being created!) Starting a commission for lady2beetle RIGHT NOW! Tune in to: http://www.livestream.com/susuart to watch it being made!
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Like Bacon. Which means I smell *AMAZING*
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Updating once again now that finals are done and I can do some more art!
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Thanks for the cross link! Yeah I'm going to get some sketches done this afternoon and post them up.
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Yup, sure have. Weekly events where I ran a bar, a full school system, several guilds. I tend to go all in when I get into a community I enjoy.
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Hello everyone! So this is my first time posting here being a brand newperson and all. Hi! This isn’t my first time to the RP rodeo. I've played MMOsfor years and years. I do some tabletop RP, (most recently the delightfully vicious Shadowrun), board games and am an old school Final Fantasy advocate (IV and VI are kings of their genre). RP is the biggest attraction for MMOs. I’m usually foreverthe DM, so I don’t get the chance in my tabletop settings to just be a player and experience a world. Being able to coexist, communicate and create new stories are what got me into MMOs. I love meeting new people in the game, love a great structured story setting and just love RP drama. I adore working with people with their characters. Bouncingideas, building history, even the little small personality traits. I’m a HUGE art buff. I’m content spending hours looking atnew techniques, talking to new artists and just pushing skill sets. It’s pretty easy for me to do a drawing or ten, especially if there is an art trade or commission involved. Feel free to connect with me on art and I’ll see what I can do. I’ll have a thread up later. I’m also a big Japanesehero nerd, specifically Tokusatsu. Even more specifically Kamen Rider, there’s an aesthetic of a lonely hero on the road working to destroy evil that I find incredibly appealing. Soooo, that’s about it. I’m looking forward to meeting allof you and your characters!