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Mock Silver

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Everything posted by Mock Silver

  1. Eyah, so much flails. * o* Thank you all! Though, seems I was premature in my assumptions. Or over-excited. Or a mixture of these things. At any rate, I jumped the gun on all that, and Jenova outvoted Balmung in the end. (’へ’ ) Maybe later on transferring over will still be possible. I'll hope for it, and keep on creeping hereabouts regardless. Thank you for warm welcomes~
  2. Ahm, hello! this sort've thing dklshrtyh;;; Been lurking about this place for a couple months, posting here and there as of a couple days ago, and now...doing this. Yes! Hello all you beautiful people! Me and my two good friends have been on the JP Fenrir server since launch, and after a long hiatus and a rough semester, news of Heavensward called us back! I missed Hydaelyn greeatly, and now I'm all more excited that they've agreed to transfer with me to a RP server. I look forward to building stories with the community~ ...As soon as Balmung is ready to accept my bribe. Orz
  3. Nice post! The Sagahl tribe must have it wickedly rough out there, without practically any meat nor beasts for moving here and there with. Perhaps Othard provides more in the way of substantial edible plants than our world's equivalent. x_x ...or they just trade with the Kha a lot. Suppose that could be a thing.
  4. I. Basic Info Character: Moct'ir Sasesh Linkshells: None yet, happy to find one Primary RP linkshell: Seeking~ II. RP Style Amount of RP (light, medium, heavy): A bit on the light side at the moment while I'm still dipping my feet in the pool, but my preferred range is medium to heavy. I play the game largely for more mobility around the world to RP with. Views on RP combat and injuries: Combat is fun! My guy usually just sort've throws himself around like a fool, so scuffles are bound to happen when he steps on the wrong toes. Conflict is an inevitability in life, and I embrace it here as a fun way to throw twists into RP. I prefer an attempt-and-roll system of fighting for more unpredictable results, and will adjust my own /roll chances based on any handicaps that might be in place (leg caught in a bear trap? -10 to the chances of dodging). As for injuries...in a world with potions and magic readily accessible in all but the most extreme of situations, a wound left untended is bound to have some significance. Also, character levels have little place in roleplay, so I disregard them. Views on IC romance: Sammich time! Views on non-romantic RP (family ties, etc): Sammich was tasty. Non-romantic RP is welcome and sought after! Drinking buddies, long-lost kin, business partners, rivals, enemies---all sorts of connections are golden, so long as it's interesting. Views on lore: Lore is wonderful, and with a Final Fantasy in particular, it's what sets this world apart from others as something really special. Keeping my RP true to the lore is a part of what makes the experience fun and unique, to me. A little lore-bending is just peachy, so long as it isn't done like it's going out of style or done with a totally lore-friendly option staring you in the face. Lore-breaking, though, should be avoided whenever possible. If you feel that you have to introduce something completely outside the realm of a world's reality in order to accomplish what you want, you probably haven't thought it through enough. Views on chat functions (/say, /linkshell, etc): /say ---> In character speech/actions, with or without quotation marks. /em ---> In character actions/speech, the latter within quotation marks. /whisper ---> Used sometimes for literally whispered utterances in RP. Otherwise, OOC. /yell ---> Usually in character if, y'know...someone's yelling. /party ---> OOC...unless we're /p RPing, o'course. III. Other Info Country:United States Timezone:Eastern Standard Time [align=center][glow=gray]~Special announcements can be found in the posts below~[/glow][/align]
  5. Nohainu, of tribe Buduga. Formerly of tribe Sagahl. Troublesome kidnappers...
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