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An opportunity to dive into an open world battle on your own terms with multiple RP mechanics available to partake in, including but not limited to Combat Rolling, Combat Play2Lose, Healing, Espionage and Conquestable map locations! You may have remembered a large-scale battle that took place in Ul'dah not long ago. Now, the two factions, Caturae and Aegis Network, are waging open war in the Caturae’s neighborhood in the Far East! Both sides are taking anyone on the field to assist in the efforts; however, who knows who might arrive! Perhaps you’re looking to enforce peace yourself, or the stirrings of another group, new or old? Regardless, everyone is welcome to come participate in the controlled chaos of Besieged! Opportunities to participate as a healer, combatant or even spy are available independently or with one of the factions, it's up to you to decide! Each faction will be running logistics and each zone on the map has a DM that can hook you up with where to go for what you’re looking for or explore on your own and discover your own place in the battlefield! If you have questions or want more information, you can join the Heroes|Villains community Discord at https://discord.gg/GNkf59v where we plan and run open RP conflicts like this! You can also poke Anai Stairell in-game on Balmung. A lucky attendee will receive a free "of the Goddess" glamour weapon from Anai on-site during the event! ※Where: Shirogane, Ward 3 (Balmung) ※When: Saturday, April 11th; 6PM to 9PM PST ※Details: https://tiny.cc/besieged The Ward is split up into zones for combat, healing and logistics. We will have multiple DMs across the map to assist players attending. Please read details via the Google Slides tiny.cc link above regarding rules of engagement for guests and factions both.
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On Saturday, January 25, 2020 at 9:00PM EST there will be an open world player-made F.A.T.E. in Ul'dah. You can sign up for a faction in advance here, or participate via walk-in at the event; however, please read the event info below or in the sign-up form as it contains important information about actual participation mechanics! This is an open world, open battle RP event open to anyone to participate or observe this tower-defense style strategy RP activity. Faction Gather/Preparation: 9:00PM EST Invasion F.A.T.E. Begins: 9:30PM EST Invasion F.A.T.E. Ends: <11:00PM EST (Est. 60-90 Minutes) Event Basics • "The Caturae" (Villains/Attacking) are marching upon Ul'dah in a show of force, attacking the city, while "The Resistance" (Heroes/Defending) are setting up outposts all around the city in hopes of intercepting the march at enough points to dismantle the effort. • The Attacking side march from one entry point of the city with the goal to exit from another point. These points are assigned before the event in secrecy by the Attacking faction. While marching, Attacking faction members can solicit recruits in /say along their path to join their march. Bystanders that wish to join these players simply need to agree to the event rules and then they will mirror the march of the player that recruited them. • The Defending side establish stationary outposts through the Nald and Thal maps. Outposts have a limit of 8 players each, and just like the Attacking faction, Defending outposts are allowed to /say recruit bystanders to join their outpost up to the maximum party size. • Each side selects a Sanctuary as their "home point" to return to when players are defeated. For this event, the Aetheryte Plaza is the Sanctuary for Defending faction, and The Gate of the Sultana entrance in Western Thanalan is the Attacking faction's Sanctuary. • With how recruiting bystanders / event walk-ins works, this is also a great opportunity for groups and FCs to come together in a show of force and recruit members through the event! Battle: Skirmish • When a group of Attacking faction cross into a Defending faction outpost, a Skirmish occurs. The outcome is predetermined by comparing which group at that clashing point has the larger force. The mechanics are set in the following way to keep the event going so we don't end up with 30+ 1:1 /random based RP battles taking up too much time: • The losing side (march group of defense outpost) will return to their Sanctuary; however, the winning side also loses an equal number of players to prevent any one side from becoming an unstoppable force early on in the event. • Once the win/lose headcount has been determined, players are free to partner up and RP out the results of the skirmish in their fashion. • The Attacking march continues until all Attacking forces have either exited their destination, or are defeated. Other Rules & Info • If you want your character to be a bit more deeply involved in planning and strategy, you can hop onto our Discord where we have channels set up for information and discussion. Otherwise, just show up at the Sanctuary of the faction you'd like to join at event time and we'll be using that half-hour to explain everything and get parties formed! • To make headcounts easily, the Attacking side has some moderators that will be helping with headcounts, and the Defending side party leaders will be in the loop so every march group and defense outpost more or less has at least 1 "GM" there to help with any issues or determining Skirmish results. • Some Attacking or Defending players may have a change of heart during the event. Participants are permitted to drop out of their faction (""Turncoat"/"Betrayal") once; however, they are not able to be re-recruited by either side. This is to prevent players from jumping sides so much that is disrupts the event or gives a particular side an advantage. • Why aren't Ul'dah and the Eorzean Alliance taking care of this themselves? Good question; however, the Aetheryte system and lift elevators are not to be used during this event by participants (unless travelling back to your Sanctuary), so we can safely assume they're busy keeping those areas clear, wink. If we let Attackers use the aetheryte and lifts, they could unfairly skip most of the outposts. • Because of the strategy involved, both factions often meet in-character to discuss their plans. Espionage and information brokerage, even by independent parties, is encouraged so long as you obtain and share the information in-character in a reasonable way. • What if there's disruptions? Our golden rule is simple: focus on the event and the fun. It's in a public place so we can't prevent interruptions, but by providing specific rules/mechanics and keeping tabs of actual participants versus bystanders, we hope we'll have your cooperation in focusing on the event and the fun and not any distractions that occur! Questions? You can contact Anai Stairell, Furtive Mongrel, Eigentitor Jaraba, Rhika Kir'tronis in-game on Balmung, or pop onto to Heroes vs Villains Discord Community and ask there! You can reply here too but sometimes I forget to check the forums, oop. See you on the battlefield!
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InCharacter has been released for over a year now as of this edit, and we've come a long way! I've come across a lot of RP'ers using it from FFXIV not just from my own RP adventures, but from people joining the support server and seeing they're running FFXIV RPCs on the bot while helping them out. Anyway, I figured I'd give this post a long-overdue update! I hope those who have used it have found it very helpful, and continue to enjoy the new features that I've been putting into it to help not just RP in general, but RP among the FFXIV community that wants better RP usage out of Discord too! InCharacter is a character tool and RP network utility for transforming role-play and character management on Discord. It deletes messages you designate to be RP posts and reposts them using the bot with a rich embed that includes character name, a custom avatar/GIF, etc. Basically, it lets you really RP on Discord without having to use alt accounts, change nicknames/avatars, etc. [ Bot Invite | How To Video | Website | Support Server ] Here's an example post using InCharacter with a character ("Call") with a style code and dice roll all together.
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balmung Weekly "Open Stage" events at The Fox's Tail begin Sunday!
Anai replied to Anai's topic in Chronicled Events
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balmung Weekly "Open Stage" events at The Fox's Tail begin Sunday!
Anai replied to Anai's topic in Chronicled Events
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(Currently undergoing adjustments, sorry!)
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balmung Tonight! Oct. 30th, The Faux Paw All Stains' Wake Event!
Anai posted a topic in Chronicled Events
Greetings from The Faux Paw! We'd like to cordially invite you all to our All Saints' Wake role-playing event this evening at 10:00 PM EST at The Goblet 11th Ward Plot #22. There will be a costume contest with prizes and entertainment through the evening! Bars, bars, bars! The Faux Paw has two bars, one upstairs and one downstairs. We have our own in-house brewmistress who's concocting spooky cocktails for you to enjoy in an interestingly IC-ly way! Definitely worth checking out! Trivia Event! During the night we will be hosting trivia, so come bring friends and test out your wit and knowledge with us! Fortune Telling. Come get your fortunes read by The Faux Paw's very own fortune telling Astrologian, Narai! During the night Narai will be taking the stage to tell fortunes of volunteers in the audience. Costume Contest! Come show off your holiday glamour for a chance at some lovely prizes! The costume contest is indiviaul entry only so no group entries, sorry. The prizes for the costume contest are as follows. 1st place receives a colored bust drawing of their character! 2nd place receives a Mog Station minion of their choice! 3rd place receives 500,000G! The event will be located at The Goblet's 11th Ward, Plot #22. Remember to be there for 10:00 PM EST! If you have any questions, comments or concerns please feel free to contact Jaz (Bebebop Bebop) or Narai L'astiel in-game! -
Hello! Just posting here to say that I'm new on Balmung for those who come here looking for names to get in touch with in-game.