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So, I am a recent returner and have been obsessed with the Sage class. I've been curiously scanning the net for lore about them, but there seems to be very little available, from either fans or official resources. As such, I have been doing some theorycrafting based on the resources available in-game in the form of the class story and abilities, some analysis of elements of the available lore, and a little linguistic analysis. So, here we go! I've tried to stay free of spoilers where possible. What do Sages do: The field of Somanoutics. In all official lore the field of study that makes a Sage is called Somanoutics. What is it? What does it mean? How does it relate to the Nouliths? My theory answering this question stems from the word itself. It seems to be a compound word, as is to be expected, consisting of two main elements: Soma - which is a greek term referring to the physical body as distinct from the mind - and Nous - a similarly greek word referring to the mind. As such, Somanoutics would roughly translate to 'matters involving the body and mind'. This makes me believe that the studies are a combination of traditional, physical medical techniques and Aetheric healing techniques used in unison - a view I believe is corroborated by the job quests. The fact that the Sage's 'weapons' are called 'Nouliths' further enforces this - the 'lith' refers to rocks, with the Nou- once more referring to the mind. These 'mind-stones' are used to affect the aether of the subject to compliment the traditional, somatic healing performed by the Sage. How they do it: Abilities and Skills. Now, as we are all aware FFXIV operates by a 'gameplay is lore' principle. As such, looking at the functions of the abilities and functions of the Job can give us a hint as to the way Sages go about their work. Abilities can be roughly split into three: Spells, abilities and Addersgall abilities. The former abilities consist of the global cooldown-bound abilities: The cast-time heals, Eukrasia barriers, resurrect and all of the offensive abilities. These abilities all show a dispersal of Aetheric energy. From that we can take that these abilities are done through channeling the Sage's own aether through the Nouliths in order to perform direct healing, applying a barrier to the target(s) and to deal damage. The Addersgall abilities, on the other hand, cost no MP and consume Addersgall. This consists of all the Chole abilities (Fun fact; Chole is the greek word for Gall) meaning mostly quick heals and damage reductions. This may represent the use of natural healing solutions focussed on the body. These abilities are shown with particle effects - likely representing the dispersion of a fluid or powder - and no Aetheric aspects, as those are broadly very recognisable for the Sage from the geometric stained-glass-like patterns. Finally, we have the non-Addersgall abilities - these by and large appear to be a combination of the two effect-wise, though they have no mana-cost. Potentially this triggers the Nouliths to draw ambient aether and combine it in some way with a medicinal application. Mind-stones: The use of Nouliths. Now, most of this has been touched on in the previous sections, but to reiterate: The Nouliths are primarily foci and delivery vehicles. It would appear from the Job quests that they are mostly used in battle, and that regular healing does not require them. Invariably being partly made of Aetheryte, they are capable of storing and releasing Aetheric energy - to either heal or harm. They mostly orbit the user when using abilities, spreading Addersgall, suffusing an area with healing Aether or a combination of the two. The only situations in which they appear to directly interact with a target is when applying a barrier. During attacks, they are aimed towards a target and made to release a burst of Aether. All attacks made this way are Unaspected, and the damage done is therefore most likely blunt/impact-type damage, rather than being a laser as such, though they may disturb the target's aetheric state as well. That is all I have for now! I am very open to discussion and correction, and this post is by no means exhaustive (yet). There are still a few things that I haven't touched on or couldn't properly explain. Here are a few of those topics, that I would be glad to hear some theories over: - The source of Addersgall - it auto-generates, but how? Where? - Addersting - A secondary resource gathered when a barrier is broken. What is it, where is it stored, and how does it affect... - Toxikon - An attack move that sends the Nouliths flying around the target(s) and blasting aetheric shots all around. I believe this is seen in the Endwalker cinematic when Alphinaud enters and we see Nouliths flying around their target and letting off sequential volleys. How is it affected by Addersting, what are its limits, and are the Nouliths autonomous while it is active? And there might be more I've missed. Please, do engage in the discussion, offer your ideas and feedback!
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As soon as I figure out how best to edit wikis (never done it before), I'll be doing so :). I'd posted this on the FFXIV forums but it was recommended I do so here as well. This is a creation by people all over the world who never knew that they each held a little piece of this astonishing secret: one of the best stories ever never told by FF. Let me start from the top. I started playing FFXIV back in May of this year when a co-worker finally convinced me to pick it up. I immediately locked onto the Roes. Who can resist that Hellsguard flavor text? Sign me up for Badass Town! It was a few weeks in that I realized... my race really doesn't matter. In fact, there's not a lot of "me" around. Why? Enter Google. I typed the phrase a large chunk of us probably have: "Hellsguard lore". Oof. Not a lot. Tried some more, still meh. Then I started seeing the comments from the community, "There's so little", "It's so mysterious", "It's just a content-save from 1.0 like Duskwights" (probably). But I'm into the RP scene. Not only that, I'm lore crazy for FF games, and FF always has something hidden. Always. So I went digging. I found a few threads. A Reddit conversation sparked my intrigue with things I never knew existed. A dozen people getting together and sharing these hidden sources with one another from someone simply asking "does anyone else know anything"? Then THIS came out. It lit a fire in my gut. So many people came together out of the love of this game to dig through this one last secret. It took them a decade, determined to solve something they loved. How amazing! Mine was a smaller endeavor and I knew it'd take time, but I it'd be worth it. Plus, I wasn't by myself. Enter YOU. See, there were already all the answers out there found by other people. Snippets, clues, rare finds. They just hadn't known that someone across the world playing the same game held the other half to their puzzle. I just had to find them, spread them out, and start mapping matches to make one solid, seamless solution. Sounds easy? Well, we've all seen how hard it is to find the basic lore on Hellsguard... I wasn't satisfied. I dug, I read, I researched. I listened to interviews, read discussions. Not enough. I dug more, read more, listened to interviews, read translated transcripts. One source led me to another, and another-- After 3 months, I couldn't find any more. Some had even been updated with 5.0 and I needed to edit what I'd had. All that was left was to put it all together. I chose a format and began to separate each article, piecing them apart by note cards and individual Docs, crossing out which ones I'd already placed. I rewrote things with as best of a flow as I could. Finally, I sat back in awe at what you all had made. I'm so excited to share it with the FFXIV world. This was all of you. Thank you for this beautiful journey. (Click)
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Hey there, Roleplayers! So, I'm Nisah Liseh and I'm an avid roleplayer, but surprisingly enough, I didn't go to a Roleplay server when I first started playing FF14. My husband and I mainly joined Lamia because we had friends on the server, but a few months down the road I noticed that I was missing RP. Now, Lamia itself doesn't have a Roleplay community by any means, so I took it upon myself to try and face the strenuous task of creating one myself. We're still small, but we've managed to collect a nice group of roleplayers and are always looking to meet new friends! With a Linkshell and Rank 7 Free Company and a Mist House, we've managed to create something small, but promising and are looking for more people to join us. I'm not sure if anyone of you happen to be on the Lamia server, but if you are, please seek us out! We want to meet you! You can find us in Ward 15 Plot 59 of The Mist if you wanna catch us IC!!!