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Found 2 results

  1. Saikhantuyaa

    balmung The Spellstone Tournament

    Spellstone Tournament Sundays, 8pm EST @Fesca’s Wash, Central Thanalan ( 21.0 , 25.8 ) ~ The following advertisement is placed in every major publication in Eorzea, with colorful fliers strewn throughout the four city-states. ~ Students of magic, brothers and sisters of sorcerous might. For some time now we have heard your concerns regarding the state of magical competition in Eorzea. It is no secret that it is rather difficult to conduct a tournament of magic users. One cannot imagine why this might be the case, though I would hazard that we are a inquisitive sort, as keen to push the boundaries of our chosen arts as we are to test ourselves against our peers in the realms of spellcraft. Although one could also argue that the authorities feel a certain degree of discomfort when a group of people who can set said peers ablaze with words gather in the one location, and this tends to make for a tense atmosphere for all concerned. Our company has some experience with regulating a wide scale tournament with a cast of diverse and colourful participants, as anyone who attends the Grindstone can attest. Therefore, in partnership with our colleagues from the distant shores of the Far East, we offer those of a magical disposition a similar opportunity to test their might against their fellow Archons and Magisters, Sorcerers and Warlocks, Wizards and Scholars alike. Are you at the pinnacle of your art? Shall your foes tremble at your arcane might, or shall your flame be consumed by the magecraft of your foes? Spellstone employs a simple set of rules meant to ensure the relative safety of competitors, staff, volunteers, and spectators alike. Any who are familiar with other fighting tournaments (such as the Grindstone) will already have a grasp of these rules, but for those who have never participated in such events, we ask you to read over them very carefully before deciding whether you wish to compete! Any and all are invited to participate, from seasoned archmage to learning student of the arcane; this is a contest meant to give those of magical inclination a battleground to test themselves and their mastery, as well as foster relations between mages from all walks of life! Rules IC 1. No force that would be lethal - even without the dampening field. While injuries and pain will be sustained on the field of battle, we at Spellstone do not condone outright murder, dismemberment, or permanent harm of any participants. Remember that you are within sight of Ul’dah’s gates - Immortal Flames are on hand at any moment to deal with attempted murder and drag away the offending individual to face incarceration or otherwise. 2. No illegal magics - this includes Black Magic, White Magic, Void Magic, Necromancy, etc. Have a care of your surroundings and do not do anything that could earn you the suspicion of your peers or alert authorities to illegal actions. 3. No removing your opponent's will to fight via sleep spells or other mental manipulation. This is a contest of magical strength and prowess; if you are not going to fight fairly, do not enter. 4. No animals. 5. You will be medically cleared before beginning each round. If you have sustained injuries, they will be healed via potion or spell. You will not be allowed to move on if you deny healing and recovery-based tonics. 6. No use of ether potions or other external means to regain Aether. This is also a test in managing your resources. As specified under rule three, if you do not intend to fight fairly, do not sign up to compete! 7. No fighting with a condition that will make your participation in the tournament more dangerous ( such as an unhealed prior injury or pregnancy ). No staff, volunteers, or participants in Spellstone wish to worsen prior health conditions to the point they endanger your life. Have a care for yourself and others around you. 8. This is a tournament of magic - no striking your opponent with martial weapons and techniques. Use of melee weapons as foci or a means to direct your magic are accepted, but do not attempt to cleave your opponent in two; save that for the Grindstone. OOC 1. Treat everyone with basic respect and decency. 2. If you have concerns related to the Spellstone or its participants, bring them directly to leadership. This includes concerns relating to the "lore friendliness" of spells your opponent is using, ways to improve the event and Discord, concerns about the OOC history of other participants, special considerations your character will need, and many more things. We won't know unless you tell us! 3. By participating in the Spellstone, you agree that if your character is disruptive, staff characters will be able to overpower them and remove them from the event. This will be done ICly via features built into the spell dampening field, so that we don't force you to accept that our characters can automatically beat yours in a fair fight. 4. No gatekeeping or policing. Unless a character's player has been issued a ban by the staff, they are welcome. If you feel any characters or players who are present should be kept away, bring your concerns to the staff (see OOC rule 2). This also governs IC posturing and threatening to keep people you don't like away. Participation is optional and by participating you agree to adhere to all rules. ~ There will be a prize of 300k to the tournament victor at the end of the night - as well as an additional sur-prize for the winner, which will change every week! ~ Caveats to be aware of: All of us at Spellstone understand that disconnections can happen at any time, for any number of reasons. However, in the case of such, participants will only be alloted 10 minutes once their character disappears from the game world to log back in. Should a participant not return within this time limit, their match will be considered a forfeit and their opponent allowed to advance. This is in the spirit of keeping the tournament fair and moving forward. ~ We will be using the Grindstone approach of /random rolling for defense and offense! ~ Event staff and volunteers can be found by the Looking to Meld symbol, though a detailed list is provided below. If you wish to join a growing community dedicated to the enjoyment, participation, and management of Spellstone, feel free to join up with us at: https://discord.gg/5cHuzcV!
  2. Saikhantuyaa

    [ Balmung ] Spellstone Tournament

    A strictly magical tournament on a non-lethal but well-known stage was founded by a partnership of Grindstone staff and charismatic Xaela! Join up to test your mettle, assist the staff, or watch the spectacle!
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