Khaze'to Zhwan Posted July 3, 2013 Share #1 Posted July 3, 2013 So I saw this on the Beta forums...I know I know, I shouldn't really go on them, I come out all icky and feeling like I need a shower but this caught my eye. http://forum.square-enix.com/ARR-Test/threads/60326-2.0-Job-requirement-and-Cross-class-changes Bascially it goes into detail about how changes were made for class requirements with these changes being mentioned... The Current setup for Jobs cross-class skills in 2.0 are now.... Paladin - Conjurer and Marauder Warrior - Gladiator and Pugilist Dragoon - Marauder and Archer Bard - Conjurer and Lancer Black Mage - Arcanist and Archer White Mage - Arcanist and Thaumaturge Monk - Gladiator and Lancer Does this mean that; A, if I'm going dragoon I need lancer + plus archer/marauder now and not pugalist? B, Those are the classes that I can steal skills from when playing as a dragoon. C, Something else completely that my brain just isn't coming up with.. Sorry it its a stupid question, I don't have sound atm so I couldn't watch the videos. Link to comment
Nhyra Posted July 3, 2013 Share #2 Posted July 3, 2013 I think it means that you can use those classes abilities as the said job. Would make more sense. You mentioned cross-class abilities too yourself Link to comment
Torvhan Posted July 3, 2013 Share #3 Posted July 3, 2013 I'm not completely sure about the validity of that post, I'm also not sure what they are getting at. Are those the classes required to unlock the job cause paladin should be gladiator/conjurer, or are those classes that use cross class skill from that job. A couple things that help validate the gladiator paladin connection vs marauder is weapon selection, skill availability many of the gladiator skills are available for paladin job. And if you select gladiator at character creation it shows a paladin while the marauder will show the warrior job. Link to comment
Nox Posted July 3, 2013 Share #4 Posted July 3, 2013 A) No, I'm fairly certain that's just the cross class chart as of now. Meaning a Dragoon can use some Archer and Marauder abilities. Ect. B) Yeah, pretty much. I'm pretty sure. Link to comment
Kyatai Posted July 3, 2013 Share #5 Posted July 3, 2013 Monk doesn't make sense unless pugilist is part of the build..... Link to comment
Khaze'to Zhwan Posted July 3, 2013 Author Share #6 Posted July 3, 2013 Thanks for the responses, I did think it had to be the cross class skills, guess I didn't read the original post as closely as I thought, However if it does have any truth to it then Dragoons won't be taking 15 levels of pugilist after all. Link to comment
Torvhan Posted July 3, 2013 Share #7 Posted July 3, 2013 Okay, that does seem to make a little more sense, and does agree with the affinity for skills we have seen so far. http://imgur.com/a/Lk5bI/all This was posted a few days back and you can look thru and check the affinity of the ability to see which classes and jobs can use those abilities. The original beta forum post has me confused for a second, cause it mentions job requirements but then does not actually provide any information about the requirements for jobs, just which classes they can pull from, ignoring the base class that leads to the job. Looking at them the only thing that seems really strange to me is the monks access to gladiator abilities, which are almost all threat increases, wonder if they are trying to give monk off-tanking abilities. Edit: From the second page of the post a chart has been made which makes it a little easier to see what skills you can use. https://docs.google.com/spreadsheet/ccc?key=0AsPI9Wq6z6GwdHJEYmR0Qjk4QzV2SmYzVzhYTVdCSkE#gid=0 Link to comment
Khaze'to Zhwan Posted July 3, 2013 Author Share #8 Posted July 3, 2013 Thanks, that makes a lot more sense looking at it Link to comment
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