Keldion Posted August 18, 2013 Share #1 Posted August 18, 2013 So, i've been researching into this a little. At first I figured I wanted to be a Marauder and progress to Warrior, however I didn't want to tank (too much pressure, my days of tanking are long gone). The issue is i'm getting mixed results on what role they play, some say DPS, others say Tank. http://ffxiv.gamerescape.com/wiki/Category:Disciplines This is what I found recently, i'm thinking of heading dragoon now unless i'm reassured that i'll have a place DPS'ing as a warrior. you lot are the people I turn to. Shower me with your knowledge if you would be so kind. Link to comment
Raccoon Posted August 18, 2013 Share #2 Posted August 18, 2013 It's my understanding that both Marauders and Lancers are DPS. Gladiators are your typical tanks. If you plan on PUGing in the Duty Finder, you're going to go long periods without a team simply due to the massive amount of DPS-ers out there. It's the same in any game with a random team organizer with specific role requirements. Link to comment
LiadansWhisper Posted August 18, 2013 Share #3 Posted August 18, 2013 Actually, Mauraders are sorted as Tanks in the Duty Finder. Link to comment
Keldion Posted August 18, 2013 Author Share #4 Posted August 18, 2013 Actually, Mauraders are sorted as Tanks in the Duty Finder. Ah, so even if they can DPS i'd have to manually find groups. Normally i'd say hey-ho and be done with it but this time... lancer it is ^^ cheers. Link to comment
Arelian Solin Posted August 18, 2013 Share #5 Posted August 18, 2013 Marauders/Warriors and Gladiators/Paladins are tanks. DPSing as a Marauder/Warrior is going to be very hard/impossible given the natural +enmity many of the abilities have. That said, Marauders are the more DPS-oriented tanks whereas Gladiators are more mitigation based. Link to comment
PerkPrincess Posted August 18, 2013 Share #6 Posted August 18, 2013 After leveling MRD to 20, I think they're suboptimal DPS because of their threat. All of their heavy hitting combos involve putting out intense amounts of threat, as that's how MRD's tank. You would have a really hard time outputting decent DPS while not pulling off your tank. I imagine Warrior's will be the same. Edit: What I'm trying to say, they're pure tanks. Link to comment
Raccoon Posted August 18, 2013 Share #7 Posted August 18, 2013 Hm, if they're both tanks, what separates them? Playstyle? Dodge vs. mitigation? Link to comment
PerkPrincess Posted August 18, 2013 Share #8 Posted August 18, 2013 Nothing. Warrior is just an advanced form of Marauder, like most of the other jobs. Link to comment
Raccoon Posted August 18, 2013 Share #9 Posted August 18, 2013 Er, I meant between GLD and MRD... Link to comment
PerkPrincess Posted August 18, 2013 Share #10 Posted August 18, 2013 Oh, Paladins are more tanking through mitigation where as Marauders have obscene health pools and regen. Link to comment
Havoc Snow Posted August 18, 2013 Share #11 Posted August 18, 2013 Primarily it's playstyle. Both of them are equally effective as Tanks though the methods for playing both are drastically different. Paladin relies a lot on Damage Mitigation and has abilities that help it not only tank but defend the party and don't provide much help to actually burning down enemies beyond just holding the hate. Marauder has more HP but less mitigation and hits much harder, instead of relying on abilities like Flash that just generate Enmity the Warrior deals large amounts of damage and has one or two AoEs that I know of that allow it to generate and hold hate, while also doing substantially more damage than the Paladin. In short, from what I've found, Paladin can live longer, Warrior can kill faster. Link to comment
Twinflame Posted August 18, 2013 Share #12 Posted August 18, 2013 Warrior's also better at tanking many enemies simultaneously. Link to comment
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