Jump to content

Staying logged in to avoid queues? Don't.


Grott

Recommended Posts

  • Replies 115
  • Created
  • Last Reply

Top Posters In This Topic

The thing is that they aren't allowing character restrictions to be lifted. Gilgamesh has been locked since ten minutes after the early access release. Kicking afk players won't be helping with that in the least. It is the fact the server has reached it's population limit of online AND offline characters.

 

What it does help with this error :frustrated: Better known as 1017. If afk players (those who won't be away for over a half hour or more to sleep, work, do things around the house, errands, etc) would be kind and respectful enough to log out this would allow other people to get in. Sadly a lot of people will not heed the advice on this forum. I'm not saying anyone here is greedy, or selfish, but there are people like that out in the world who play this game. They feel that they are entitled to stay logged in, but when people fail to realize is that newer players (those without the early access) can't get in the game to play. It also sucks for those new players because there are character creation restrictions. 

 

Long story short; it's solve the 1017, but not the character restrictions.

Link to comment

It is the fact the server has reached it's population limit of online AND offline characters.

 

Which tells me Squeenix's servers are complete and utter crap, unless Square's been handling over 10 million players the past week and a half. We may be getting upgrades early next week, but I'm not getting my hopes up that it'll fix a whole lot.

Link to comment

The thing is that they aren't allowing character restrictions to be lifted. Gilgamesh has been locked since ten minutes after the early access release. Kicking afk players won't be helping with that in the least. It is the fact the server has reached it's population limit of online AND offline characters.

 

What it does help with this error :frustrated: Better known as 1017. If afk players (those who won't be away for over a half hour or more to sleep, work, do things around the house, errands, etc) would be kind and respectful enough to log out this would allow other people to get in. Sadly a lot of people will not heed the advice on this forum. I'm not saying anyone here is greedy, or selfish, but there are people like that out in the world who play this game. They feel that they are entitled to stay logged in, but when people fail to realize is that newer players (those without the early access) can't get in the game to play. It also sucks for those new players because there are character creation restrictions. 

 

Long story short; it's solve the 1017, but not the character restrictions.

 

I don't actually think that's the case.  The servers are manually locked, but they said that it was in an effort to keep yet more people from trying to play on them when they're already slammed.  Initially after Beta 4/Early Access started, they would lock some servers, then unlock them later when the population pressure eased.  That's how I was able to make Liadan the Saturday morning after Beta 4 started.  I know people who were able to make characters on both Balmung and Gilgamesh during the wee hours of the morning during Early Access, but at some point they must have felt that they simply couldn't allow that because of the great pressure on those servers from logins.

 

The thing is, character data doesn't take up space on the server itself, nor is it preventing you from logging in.  You could have 1 character made on a server, or 100k and it wouldn't make a huge amount of difference.  Even on the highest population servers in WoW, the currently online population is like, 1/8th (if that) of the actual number of characters that exist on that server.  So there's nothing to suggest that Square won't actually open up character creation once the servers are upgraded and stabilized.

Link to comment

 

Edit: and before anyone gets mad and points fingers, yes I was trying to produce content, HELPFUL content, for when people are able to play regularly.  But you know, whatever.  Get upset at me for a while but it doesn't change the fact that this sucks for everyone and sadly the biggest offenders of this are the end gamers who don't even come here.

 

This is why these topics need to END.  All I see are people getting pissed off cause they can't log in and taking it out on each other in posts  ... and screw the "get a thicker skin" crap people have said to me.

 

People will do what they do.  Point your anger and fingers at the situation that needs to be remedied through Square Enix not at each other.

Link to comment

 

This is why these topics need to END.  All I see are people getting pissed off cause they can't log in and taking it out on each other in posts  ... and screw the "get a thicker skin" crap people have said to me.

 

People will do what they do.  Point your anger and fingers at the situation that needs to be remedied through Square Enix not at each other.

 

The situation does need to be remedied through Square Enix, but that doesn't mean players can't do anything to make it easier for others while Square is working on the problem. 

 

People will do what they do, and they'll also say what they say, so get a thicker skin.

 

I'm not "taking it out" on anyone. I'm trying to help a shitty situation by suggesting that everyone lend a helping hand to their fellow gamer, and give them some time to play the game, too. We all paid for it but some of us haven't even been able to play.

 

This is a logical matter, not a personal one. There's always someone on every thread who doesn't seem to know the difference. I haven't attacked anyone with my thread. I offered a helpful suggestion. If people want to find offense in it, they're going to find offense in it. At this point, I don't care anymore.

Link to comment

Honestly, I am sad to see how many people from the RPC that are contributing to it. I logged in and in my linkshell.. Half of them were still online at 6:00 in the morning my time. Only 2-3 were actually talking. I wouldn't go as far as to call them out, but I think it is kind've rude for the other players.

 

Currently I can't get on because it is the second time after being kicked out today. It's 2:30 almost east-coast and that means it is around noon pacific. Basically, I don't see myself getting online any time soon, if at all, today. Considering it is saturday, I don't see myself getting on at all.

 

Personally I think Square should have immediately hot fixed a 30 minute cap on inactivity, after which you are booted. They EASILY could have hot fixed that in and it would have SIGNIFICANTLY helped with the congestion.

 

I work 50 hour weeks and after that it is an understatement to say that I look forward to relaxing on the game that has my interest. Atm I don't really like anything but ARR, so this is pretty brutal.

 

I might be a bit unreasonable, but I think Square had adequate time to address the issue based off of the amount of people registering for Phase 4/early access. They kind've had for-warning with how many people were flocking to this game.

Link to comment

So if there was an AFK timer...

 

What would prevent me from weighing down a movement key, or even making a keyboard macro so that my character would run around in circles without any input from me? I could just hook up a controller and tie up an analogue stick so it's shifted in one direction, and even use a turbo button feature to spam button whatever.

 

To be totally honest I think SE are right in that an AFK timer is a placebo solution. I much prefer them focus on upgrading the software and hardware of their servers than hastily implementing an AFK timer that would solve nothing. If people want to AFK and stay in the game, they find a way.

 

The issue is that SE didn't provide adequate servers for the player demand. Hopefully next week that will be fixed somewhat, but until then we're all in the same position. There's no need to start putting blame on people who are equally affected by SE's mistake, it just leads to a witch hunt and in community fighting and the best part? None of this will matter when SE has fixed the server overload, because it will be fixed, just like every other game that had an appalling launch due to server issues.

Link to comment

 

Edit: and before anyone gets mad and points fingers, yes I was trying to produce content, HELPFUL content, for when people are able to play regularly.  But you know, whatever.  Get upset at me for a while but it doesn't change the fact that this sucks for everyone and sadly the biggest offenders of this are the end gamers who don't even come here.

 

This is why these topics need to END.  All I see are people getting pissed off cause they can't log in and taking it out on each other in posts  ... and screw the "get a thicker skin" crap people have said to me.

 

People will do what they do.  Point your anger and fingers at the situation that needs to be remedied through Square Enix not at each other.

Pretty much how I feel. There's not much we can do, the ball is in SE's court to fix or not fix the issue. I just wish they'd have listened to the community and made a couple of designated RP servers to help the community stay together. Right now, it's fragmented over pretty much every server out there because, really, who wants to wait a week+ to MAYBE get a chance to play on Gilgamesh or Balmung?

Link to comment

Guilty as charged. Though the few times I have logged out, I've been getting back on with little resistance early in the morning. You can also use a simple script to spam 'num-0' and leave it going until you're in, all while getting on with your day. I was able to log in during peak hours within about 25 minutes of the script running.

 

Hope that helps, I can provide script info you need.

Link to comment

First of all this post is directed at nobody in this thread or nobody in particular. If you are the type to read something on the internet and take it personally, please look away now.

 

Given that I've been kicked twice from the game due to the Runtime Error bug, and twice had been stuck outside the game with a script running for 2 hours, and am now currently still trying to get back into the game after another hour of running the script...Well the AFKers can just go screw themselves. To be honest it's probably why a bunch of them are AFK anyway :P

 

But it's impossible to get on ANY server, NA/EU or JP after 2000 GMT, and if you are someone that actually is employed and doesn't have mummy and daddy paying the electricity bills, then it also makes logging in to enjoy the game at any point impossible.

 

Honestly SE are only upgrading the servers because the JP servers were brought down too.

 

Right now it's telling me that it can't find the EU/NA server list and the JP servers are locked down for new characters.

Link to comment

I'm getting the same thing Rahal. It won't even load up my characters so I can try to play on a different server as it is telling me that World is full..before I even pick a world. I wonder if that means all worlds are full lol. I really didn't think I would be able to log in today anyway. I tried at 10am pst (which is usually when I can log in with very little problems, most of the time not even seeing a queue), but it was already giving me troubles then. Luckily I designated today as do all your homework day so it doesn't bother me much. 

 

I honestly think that if you can get into a JP server and create a character, go for it. When they add new servers, I have a strong hunch that they will allow a temporary free character transfer route as to spread the community around to these newer servers and help alleviate the ones we currently have. 

 

So if you level up a bit on a JP server, you will likely get the chance in a few days to transfer that over to one of the RP servers ^^.

Link to comment

This RP player base is so small in the scheme of things that if every single 'AFKer' from it stopped leaving themselves logged in, you wouldn't notice the difference. Really, this thread is little more than an excuse for people to take their frustrations out on other members of the community. 

 

It's kind of like a traffic jam. Most of the people are sitting around, ornery and waiting to move. A couple people drive by along the shoulder and it just pisses everyone else off some more. It really doesn't effect much, but people are still going to rage.

Link to comment

If they reset the server every night for maintenance, it dumps all the afkers. Therefore, they should just do that nightly for 30-40 late at night :P

 

Only issue with this is : who's late night? Late night EU is prime time NA, late night NA is morning EU. And there are many of us who have to log in during those late times to get to play due to the congestion of the servers. While it would boot AFKers, it would cause issues for those running late night dungeons.

 

 

 

As already mentioned: There are ways around AFK timers as well

 

So if there was an AFK timer...

 

What would prevent me from weighing down a movement key, or even making a keyboard macro so that my character would run around in circles without any input from me? I could just hook up a controller and tie up an analogue stick so it's shifted in one direction, and even use a turbo button feature to spam button whatever.

 

To be totally honest I think SE are right in that an AFK timer is a placebo solution. I much prefer them focus on upgrading the software and hardware of their servers than hastily implementing an AFK timer that would solve nothing. If people want to AFK and stay in the game, they find a way.

 

The issue is that SE didn't provide adequate servers for the player demand. Hopefully next week that will be fixed somewhat, but until then we're all in the same position. There's no need to start putting blame on people who are equally affected by SE's mistake, it just leads to a witch hunt and in community fighting and the best part? None of this will matter when SE has fixed the server overload, because it will be fixed, just like every other game that had an appalling launch due to server issues.

 

 

 

While we can do our best to make sure we are not the ones contributing to this: the core of it is upon SE to fix their servers. Until then, we can merely minorly bandaid the issue as we are a small fraction of the entire population of the servers.

 

I don't believe debating who is right or wrong to go about certain methods about getting game time in is going to get us anywhere but to bitterness among the community. A roleplay community is already a smaller portion of a game anyway, so we should do our best to not grow sour with one another. While we may not agree with each other's actions: We have to agree to disagree.

 

I state this because, while I am a fan of debate, it seems much of the conversation that is going around it taking a turn past debate and into negatives.

 

SE is supposed to be fixing this issue this weekend, let us all hope that they do so we can put this issue behind us and all enjoy the roleplay potential that this great realm has to offer. I know I am looking forward to all the possibilities. I hope that those who are unable to make characters will be able to: also, keep trying. My friend got that message a few times then late at night (4am EST) he was able to make a new character onto Balmung.

Link to comment

I'm not trying to lecture anyone here, but you'll excuse me if my character's personality has rubbed off on my own a bit.

 

I've noticed a lot of people will go to an inn and stay logged in while they go off to see a movie, go shopping, or even work or go to sleep. Queues are annoying, and being told you can't even get into the queue is even more annoying. I understand that, but staying logged in is part of the problem. FFXIV doesn't have an auto-kick function to help with server congestion, and taking advantage of that is making it, not more difficult, but virtually impossible to make new characters on Balmung. Initially I was upset because I created one of my alts in phase 4 and now I'm unable to make my main, Uther Skystrider, on the server. But the more I thought about it, the more I began to empathize with newcomers who can't make any character at all on the server. Imagine how you would feel if you hadn't been following the game too closely and never pre-ordered it. It's launch and you can't even make a character until next week because everyone refuses to log out and give you a chance.

 

Of course this isn't the only reason for the server problems, but every little bit helps. Be part of the solution, not the problem. We talk a big game here about welcoming new players, yet we won't even give them the space to play with us. It may take some time for us to get back online, but at least someone else gets to play the game.

 

So please, log off when you're done playing. It's the courteous thing to do.

Considering how hard it is to get in, idling and staying logged in seems like the best course to take to make things easiest on ourselves. Remember, this is the second launch of the exact same game they messed up.

 

And they think free time is a good apology. People at my work would get fired for messing up this badly.

 

We should start a game, name it something cool and hype it up, then after everyone pays and at release, say all the servers are down and roll in the cash. THEN we can start developing the game, once everyone has given us the cash to do so.

Link to comment

Considering how hard it is to get in, idling and staying logged in seems like the best course to take to make things easiest on ourselves. Remember, this is the second launch of the exact same game they messed up.

 

And they think free time is a good apology. People at my work would get fired for messing up this badly.

 

We should start a game, name it something cool and hype it up, then after everyone pays and at release, say all the servers are down and roll in the cash. THEN we can start developing the game, once everyone has given us the cash to do so.

 

That's a little unfair to SE. The problem isn't because they messed up. The problem is because they did so well. The game has more people logging in than they estimated. That's why everything's full and backed up. They're now adding more space to compensate for the overwhelming numbers of players logging in.

Link to comment

That's a little unfair to SE. The problem isn't because they messed up. The problem is because they did so well.

 

No, the problem is that they severely underestimated the popularity of this game in NA. That is their mistake, and Yoshi owned up to it. You don't have to try and save him from a mistake he's already admitted he made.

Link to comment

Considering how hard it is to get in, idling and staying logged in seems like the best course to take to make things easiest on ourselves. Remember, this is the second launch of the exact same game they messed up.

 

And they think free time is a good apology. People at my work would get fired for messing up this badly.

 

We should start a game, name it something cool and hype it up, then after everyone pays and at release, say all the servers are down and roll in the cash. THEN we can start developing the game, once everyone has given us the cash to do so.

 

That's a little unfair to SE. The problem isn't because they messed up. The problem is because they did so well. The game has more people logging in than they estimated. That's why everything's full and backed up. They're now adding more space to compensate for the overwhelming numbers of players logging in.

 

Yeah, this isn't a little unfair, this is EXTREMELY unfair. I don't think a lot of people consider what actually goes into making and handling an MMO. There's a lot more that goes into it than do or not do. 1.0 failed horribly. It would have been a terrible decision to make all this extra room for people to place when the numbers from 1.0 showed that there weren't that many people interested in actually paying to play.

 

And before anyone jumps on "but a lot of people played beta!", that happens for every MMO, because it's a free time to test out the game without any money needed. Tons of people change their tune when it comes around to actually forking out cash. People playing in beta does not guarantee live subscriptions. SE did nothing wrong here. They were just unprepared to have so many people interested in this game, and I really wish this mentality that Square "fucked up" would just up and die already.

Link to comment

Considering how hard it is to get in, idling and staying logged in seems like the best course to take to make things easiest on ourselves. Remember, this is the second launch of the exact same game they messed up.

 

And they think free time is a good apology. People at my work would get fired for messing up this badly.

 

We should start a game, name it something cool and hype it up, then after everyone pays and at release, say all the servers are down and roll in the cash. THEN we can start developing the game, once everyone has given us the cash to do so.

 

That's a little unfair to SE. The problem isn't because they messed up. The problem is because they did so well. The game has more people logging in than they estimated. That's why everything's full and backed up. They're now adding more space to compensate for the overwhelming numbers of players logging in.

 

Yeah, this isn't a little unfair, this is EXTREMELY unfair. I don't think a lot of people consider what actually goes into making and handling an MMO. There's a lot more that goes into it than do or not do. 1.0 failed horribly. It would have been a terrible decision to make all this extra room for people to place when the numbers from 1.0 showed that there weren't that many people interested in actually paying to play.

 

And before anyone jumps on "but a lot of people played beta!", that happens for every MMO, because it's a free time to test out the game without any money needed. Tons of people change their tune when it comes around to actually forking out cash. People playing in beta does not guarantee live subscriptions. SE did nothing wrong here. They were just unprepared to have so many people interested in this game, and I really wish this mentality that Square "fucked up" would just up and die already.

 

Agree'd. There are so many aspects for them to take in for server they kind of had to guess what they needed. Who knows what amount of people from 1.0 would return, as well as new players, player getting their friends to join. There isn't an efficient way of estimating population.

Link to comment

I don't know, I still think SE could of looked at their pre-sales two weeks prior to launch and seen that they did not have the capacity they needed. 

 

Not saying that, that would of been enough time to "fix" the problem, but maybe it would of given them time to come up with a solution like an actual working queue and an automatic AFK log out system. 

 

Both are pretty basic features in MMOs today.

Link to comment

As with others, there is always growing issues when a MMO launches; they're massive beasts, just like Elder Scrolls games for example, a whole lot of things happen.. and in the case of MMOs it tends to be either client or server as a whole; I'm glad they're working on expanding it, they never would have expected that all of their servers or at least most would have a max pop...

 

And that's 230K per server. There are 50 servers I believe, do the math. :3

Link to comment

A lot of people simply have unrealistic standards. If something doesn't go their way then they're likely to kick, scream and rant which usually causes a chain reaction of other players indulging in the same behaviour. Honestly, I'm almost glad the servers had trouble at this point simply because it provided excellent insight into which posters to be guarded around and which posters are more level headed and likely to stick around when the dust settles.

 

Those responsible for the server issues have apologised and are going to grant the affected players extended free game time. I'd also note that when you accepted the terms and conditions whilst purchasing the product that this sort of thing could happen - though I'm willing to wager many of the players complaining failed to do so.

 

Does this excuse anything and everything under the sun? Hardly - but the game is pretty interesting and worth the wait and anyone unprepared for server problems around the time of an MMO's launch is just being naive; likely intentionally.

 

Sorry for the rant, but I've been tempted to post this for the last few days due to the abundance of threads cropping up on pretty much every site regarding FFXIV. It has a habit of souring what is otherwise a wonderful experience!

Link to comment
Guest
This topic is now closed to further replies.
×
×
  • Create New...