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Kaiz

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Everything posted by Kaiz

  1. I tried getting in touch to get in, but the person I contacted (and everyone he tried to contact on my behalf) returned saying that the LS was full. Which Intermission LS is open, and who should I talk to in game to get a pearl?
  2. Kaiz

    Hello (again)!

    Ah, of course. I'm on Balmung as well. Used to be on Besaid, but I guess it's been merged or renamed. Thanks for the link as well, it was very informative (and it's nice to know that Merri is still around). One thing I'm missing is a timeline of events, though. In Ver 1.0, my character had been in Ala Mhigo when it was attacked, which, reading his profile, was aparently 15 years prior to the game. As far as I understand from the opening, it's been 5 years since Ver 1, so am I correct in concluding that the Empire's capture of Ala Mhigo was 20 years ago?
  3. Hello, everyone. I am a returning player from waaaay back in the early days of the original FF14. Some friends recommended ARR to me, and I happened to have a stack of Crysta left on my account, so I restored my old account and have hopped back into the game again. It's been a long time since I played, however, so I don't really know much about the new system and I don't know how much the lore has changed. Based on the intro of the game, I know it's been 5 years since the previous version, but I don't really know what has happened in that time. Anyways, I'm interested in joining up with a linkshell (or free company? Not too clear on what those are yet), but I suppose I have to sort out my character profile first. I'm hoping to find some direction here on the forums, either IC or OOC. I'm very excited to see how far the game has come.
  4. The Art Institute of Vancouver.
  5. What's your major? I see stuff like this from some of the audio/visual students here at AiV. I assume it's not acting. Camera work? Directing? What are you planning on working as? It's a nice demo reel, but it's hard to tell what your specialization is from that alone.
  6. Main theme(fits on numerous levels) - Sub Theme(Probably more relevant once Gabron stops being a misc bodyguard and sets off to deal with his past) - I like stuff with guitar ._. Themes will probably change though on the second phase of the character.
  7. Kaiz

    Leveling.

    Did said drake one-shot you? I've been a bit surprised with how frequently unusually-powerful monsters pop up admist the normal enemies. I remember the first time I took the ferry from Limsa Lominsa to the Ul'dah region, I decided to attack some unassuming monster that looked like the ones near U'dah and it one-shot me for like 4k damage. This was right after beating up a mouse that was clearly above my level, but not unmanagable and I was saying to myself "What the heck is -this- doing here?" Then there are all those aggro rose-flowers that shoot at you in Limsa Lominsa areas and sap a quarter of your health or more each shot. Then again, I suppose I'd be much safer if I figured out which colors meant what and what I shouldn't be attacking in the first place I'm used to other MMORPGs where the 'way above your level' color really means 'eh, it's just a bit more difficult'.
  8. Kaiz

    Leveling.

    My problem with the system is the lack of consistent 'quests'. At least a portion of the really simple leves should not have a cool down. In the beta I got to around base-13, pugilist 10 without it becoming a hassle, but I can understand the players in the 25+ range feeling the pace just break to a crawl. I like the system as it is, but I hope they add to it more ways to gain your EXP. A flat reward for being in a party that drops a monster, for example, would be nice. At least then we're guaranteed a base amount. I also wish they'd add more actual monsters. With the majority spawned seemingly by the leves, the actual wilderness doesn't seem very populated by stuff to beat up. Even the grind I wouldn't mind as much if I wasn't running around for half a minute between fights because the enemies are so spread out, and so inconsistent of difficulty. But perhaps that's just how it is early on? I can't comment on monster frequency past the level 14 range.
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