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Raz

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Everything posted by Raz

  1. Raz

    Ahoy!

    Me too. :dazed: Welcome, Auri! Nice to meet you. I'm pretty sure a transfer is around 15 pounds/dollars/whatever your currency is. As for where to start, well! There's a fair bit of forum RP here so if that's your thing, you could always jump in or start your own thread. When you settle on which server you want to play on you can check out the Linkshell Hall! There's plenty of RP you'll run across on Balmung (I can't speak for Gilg, I've never played over there) and a lot of people like random IC walk-ups! If you decide of Balmung, feel free to hit me up anytime! Have fun.
  2. Yo, I'm so down for this. My alt will probably be the one attending, unless I can find some reason for my main to turn up (It really depends on where.) If you need any help then I'd be glad to offer what I can! Murder mysteries are my weakness. :roll:
  3. Awesome. Seriously. Kudos for getting all this info together, and for Coatleque for the extra bit of info! Magic is a tricky topic to cover because, as you said, everyone rolls it differently. But! I will add a tiny bit about a magic user's arms, from how they're described in game/item descriptions ect. (as we obviously have nothing in RL to equate them with.) : A Conjurers' wand or cane is typically made of unworked wood to focus the aether from their surroundings in order to cast their desired spell. I assume this is because wood is from nature and Conjury draws from nature (or the elemental forces therein.) : An Arcanists' grimoire contains arcane symbols and geometries (sp?), which are used to give shape to an Arcanists' aether. It's literally magic by math. These symbols also used to unlock the power within gemstones, allowing an Arcanist to summon familiars (Carbuncle ect.) I read somewhere that the ink within a grimoire has a magical property - which would make sense - but I can't remember where I read it so take that as you will. : A Thaumaturges' staff or scepter houses a natural stone with inherent magical properties which acts as a medium, thus allowing the Thaumaturge to channel their own aether into a spell through the selfsame medium. That's probably about as detailed as I can make it without stepping on people's toes, but I figured it may as well be added.
  4. Normally, Cenric would choose a quieter meeting spot. But Skit's words have made him uneasy. Paranoid, even. He has no intentions of being gutted in some piss-stinking alley by one of Abiga's thugs, so he'd left Skit with some clear instructions. Wincing a little at the noise in his ear as he weaves his way through the bustling street, he replies. "'Tis best to meet first in public. No man or woman'll give ye a second glance. Follow the man- a Seeker, wearin' clothes that no other bugger 'round here can afford. You'll see him, trust me. Follow him, 'n he'll lead ye to my good self." Perhaps he's being over-cautious, but he wasn't about to take any chances.
  5. "Dear Cenric! How fine it is to see you. I hope you haven't missed me too terribly." Cenric is both surprised and not surprised at all to see Skit standing in the doorway to his inn room. The man is groomed as ever, wearing fine, rich coloured clothes and an air of utter vanity that could rival even an Ul'dahn noblewoman's. He strides past Cenric and inside the room without waiting for a response or permission, looking around the room with a mild look of disdain. "This is where you're living, hm? The decor is certainly.. unique," the Seeker coughs delicately. "But! A lecture on your tastes - or lack thereof - will have to wait. I'm afraid I bear bad news. " Cenric, barely fully awake, closes the door and turns to face Skit, arms crossed and an eyebrow raised. "Oh? Must be bad if ye left yer comfy home t'come to Limsa, you bleedin' hate it here." Skit nods slowly and sits at the table, posture straight, crossing one leg over the other. He sets a bottle of whiskey and two glasses on the table. Cenric hadn't even noticed the other man holding them. "It is. Come. Sit and share a drink with me. I fear you'll need it." Cenric obeys, taking the seat opposite Skit and propping with chin up with a hand. He has no idea what to expect. With Skit, it's always hard to tell. The man's idea of bad news could vary from a dramatic change in the leading fashions to a big loss in profits, and anywhere in between. He always was dramatic. "Get to it, then," he says simply. "As you wish. I shall cut right to the point. Abiga is about, my friend, and I hear she still has access to her old contacts. I'm unsure of exactly how long the woman has been back, I'm afraid." He fills the two glasses, taking a small sip of his before continuing. "This means, of course, that she will most certainly learn of your return to this city, if she hasn't already." Skit's words take a few moments to fully register in his mind, but once they do, Cenric is almost certain his heart has stopped dead. Then it begins pounding. No. He drains his glass of whiskey in a single impressive gulp. It doesn't help. No no no no no. The beating in his chest is irregular, skipping a few beats and then compensating with a few too many. He feels dizzy. His hands shake. Sweat. He refills his glass. Drains it. Skit is uncharacteristically quiet while the panic settles in Cenric's mind. There's no aimless chatter to fill the silence, no embellished stories about his latest conquests, no complaining about that bloody merchant selling that beautiful doublet for far more money than it's worth. Cenric feels sick, and a bit dazed. He wants to run. He won't. He has a client travelling to Limsa all the way from Thanalan, a client that presents possible opportunities. No, he will see this job finished, and then.. Well, he'll figure out what to do after. "Okay," he nods. He can't think of anything else to say. "Try'n cover my tracks, will ye? Buy me some time. I've a job what needs doin'." He just hopes it doesn't all blow up before then. Skit's been gone a while, leaving Cenric to sit in furious, terrified thought. He's bathed and dressed now, smelling of the soft fragrance he always wears. He has just finished tightening the knot on his bandanna when his linkpearl sounds. He takes a deep breath before pressing his fingers to his left ear. "Ah, Bart, isn't it? Can I call ye Bart? Wonderful," his voice is still slightly shaken. He wonders if it can be heard through the quietly hissing static. "Ain't sure where ye made land, so let's say... Hawkers' round? D'ya know where that is?"
  6. Limsa had changed in Cenric's absence, but it was still the same. Different faces, different agendas, but the game remained the same. He was tired, he realised, as he dragged his feet from the markets towards the Wench, passing a whore and a Yellowjacket officer as he worked his way through the quieter streets. He'd had to begin building up his contacts again, had to gather information, scope out threats and possible allies. It was grueling work, and he hated how it felt like he was starting at the bottom. He was lucky, then, to have been approached by a few interesting people with equally interesting offers, with the most intriguing being an Ul'dahn acting as the middleman for his client back in the desert city. Cenric couldn't quite ignore the strange feeling the man gave him, a feeling he couldn't explain even to himself. Perhaps it was simply the last few day's toll on his mind and body. Regardless, he'd accepted the man's proposition, in part out of an old habit to piss off Zhavi, and because the man was connected. Well connected, if what he said was the truth. Such opportunities were hard to pass up. Now standing in the doorway to his room at the Mizzenmast, Cenric threw his bag on he floor and kicked off his boots, making his way to the ledger sat on the small round table against the wall. He still struggled to write, but he managed to scrawl out the important details. All that was left was to wait. His client would have his linkpearl and would be in contact when the time came. In the meantime, Cenric had a few details to sort out, and some... suspicions to put to rest.
  7. Raz

    Kudos!

    Kudos to Zhavi, Osric, RC and everyone else in the Wench tonight, it was a blast. also, plots. [twitches]
  8. String instruments are Cenric's favourite, and he likes listening to rhythm instruments. He's got an alright singing voice too, if not a bit off-key. He'd kill a man for a bass guitar, though.
  9. ^ I agree with what Zhavi said. If you're not sure about what would fit your character more because x group are y, be the person who hits that stereotype with a sieve! (Or a saucepan. A heavy vase? The possibilities are many and varied!) In a similar vein, don't become too concerned with "locking" your character into one profession. People are curious by nature, and there's nothing to say your character can't pursue another discipline.
  10. Good point. But I suppose each of the disciplines require the same amount of concentration, albeit in different ways. Just think how easy it is to screw up your mental price list while grocery shopping. :dazed: To answer your original question though, I'd also say the latter.
  11. Raz is looking for someone to help hone his skill to hit things repeatedly. This can be anything from pointers to practice (in which he's likely to be your personal punching bag!) He's currently spending his time in Ul'dah as that's where he's training, but he often travels back home to Limsa. Let me know if you're interested and we can work something out!
  12. I'm updating mine at the pace of a sentence a day. Suffice it to say, I have a lot more to do. :dazed:
  13. Oh, yeah! After reading some more, I think I misread the effects/severity of Somnus. Opium makes much more sense to compare it to. :roll: Thanks for all the helpful info everyone!
  14. /shocked. I always wanted a twin!
  15. Thanks all! It's not a plot in and of itself, so it won't hurt to be vague.
  16. Doing some digging for a plot I'm cobbling together. The only drug I can think of is Somnus, in which the main ingrediant is Dream Flowers. I'm pretty sure an NPC said it can be either smoked or ingested. I assume it's supposed to be akin to what, marujanna, opium? only far more potent? I realise that there isn't going to be much lore about such things, but I'm curious if anybody has come across any dialogue/ item descriptions that I may have missed that allude to the use of/ different kinds of drugs. Edit: Apologies for any atrocious spelling errors, I'm on my phone. :frustrated: Edit edit: Don't do drugs, stay in school!
  17. Hi! I'm always up for meeting new people. Feel free to drop me a PM or /tell if you want to plan something.
  18. Raz is the same as Coatleque -- he can teleport, but it gives him the Mother of all migraines. I think it has its place in RP as it's pretty ingrained in the lore, but it's up to the players to decide if their character can make use of it or not. As for teleporting in battle? Sure, why not. But I imagine it would require a whole lot of concentration, more so in the heat of a battle. It could, of course, become OP extremely easily if an individual can just teleport to safety with absolute ease. /shrug.
  19. Feel free to hit me up! Raz spends most of his time in either Ul'dah or Limsa. He's actually looking for pointers in hand to hand combat, so there's something.
  20. Welcome! I'm an EU player myself and I rarely have trouble finding RP. You could also make a post in the 'making connections' thread if you'd like to have a go at finding players who are closer to your timezone. You might also check out Europa (sp?) as they are a friendly EU based LS. Feel free to ask if you need help with anything or want to RP. Have fun!
  21. Hi! Always nice to meet a fellow Lominsian. I hope to see you around
  22. I used to really enjoy athletics but couldn't continue because of health reasons (patellar tracking disorder. My left knee cap is wonky as hell hahah.) I enjoy writing (obvious, I guess) and art. I'm currently studying art and design. Aaand, I used to volunteer at an animal shelter, which was both nice and kinda sad. I waned to take them all home. :chocobo:
  23. As far as I'm aware, The Quicksand (and all other taverns) are open to anybody, not just registered adventurers. Maybe the confusion is a result of the Adventurers' Guild being located inside The Quicksand. *Shrugs.* I personally wouldn't worry about it too much.
  24. Raz

    Aloha

    Nice to meet you! Feel free to send a /tell or PM on here if you ever want to RP (or chat OOC!) Hope to see you around
  25. *Pokes head around the corner* I think it's a wonderful idea. Something like that would greatly appeal to Razz, and it would be nice to have more things like this away from Ul'dah (no that I have a problem with Ul'dah, but it's always good to create new places for RPers to go). If it's something you'd still like to do, I'd be glad to help where I'm able.
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