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Gospel Gestalt

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  • Birthday 07/22/1987

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  1. Done. Bumping thread so it gets more attention.
  2. Well this is my take on it. I know it's a stretch but I think Yugiri hid her identity more because she was a power of influence over the Doman people. When the Domans came to Eorzea, there were people (Garleans namely) that wanted her. Hiding her identity was probably a safer course of action while she tried to make alliances with the nations of Eorzea. Not so much because of her race but more because if the Domans lost her then they'd take another huge blow to what little was left of their small nation. Who's to say she never took off her hood when talking with other diplomats when we weren't around? Anyways, that's getting off topic. I'm eager for more Au Ra lore but with what we have at the moment the spectrum from making an Au Ra is pretty open to whatever a person wishes it to be. It's pretty much the same backstory as every other race. They came, they fought, they agreed to disagree and settled. I feel like it's the Miqo'te male and Hilander/Roegadyn female ordeal all over again. They -probably- were around but since the race wasn't made in-game yet, we never saw them. I could be wrong but it really feels like it's the same thing again. So if somebody wanted to say they were an Au Ra hanging out in Eorzea all a long? Then do it, I guess? I don't think anybody would really give a toss? No, SE has said a few times that they're not native to Eorzea. After the great big migration of 3.0 (which probably means a timeline skip), they'll probably be considered commonplace. Until then though, I'd place my money on them being foreign. You could very well be correct and I wouldn't discard your idea either. The Au Ra could very well be brand new foreigners but you should also keep in mind that all of the existing races are actually foreigners themselves in Eorzea. We don't have a concrete timeline on just how long Au Ri have been around. The Au Ri could of been around all long doing their own thing like the Male Miqo'te and Female Hilander/Roegadyn but we just never knew because the developers chose not to coin us in on any of it for whatever reason. I could be very wrong in that theory and they truly are new and finally now are just coming over because of the tension in their homelands. Basically in the end of it all I'm just taking a go with the flow stance while thinking outside the box on it till we get more info. I'm pretty stoked for them though.
  3. I feel like it's the Miqo'te male and Hilander/Roegadyn female ordeal all over again. They -probably- were around but since the race wasn't made in-game yet, we never saw them. I could be wrong but it really feels like it's the same thing again. So if somebody wanted to say they were an Au Ra hanging out in Eorzea all a long? Then do it, I guess? I don't think anybody would really give a toss?
  4. Named already whyyyyyy Apparently from tidbits about them we know they're gonna have a European-inspired naming convention. I have 10 bucks on russian. We have links to these tidbits? I'm dying for AuRa lore. It's not much but here you go. Fernehalwes: Hello everyone! I just wanted to pop in and give a tiny update on the Au Ra. I'm still not allowed to reveal a lot (under punishment of defenestration...and we're on the 18th floor), but here are three things I can tell you: 1. What is the official pronunciation of Au Ra again? Those of you who've already seen the Fan Fes videos will probably already know, but it's always good to have something in writing somewhere, just in case. Despite the similarity in spelling Au Ra does not sound like "aura." The official pronunciation is Au=Ow (as in "ou"ch) Ra=Raw (as in WWE sushi). 2. Hyur is Hyuran. Lalafell is Lalafellin. What on Earth Hydaelyn is the adjectival form of Au Ra? This one's a little special. Instead of just tacking an 'n' to the end of Ra, the term takes on a slight metamorphosis. Au Ra -> Auri (pronounced Ow-ree, rhymes with Maori). Example: "An Auri warrior can eat a whole turkey in a single sitting." 3. When are we going to get a naming guide!? I need to start thinking of what I'm going to call the new character I roll in June! The naming rules for both clans have been finalized and work is being done fleshing out the lore behind it all. Things will be somewhat similar to what was done with the Hyur (drawing from historic names) but the with the regional and linguistic roots being completely different. Surnames will also feature a special set of rules that can be followed to the T, or slightly modified if a player wants to be adventurous. I will be adding a detailed (sticky) explanation right here to the forums once Yoshi-P has given me the green light...which hopefully will be sooner than later! Until then! Source: http://forum.square-enix.com/ffxiv/threads/211564-Au-Ra-physiology-and-other-lore.?p=2825255&viewfull=1#post2825255
  5. Are you looking to clear?: No, I'm just here to help. What time is good for you?: Any day, any time except for Sunday afternoons. Timezone?: Central. (CST) What role do you wish to take?: BLM/SMN preferred but can easily Scholar any content if needed as healer. Job Item levels: 116 BLM/SMN, 110 SCH I have cleared all turns of second coil and EX primals numerous times and often help people get clears regardless of the occasions. I saw this thread and thought I'd help offer a hand in getting people their clears.
  6. Got Soot Black this morning. I'm pretty pleased with how my feathered friend turned out. I'll admit I did a lot of guess work with it. I tried following the chart but I ended up all over the place. Wine Red to Deepwood Green with One feather proc? (What the heck!?) But from there I just gave him two valfruit and he popped out Soot Black.
  7. I never did get that butt...
  8. Eh, it's been awhile since I posted but I figured I'd chime in about the BLM relic since you were doing this little project. Granted that this is a copy-pasta of a post I did in the past; this pretty much explains that there are multiple Star Dust rods in the world of Eorzea. The Stardust Rod actually has multiple copies. In the Sixth Umbral Era, After Shatotto brought down a star(Meteor), she actually made multiple Stardust Rods using the remnants of that very star. During the Relic Reborn quest, Gerolt goes on to say that Shatatto was prone to huge fits of boredom and making staves was one of her favorite hobbies. The Stardust Rods were her most finest pieces of work and were given only to her most loyal of followers. It's just over the years, many were lost to the ages for various reasons. In the Relic Reborn quest, you learn that one had been discovered and was being sold in an auction in Limsa Lominsa. The weapon was in very bad condition but it was a Stardust Rod none the less. However, the night that said rod was going to go up for auction, a band of Kobold under the command of Third Order Patriarch Zu Ga had raided the mans house, killed him and taken the rod back to U'Ghamaro mines for some unknown reason. This is the part in the quest where the player character must confront the Patriarch and recover the timeworn Stardust Rod for Gerolt. Now the one the player has may be one of a kind but it's still implied that there are multiple Stardust Rods scattered about Eorzea. They also never really explain if Third Order Patriarch Zu Ga had one or more Stadust Rods either. He was also in possession of the Timeworn Thyrus and Bravura as well. So it could also be implied that this Kobold was a collector of antiques. EDIT: to quote for reference, this is also taken from the lodestone description of the Stardust Rod. "All in the Order of Nald’thal know well the legend of Shatotto, a mighty thaumaturge from the fifth of Astral Eras. Her creation of destructive and catastrophic spells evoked as much fear as it did respect, prompting ignorant souls to call her unsavory names—Death’s Handmaiden, the Black Witch, and the She-Devil among them. She was also possessed of an otherworldly talent for crafting thaumaturgical staves. Among her creations, the Stardust Rods are by far the most powerful and coveted, believed as they are to be fashioned from the celestial remnants of a star Shatotto herself brought down to Hydaelyn and clove asunder." http://lodestone.finalfantasyxiv.com/pl/...f0ca80484c
  9. I really just want to see and play Puppetmaster again. The job was so unique in FFXI. Loved the concept and style that came with it. It may of been expensive as all hell but once you got a hold of all the parts and attachments for the automaton, you could fill any and all rolls while putting a lot of the real classes to shame. It was probably the most unique pet job I had ever played in an MMO. Puppetmaster's strength was in its ability to mimic other jobs with its pet while the master itself was like a pseudo Pug/Mnk. So in a sense, it was like what FFXIV's Summoner is now, only the master was melee focused instead of being a caster. Another difference was that the Puppetmaster had to set his automaton up ahead of time before tackling content. Unlike XIV's Summoner, the Puppetmaster could not switch between different pets on the fly. To make up for this however, the automaton was far stronger then any other pet in the game but it could only focus on the role you equipped the automaton to perform beforehand. In a sense, you were literally playing as two characters. You would enter your equipment screen and your automaton would have its own menu much like the player character where you would equip it with different frames and attachments. It was kind of like playing dress-up... to kill. The frames governed what role the puppet would fill, example: Valoredge Frame had more defence and HP but less MP while having more slots for defense based attachments then say the Stormwaker Frame, which had less HP but more MP while having more slots for magic based attachments etc. The attachments themselves would govern what skills, traits and abilities your automaton would use when issuing commands, example: The Shock Absorber would allow your automaton to use stoneskin on itself while also giving it additional defense if you had the Armor Plate I and II equipped. Whenever a Puppetmaster would use an elemental maneuver it would entice (not outright order) their automaton to activate the attachments that were aligned with that particular element. Example: Earth Maneuver would encourage your automaton to use its Shock Absorber to cast stoneskin on itself but in the meanwhile, it would gain the defense boost from its Armor Plating. The Master itself could stack these elemental maneuvers to further increase its automatons affinity to that attachment up to 3 times. Example: Earth Maneuver makes the armor plating give +25 defense on 1 use... Stack it to 2 and now the puppet has +50 and so on. while doing this it also increases the chances of the automaton wanting to use stoneskin ... However, if you're too abusive with the maneuvers, it would cause your automaton to overload itself, making it lose all the buffs from its maneuvers and temporarily gimp itself with 50% slow/gravity while also making it unresponsive to -any- maneuver until it could cool off. So playing the job required a lot of know how, manipulation and timing to encourage your automaton to use the skills and abilities you wanted without overloading itself while at the same time, having to manage your own set of skills as the master. Once you found a balance and became fully attuned at how to manipulate your automaton while managing yourself, you and your dolly would be a force to be reckoned with. I know FFXIV already has mammets and the basic foundation to easily fit Pup into the lore. So I can only sit back and keep my fingers crossed that they'll give me back my beloved job from XI. Brief history of puppetmaster: http://www.playonline.com/pcd/topics/ff11us/detail/426/detail.html Pics: I'd also be delighted as all hell if they made Necromancer the secondary job for Thaumaturge. Fun fact: Puppetmaster was originally supposed to be Necromancer in FFXI during its concept phase! :tonberry:
  10. I was more referring to the Mamool Ja being a new entity added into the mix since the Calamity. We don't really know much about them, other than that they came across the seas and are apparently known for their work as mercenaries. We've only seen a few that are presumably friendly, of course. Lore-wise, Qiqirin and Goblins have long since been integrated into Eorzean society. More-so in Limsa Lominsa and Gridania than Ul'dah, however, as the sultanate has a beef with beastmen. Both Qiqirin and Goblins are fairly common-place in the city-states, though. You'll see them peddling their wares in the markets. Mamool Ja, on the other hand, are this completely new race that seem to be fairly aggressive, so it's interesting to see them mingling with Eorzean society. Are they actually from across the sea? The only Lore not related to FFXI I could find about them implied they were implied to have come directly from Vana'diel, though I never encountered any besides the one in the Arcanist Guild in Limsa Lominsa, and never saw any hostile ones to see if there was any indication of whether that was true or not. To Rock, I as a major fan of Werewolves in general, I would love a Wolf type race to be added to the game, even if it wasn't anything related to Lycanthropy. Sadly I could see it being more likely as a new Beastmen Race than a new player race. This is really the only snippet of info we have to go off of at the moment. I'm not really sure where people keep assuming that they are from Vana'deil? I've searched everywhere and I have not been able to find anything that even remotely suggests this. As for the hostile Mamool'ja, they can mostly be found out at Bronze Lake patrolling about outside The Wanderer's Palace. Their levels range around from 36-39.
  11. I always felt this song fit well for Gospel despite the strange name. It has an odd sense of sadness to it, yet it still manages to be warm and welcoming, much like the character. Hope you all enjoy it. :blush:
  12. I'm actually going to chime in and have to correct this. The Stardust Rod actually has multiple copies. In the Sixth Umbral Era, After Shatotto brought down the star, she actually made multiple Stardust Rods using the remnants of that very star. During the Relic Reborn quest, Gerolt goes on to say that she was prone to huge fits of boredom and making staves was one of her favorite hobbies. The Stardust Rods were her most finest pieces of work and were given only to her most loyal of followers. It's just over the years, many were lost to the ages for various reasons and in the Relic Reborn quest, you learn that one had been discovered and was being sold in an auction in Limsa Lominsa. The weapon was in very bad condition but it was a Stardust Rod none the less. However, the night that said rod was going to go up for auction, a band of Kobold under the command of Third Order Patriarch Zu Ga had raided the mans house, killed him and taken the rod back to U'Ghamaro mines for some unknown reason. This is the part in the quest where the player character must confront the Patriarch and recover the timeworn Stardust Rod for Gerolt. Now the one the player has may be one of a kind but it's still implied that there are multiple Stardust Rods scattered about Eorzea. They also never really explain if Third Order Patriarch Zu Ga had one or more Stadust Rods either. He was also in possession of the Timeworn Thyrus and Bravura as well. So it could also be implied that this Kobold was a collector of antiques. EDIT: to quote for reference, this is also taken from the lodestone description of the Stardust Rod. "All in the Order of Nald’thal know well the legend of Shatotto, a mighty thaumaturge from the fifth of Astral Eras. Her creation of destructive and catastrophic spells evoked as much fear as it did respect, prompting ignorant souls to call her unsavory names—Death’s Handmaiden, the Black Witch, and the She-Devil among them. She was also possessed of an otherworldly talent for crafting thaumaturgical staves. Among her creations, the Stardust Rods are by far the most powerful and coveted, believed as they are to be fashioned from the celestial remnants of a star Shatotto herself brought down to Hydaelyn and clove asunder." http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=9632f9688209a7d990e7a370bccdd1f0ca80484c
  13. I played 1.0 from start to shut down. I got all classes 50 including the crafting and gathering jobs. I prefer to play as mage classes when tackling content though. I also completed every piece of content in 1.0 including all the quests and battle content, (Darnus hard, Ifrit Extreme etc) and I currently am in possession of 3 relics. Stardust Rod, Thyrus and Artemis Bow. I also have a handful of Darklight and other trinkets. http://lodestone.finalfantasyxiv.com/rc/character/status?cicuid=2811832
  14. I guess I'll throw a few of my character into the mix. On an unrelated note and as an added bonus, I made David Bowie.
  15. Gospel has always been a gifted doll and clock maker since as long as he can remember. His manor and libraries staff is almost completely ran by mammets. It's something he takes a ton of pride in. As an off-shoot of his hobby though, he always had a knack for making toys like stuffed animals and other little things. In ARR I kind of wanted to express his toy making hobby a bit by making some of the minions IC. I'm still not fully sure how he'd put it to use, but I always felt that it could open up some interesting and heartfelt RP. :blush:
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