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Questions on crime in Ul'dah and other stuff


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I've found that most people ignore the fact there even is a form of policing in city states - just because there is no character representation. Im very surprised its done but then again - I guess its all up to personal preference. I've given up multiple times playing a Brass Blade just due to the fact that many adventurers just theatened to beat the living snot out of him for trying to enforce the law.

 

"I'm sorry, but kidnapping is Illeal, and the discussion of such is questionable to your alibi."

*gets attacked in quicksand*

"I'll call for backup!"

 

I have found the trick is to talk to them OOC, and make sure they're cool with the idea of them getting hauled off or chased away.

 

If they want to beat up my brass blade just to be cool I stay away, unless we have some sort of prior arrangement.

In my opinion, that's stupid.

If they don't want consequences for their inately illegal activities in the middle of a public place, they should be doing it.

 

Why would you be advertising you sell illegal narcotics in a public sqaure? Especially next to the NPC brassblades. If I use the logic 'they arent played therefore they don't matter'

 

Should I also ignore:

The Sulatana

99% of the MSQ

Momodi etc?

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I've found that most people ignore the fact there even is a form of policing in city states - just because there is no character representation. Im very surprised its done but then again - I guess its all up to personal preference. I've given up multiple times playing a Brass Blade just due to the fact that many adventurers just theatened to beat the living snot out of him for trying to enforce the law.

 

"I'm sorry, but kidnapping is Illeal, and the discussion of such is questionable to your alibi."

*gets attacked in quicksand*

"I'll call for backup!"

 

I have found the trick is to talk to them OOC, and make sure they're cool with the idea of them getting hauled off or chased away.

 

If they want to beat up my brass blade just to be cool I stay away, unless we have some sort of prior arrangement.

In my opinion, that's stupid.

If they don't want consequences for their inately illegal activities in the middle of a public place, they should be doing it.

 

Why would you be advertising you sell illegal narcotics in a public sqaure? Especially next to the NPC brassblades. If I use the logic 'they arent played therefore they don't matter'

 

Should I also ignore:

The Sulatana

99% of the MSQ

Momodi etc?

 

You can say that, but they are under no obligation to accept your authority as Law Enforcement. Public RP is a complicated beast, and a little OOC communication is good to put everyone on the same page.

 

If someone OOCly doesn't want to get arrested or confronted by the Blades, It's better to just find out beforehand.

 

Edit: You're allowed to ignore what you'd like, and so are other players. That's the nature of us as being a group of individuals with individual opinions.

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There needs to be just like, a Brass Blades FC, so that when the adventurers get uppity, the sheer weight of numbers encourages them to pay the fine or serve their sentence, give up their stolen goods, etc.

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There needs to be just like, a Brass Blades FC, so that when the adventurers get uppity, the sheer weight of numbers encourages them to pay the fine or serve their sentence, give up their stolen goods, etc.

 

People say this, but they don't often want to do it.

 

I have one myself:

http://ffxiv-roleplayers.com/showthread.php?tid=11504

 

However there aren't that many people who want to play an underpaid, probably corrupt guard.

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The only major problem with a large in-RP police force is the same problem presented with a lack of them; wanting to force things or ignore things by individuals who think the RP 'badge' gives them power over others. I've seen this happen in various other MMOs where there's a lore backed or official police force and people play guards or members of this force. While some are fine roleplayers, you do have the ones who just want to play a cop to be an asshole cop, and try to harass, arrest, or otherwise bother people for the tiniest infractions, all the time, and then pull the 'well in the lore/canon/etc our police force is valid so you have to listen/obey/etc.

 

 

Not everyone will do this. But it has been done, so any large group of police characters like that has to be done with extreme care, lest they become the bullies. And considering the Blades often have a lot of assholes and corrupt people on their force, you might find this kind of play becomes more attractive in such a group. Not saying it will, but just that it can, so it's good to know who your members are and that they can be trusted not to cause toxic RP. Overwhelming with numbers can also eventually cause tension (been on the receiving end of this before), and while it's what a realistic police force would do, it has to be handled carefully or it turns into one big Charlie Foxtrot.

 

On the flip side, the idea of a brass blades group that creates a little tension here and there within reason, roots out its own corruption, tries to reform 'bad cops', and so on might make an interesting bit of pre-modern police drama, which I don't see any of, really. The conflict of those who want to serve and protect, vs those who want to make money and climb the ladder is great for RP within such a police force. Makes for some delicious conflict.

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Just to comment on the above concern, re:RPing law enforcement, I've found that many of the players RPing such roles (you'll see a few of them throughout the thread!) have found a nice balance.

 

There've been a few threads on it a while back (I know there was one about Yellowjackets) but the overall consensus and behavior in game seems to show that the law enforcement does a pretty good job of not overstepping their bounds and the villains react accordingly. There's even been a trial event!

 

Of course, such a balance comes with consent. Players RPing villains in the public and people RPing law enforcement aren't usually doing this 100% out of the blue. There's some planning that makes it work. Once a character starts getting recognized in the open world (but can anyone really attest that they are?) then the more organic stuff starts to build up. So kinda like a city starting to acknowledge its own law enforcement.

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