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RP issue with White Mage


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I'm one of those people who doesn't like to bring mechanical things like soul crystals into actual RP.  They're literally weird skill switchers and they only show up for Warrior of Light stuff.  Don't see them anywhere else.

 

In terms of the Soul Crystals...

 

PLD and DRG specifically refer to other people using soul crystals (PLD to the point where they give you one, you find another one and they strip it from you because it's a traitor's soul crystal).

 

WAR, BRD, BLM, SMN are essentially "revive the art" quests, so no other mention of soul crystals exist.

 

WHM ties it specifically to a certain deceased NPC, but implies that it is necessary to even be a white mage from what I remember.

 

SCH has you find one but is unnecessary if the art is learned properly - The fairy itself comes from the tablet Alka Zolka found rather than the crystal.

 

MCH uses its soul crystal as a power battery rather than a skill switcher. It's how you activate most of your aether mechanisms.

 

AST has one for... reasons - you just get the job and tutelage from a NPC.

 

DRK I am so out of the loop on that I can't really say.

 

* * *

 

The point is, for certain classes they are a good part of the lore and for others they are essentially cheat sheets for you to learn the skills stupidly fast.

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On the subject of soul crystals and black magic

 

In the 50-60 quests, it becomes revealed not having the soul crystal, which having one is pretty uncommon as it is, can cause you to burn from the inside out if you try to cast black magic. And there are people who know black magic is still a thing and actually actively hunt users down and bring them to justice.

 

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I'm one of those people who doesn't like to bring mechanical things like soul crystals into actual RP.  They're literally weird skill switchers and they only show up for Warrior of Light stuff.  Don't see them anywhere else.

 

In terms of the Soul Crystals...

 

PLD and DRG specifically refer to other people using soul crystals (PLD to the point where they give you one, you find another one and they strip it from you because it's a traitor's soul crystal).

 

WAR, BRD, BLM, SMN are essentially "revive the art" quests, so no other mention of soul crystals exist.

 

WHM ties it specifically to a certain deceased NPC, but implies that it is necessary to even be a white mage from what I remember.

 

SCH has you find one but is unnecessary if the art is learned properly - The fairy itself comes from the tablet Alka Zolka found rather than the crystal.

 

MCH uses its soul crystal as a power battery rather than a skill switcher. It's how you activate most of your aether mechanisms.

 

AST has one for... reasons - you just get the job and tutelage from a NPC.

 

DRK I am so out of the loop on that I can't really say.

 

* * *

 

The point is, for certain classes they are a good part of the lore and for others they are essentially cheat sheets for you to learn the skills stupidly fast.

 

Thank you for the information, helps a lot. 

 

Odd thought if the crystals our embodiments of a persons soul, does that make Mechanic/Machinist more evil than a Necromancer?

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Thank you for the information, helps a lot. 

 

Odd thought if the crystals our embodiments of a persons soul, does that make Mechanic/Machinist more evil than a Necromancer?

 

I haven't finished the quest line fore Machinist, but it's my understanding that the soul crystal they use is artificially manufactured. At least that's what they led me to believe.

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The Machinist's Soul Crystal, at least from what I saw from the opening quest (I haven't gone any further), is actually artificial. It was specifically created for applying your aether to your gun. Whether it carries all the same functionality or if a person was "used" as part of its creation, I don't know. That would be extremely dark though, and thus not all that likely to me.

 

I'll probably know more once I actually level it. :blush:

 

Also, you find the DRK's soul crystal on the body of a DRK that got killed by one of the Ishgardian soldiers.

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The Machinist's Soul Crystal, at least from what I saw from the opening quest (I haven't gone any further), is actually artificial. It was specifically created for applying your aether to your gun. Whether it carries all the same functionality or if a person was "used" as part of its creation, I don't know. That would be extremely dark though, and thus not all that likely to me.

 

I'll probably know more once I actually level it. :blush:

 

Also, you find the DRK's soul crystal on the body of a DRK that got killed by one of the Ishgardian soldiers.

Yeah but that Dark Knight...

 

He get's better.

 

 

I think the Dark Knight Crystal is kind of a focus...

 

since just touching it unlocks the powers of it, from what the quest makes it seem.

 

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The Machinist's Soul Crystal, at least from what I saw from the opening quest (I haven't gone any further), is actually artificial. It was specifically created for applying your aether to your gun. Whether it carries all the same functionality or if a person was "used" as part of its creation, I don't know. That would be extremely dark though, and thus not all that likely to me.

 

I'll probably know more once I actually level it. :blush:

 

Also, you find the DRK's soul crystal on the body of a DRK that got killed by one of the Ishgardian soldiers.

Yeah but that Dark Knight...

 

He get's better.

 

 

 

Doesn't that strike you as... strange? ;)

(I leveled DRK to 60 already, so I won't say any more... and it's horribly off-topic)

 

 

 

But yeah. As has been mentioned, I (and several others) think RPing a WHM is perfectly fine. Just know that there's going to be questions raised by some and your character outright ignored by others. As long as you can answer the former (hopefully to their satisfaction), you're golden. If they're the latter or your explanation isn't good enough? Well, then it becomes a matter of whether or not that individual is someone you feel you want to RP with in the first place.

 

If it is? Try tweaking your story some, maybe ask them or others what can be done to make it fit better while still sticking to the vision you wanted. If it isn't? Shrug and move on to the next RP opportunity.

 

EDIT: As has been mentioned, as has been mentioned... I am a TERRIFIC writer. :lol:

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The Machinist's Soul Crystal, at least from what I saw from the opening quest (I haven't gone any further), is actually artificial. It was specifically created for applying your aether to your gun. Whether it carries all the same functionality or if a person was "used" as part of its creation, I don't know. That would be extremely dark though, and thus not all that likely to me.

 

I'll probably know more once I actually level it. :blush:

 

Also, you find the DRK's soul crystal on the body of a DRK that got killed by one of the Ishgardian soldiers.

Mch soulcrystal is likely a focus similsr to the crystals used for cnj and thm.

 

Black mage one is probably similar.

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The Machinist's Soul Crystal, at least from what I saw from the opening quest (I haven't gone any further), is actually artificial. It was specifically created for applying your aether to your gun. Whether it carries all the same functionality or if a person was "used" as part of its creation, I don't know. That would be extremely dark though, and thus not all that likely to me.

 

I'll probably know more once I actually level it. :blush:

 

Also, you find the DRK's soul crystal on the body of a DRK that got killed by one of the Ishgardian soldiers.

Yeah but that Dark Knight...

 

He get's better.

 

 

 

 

Doesn't that strike you as... strange? ;)

(I leveled DRK to 60 already, so I won't say any more... and it's horribly off-topic)

 

 

 

Ahhhhhhhhhhh... Ahhhhhhhhh Just finished the level 50 Dark Knight Quest soooo good!!! I'll say nothing more there!!

 

Back on topic:

I like Hammersmith's Idea. I mean is it really such a stretch for common folk to think a strong Conjurer is a White Mage and buy it?

 

I'd have to imagine they wouldn't have to much knowledge of the intricacies of it.

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Back on topic:

I like Hammersmith's Idea. I mean is it really such a stretch for common folk to think a strong Conjurer is a White Mage and buy it?

 

I'd have to imagine they wouldn't have to much knowledge of the intricacies of it.

 

As someone else pointed out (I think it was Sounsyy!), since the magic has been forbidden for something like 500+ years, why would they even know what a White Mage is?

 

I think it would make a tad more sense for them to think that perhaps the Conjurer was a Hearer (assuming that they are Gridanian and know what a Hearer is).

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If they ascribed the 'White Magic' good, 'Black Magic' bad approach, sure, but if they then went 'White Magic' succor, 'Black Magic' Draining the land, not really, due to the proscribed nature of the knowledge.

 

There's at least one conjurer that ascribes to the former considering BLM 50-60.

not done the quests whats the gist?

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If they ascribed the 'White Magic' good, 'Black Magic' bad approach, sure, but if they then went 'White Magic' succor, 'Black Magic' Draining the land, not really, due to the proscribed nature of the knowledge.

 

There's at least one conjurer that ascribes to the former considering BLM 50-60.

not done the quests whats the gist?

 

The conjurer is openly aware of black magic users, and so is the conjurers guild apparently because that's the mission they gave him, and he hunts them down to bring them to justice because black magic is bad, to him.

 

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If they ascribed the 'White Magic' good, 'Black Magic' bad approach, sure, but if they then went 'White Magic' succor, 'Black Magic' Draining the land, not really, due to the proscribed nature of the knowledge.

 

There's at least one conjurer that ascribes to the former considering BLM 50-60.

not done the quests whats the gist?

 

The conjurer is openly aware of black magic users, and so is the conjurers guild apparently because that's the mission they gave him, and he hunts them down to bring them to justice because black magic is bad, to him.

 

 

 

 

When you consider the primary rule that Conjurers abide by (what is taken must be returned), it's not at all surprising.

 

Liadan would totally agree. o_o  BLM bad!

 

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If they ascribed the 'White Magic' good, 'Black Magic' bad approach, sure, but if they then went 'White Magic' succor, 'Black Magic' Draining the land, not really, due to the proscribed nature of the knowledge.

 

There's at least one conjurer that ascribes to the former considering BLM 50-60.

not done the quests whats the gist?

 

The conjurer is openly aware of black magic users, and so is the conjurers guild apparently because that's the mission they gave him, and he hunts them down to bring them to justice because black magic is bad, to him.

 

 

I think there was a misunderstanding in what I meant.

 

When I put 'White Magic' I was refering to soft, healy, kind magic, when I put 'Black Magic' I was refering to harsh, destructive painful magic. rather than the disciplines of Succor and Black Magic respectively.

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Personally, I say as long as you have a convincing reason, then you can RP as any of the available jobs.  I've come across people who RP as jobs that aren't even the game (yet) such as Red Mages/Mystic Knights/Fencers. If they can play as something that isn't even in the game, then RPing as something that is shouldn't even be a matter of debate.

 

That being said, it was my understanding that a person doesn't actually need the approval of the elementals to use conjury or white magic.  Gaining their approval simply makes it easier. After all, you often see people who would never gain the elementals approval using conjury (pirates in Limsa, Garleans, Amaal Ja). It doesn't seem like to far of a stretch that a person who is diligent in their studies of conjury or magic in general, could come across the methods in which to learn white magic.

 

Having mained a conjurer/white mage before, it was my understanding that the elementals gave the padjal permission to teach me white magic. This implies that one could learn white magic without the elementals approval, but that person would risk their wrath within the Twelveswood. Finally, after looking into the subject and having played the black mage quests, I've come to the understanding that the only difference between a WTM and BLM is the method in which their aetheric energies are applied. Both are considered forbidden arts because both drained the aether from the land, they just shaped the energy differently. BLM also drained aether from the void as well as themselves and the surrounding area.

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That being said, it was my understanding that a person doesn't actually need the approval of the elementals to use conjury or white magic.  Gaining their approval simply makes it easier. After all, you often see people who would never gain the elementals approval using conjury (pirates in Limsa, Garleans, Amaal Ja). It doesn't seem like to far of a stretch that a person who is diligent in their studies of conjury or magic in general, could come across the methods in which to learn white magic.

 

You do not need the Elementals' approval to use Conjury.  In fact, it's described as one of the easiest schools of magic to learn and, like White Magic and Black Magic, uses ambient aether to fuel spells.

 

However, Conjury and Succor aren't actually the same thing.  They're similar, but they're two different schools of magic (though I seem to recall Conjury being described as a "piece" of magic that the Elementals allow to be freely used without really monitoring it).

 

You can, however, play whatever you want with your characters.  I think that's what I don't entirely get about these conversations.  It's your character.  Do what you want.  No one can tell you that you can't play something you want to play.  They may not like it, but that doesn't mean you can't play it.  Find people who do like it and play with them.

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